boneyard-skeleton-loading
SkillAI & modelsBoneyard (boneyard-js) generates pixel-perfect skeleton loading screens by snapshotting your real DOM — no manual measurement or hand-tuned placeholders needed.
Available today. Use it from your connected AI after setup.
No other account needed.
Connect ahel once, and every AI you use reads what you have installed.
Then ask your AI: use the boneyard-skeleton-loading skill
About this capability
Trending Claude Code skills
What this skill tells your AI
The instructions your AI receives, as published by reason-machines/trending-skills in skills/boneyard-skeleton-loading/SKILL.md and read by ahel’s review.
---
name: boneyard-skeleton-loading
description: Auto-generated pixel-perfect skeleton loading screens extracted from real DOM using boneyard-js
triggers:
- add skeleton loading to my component
- generate skeleton screens automatically
- show loading placeholder while data fetches
- use boneyard for skeleton UI
- pixel perfect skeleton loading
- auto generate loading skeletons
- wrap component with skeleton loader
- boneyard skeleton setup
---
# Boneyard Skeleton Loading
> Skill by [ara.so](https://ara.so) — Daily 2026 Skills collection.
Boneyard (`boneyard-js`) generates pixel-perfect skeleton loading screens by snapshotting your real DOM — no manual measurement or hand-tuned placeholders needed.
## How It Works
1. Wrap a component with `<Skeleton name="...">` and a `loading` prop
2. Run `npx boneyard-js build` — it launches your dev server, snapshots the DOM, and writes bones files
3. Import the generated registry once in your app root
4. Every `<Skeleton name="...">` auto-resolves its layout from the registry
## Installation
```bash
npm install boneyard-js
Quick Setup
1. Wrap your component
import { Skeleton } from 'boneyard-js/react'
function BlogPage() {
const { data, isLoading } = useFetch('/api/post')
return (
<Skeleton name="blog-card" loading={isLoading}>
{data && <BlogCard data={data} />}
</Skeleton>
)
}
2. Build the bones
npx boneyard-js build
# or specify your dev server URL
npx boneyard-js build http://localhost:3000
3. Import the registry once (e.g. in app/layout.tsx)
import './bones/registry'
export default function RootLayout({ children }: { children: React.ReactNode }) {
return (
<html lang="en">
<body>{children}</body>
</html>
)
}
Component API
<Skeleton> Props
| Prop | Type | Default | Description |
|---|---|---|---|
name | string | required | Unique identifier matching a built bones file |
loading | boolean | required | When true, renders skeleton; when false, renders children |
color | string | #e0e0e0 | Fill color for bones (hex, rgb, etc.) |
animate | boolean | true | Enable pulse shimmer animation |
snapshotConfig | object | — | Control which elements are captured |
CLI Commands
# Auto-detect dev server and build all skeletons
npx boneyard-js build
# Target a specific dev server URL
npx boneyard-js build http://localhost:3000
# Custom breakpoints and output directory
npx boneyard-js build --breakpoints 390,820,1440 --out ./public/bones
# Default breakpoints: 375px, 768px, 1280px
Code Examples
Basic data-fetching skeleton
import { Skeleton } from 'boneyard-js/react'
function UserProfile({ userId }: { userId: string }) {
const [user, setUser] = useState(null)
const [loading, setLoading] = useState(true)
useEffect(() => {
fetch(`/api/users/${userId}`)
.then(res => res.json())
.then(data => {
setUser(data)
setLoading(false)
})
}, [userId])
return (
<Skeleton name="user-profile" loading={loading}>
{user && (
<div className="profile">
<img src={user.avatar} alt={user.name} />
<h2>{user.name}</h2>
<p>{user.bio}</p>
</div>
)}
</Skeleton>
)
}
With React Query
import { Skeleton } from 'boneyard-js/react'
import { useQuery } from '@tanstack/react-query'
function ProductCard({ productId }: { productId: string }) {
const { data, isLoading } = useQuery({
queryKey: ['product', productId],
queryFn: () => fetch(`/api/products/${productId}`).then(r => r.json()),
})
return (
<Skeleton name="product-card" loading={isLoading} color="#f0f0f0">
{data && (
<div className="product">
<img src={data.image} alt={data.title} />
<h3>{data.title}</h3>
<span>${data.price}</span>
</div>
)}
</Skeleton>
)
}
List of skeletons
import { Skeleton } from 'boneyard-js/react'
function PostList() {
const { data: posts, isLoading } = usePosts()
// Show multiple skeleton placeholders while loading
if (isLoading) {
return (
<div className="post-list">
{Array.from({ length: 5 }).map((_, i) => (
<Skeleton key={i} name="post-list-item" loading={true}>
{null}
</Skeleton>
))}
</div>
)
}
return (
<div className="post-list">
{posts.map(post => (
<Skeleton key={post.id} name="post-list-item" loading={false}>
<PostItem post={post} />
</Skeleton>
))}
</div>
)
}
Custom color and no animation
<Skeleton
name="dashboard-chart"
loading={isLoading}
color="#d4d4d4"
animate={false}
>
{data && <Chart data={data} />}
</Skeleton>
Snapshot config — exclude certain elements
<Skeleton
name="nav-header"
loading={isLoading}
snapshotConfig={{
exclude: ['button', '[data-no-skeleton]'],
minWidth: 8,
minHeight: 8,
}}
>
{data && <Header data={data} />}
</Skeleton>
Project Structure After Build
bones/
registry.ts ← import this once in app root
blog-card.bones.json
user-profile.bones.json
product-card.bones.json
Each .bones.json stores a flat array of { x, y, w, h, r } rectangles captured at each breakpoint. The <Skeleton> component reads these at runtime and renders matching gray rectangles.
Next.js App Router Integration
// app/layout.tsx
import '../bones/registry'
import type { Metadata } from 'next'
export const metadata: Metadata = {
title: 'My App',
}
export default function RootLayout({
children,
}: {
children: React.ReactNode
}) {
return (
<html lang="en">
<body>{children}</body>
</html>
)
}
Next.js Pages Router Integration
// pages/_app.tsx
import '../bones/registry'
import type { AppProps } from 'next/app'
export default function App({ Component, pageProps }: AppProps) {
return <Component {...pageProps} />
}
Workflow for New Skeletons
- Add
<Skeleton name="my-new-component" loading={...}>around your component - Make sure your dev server is running (
npm run dev) - Run
npx boneyard-js build - Commit the updated
bones/directory
Common Patterns
Conditional loading state with SWR
import useSWR from 'swr'
import { Skeleton } from 'boneyard-js/react'
const fetcher = (url: string) => fetch(url).then(r => r.json())
function ArticleView({ slug }: { slug: string }) {
const { data, isLoading } = useSWR(`/api/articles/${slug}`, fetcher)
return (
<Skeleton name="article-view" loading={isLoading}>
{data && (
<article>
<h1>{data.title}</h1>
<p className="byline">By {data.author}</p>
<div dangerouslySetInnerHTML={{ __html: data.content }} />
</article>
)}
</Skeleton>
)
}
Dashboard with multiple skeleton zones
import { Skeleton } from 'boneyard-js/react'
function Dashboard() {
const { stats, statsLoading } = useStats()
const { chart, chartLoading } = useChartData()
const { activity, activityLoading } = useActivity()
return (
<div className="dashboard">
<Skeleton name="stats-row" loading={statsLoading}>
{stats && <StatsRow stats={stats} />}
</Skeleton>
<Skeleton name="main-chart" loading={chartLoading}>
{chart && <MainChart data={chart} />}
</Skeleton>
<Skeleton name="activity-feed" loading={activityLoading}>
{activity && <ActivityFeed items={activity} />}
</Skeleton>
</div>
)
}
Troubleshooting
Skeleton name not found / blank skeleton shows
- Run
npx boneyard-js build— the bones file for that name hasn't been generated yet - Ensure the
nameprop exactly matches the one used during build - Confirm
bones/registryis imported in your app root
Build command can't find dev server
- Start your dev server first (
npm run dev) - Pass the URL explicitly:
npx boneyard-js build http://localhost:3000
Skeleton layout doesn't match real component
- Re-run
npx boneyard-js buildafter making layout changes - Bones are static snapshots — they must be regenerated after UI changes
Skeleton shows at wrong breakpoint size
- Use
--breakpointsto match your app's actual responsive breakpointsnpx boneyard-js build --breakpoints 390,768,1280,1920
Output directory issues
- Default output is
./bonesrelative to project root - Change with
--out:npx boneyard-js build --out ./src/bones - Update your registry import path accordingly
Links
Signals
- GitHub stars
- 78
- Forks
- 13
- Last commit
- Jul 2026
ahel recommends instead
Advanced
- Catalog kind
- skill
- Gateway key
boneyard-skeleton-loading-reason-machines- Source
- github.com/reason-machines/trending-skills