Conductor Motion
SkillFiles & storageGenerate hand-crafted web animation patterns as self-contained HTML: typewriter/rotator effects, progress bar simulations, file review state machines, staggered reveals, terminal status displays, streaming AI-response demos, popover/dialog/toast lifecycles, Lottie orchestration, scroll-driven sequences. Behavioral animations that simulate live software. Triggers on typewriter effect, progress animation, stagger reveal, terminal animation, streaming text, AI demo animation, toast animation, data simulation, product demo animation, loading sequence, conductor motion.
Available today. Use it from your connected AI after setup.
No other account needed.
Connect ahel once, and every AI you use reads what you have installed.
Then ask your AI: use the Conductor Motion skill
What this skill tells your AI
The instructions your AI receives, as published by tdimino/claude-code-minoan in skills/design-media/conductor-motion/SKILL.md and read by ahel’s review.
Generate the mid-layer animation patterns that make product marketing sites feel alive — typewriter simulations, progress bar choreography, staggered content reveals, Lottie sequencing, and scroll-driven animation compositions. These patterns simulate live software through animation alone.
Deconstructed from ConductorAI.com (Webflow, GSAP 3.15, Lottie, vanilla JS).
Quick Start
# Typewriter hero with word cycling
python3 scripts/conductor_motion_generator.py --mode typewriter \
--base-text "Accelerating" \
--words "complex approvals,investigations,e-discovery,FOIA review" \
--output typewriter.html
# Progress bar simulation
python3 scripts/conductor_motion_generator.py --mode progress \
--title "search initialization" --doc-count 1324 \
--rows "QUERY_RECEIVED,INPUT,ELECTRONIC SIGNATURE,JURISDICTION" \
--output progress.html
# File review state machine
python3 scripts/conductor_motion_generator.py --mode file-review \
--files "Report_Q4.xlsx,Contract_Draft.pdf,Audit_Log.csv" \
--output file-review.html
# Full landing page with all patterns
python3 scripts/conductor_motion_generator.py --mode full-page \
--output landing.html
# Effects catalog (all modes demonstrated)
python3 scripts/conductor_motion_generator.py --mode catalog --output catalog.html
Or let Claude generate directly from the templates and references.
Motion Interview
When invoked without --mode, the skill runs a brief motion interview:
- Content type — What are you animating? (hero section, product demo, status dashboard, landing page)
- Pacing — What tempo? (slow/deliberate, medium/professional, fast/urgent)
- Patterns — Which effects? (typewriter, progress, file-review, stagger, terminal, lottie, or all)
- Color scheme — Dark or light background?
- Design tokens — Use existing
DESIGN.md/.design-context.md, or defaults?
Output: .motion-context.md consumed by generation phase.
If .design-context.md exists with MOTION_INTENSITY dial set, skip the pacing question and derive from that value:
- MOTION_INTENSITY 1-3 → slow
- MOTION_INTENSITY 4-6 → medium
- MOTION_INTENSITY 7-10 → fast
Modes
| Mode | Template | Patterns Composed |
|---|---|---|
typewriter | assets/templates/typewriter.html | Hero rotator + type-on + blinking cursor |
progress | assets/templates/progress.html | Progress bar + counter + dot-leaders + processing dots + staggered rows |
file-review | assets/templates/file-review.html | File list + state machine (unreviewed→processing→reviewed) + status indicators |
stagger-reveal | assets/templates/stagger-reveal.html | Hero cascade + section reveals + IntersectionObserver scroll triggers |
terminal | assets/templates/terminal.html | Timestamps + status typing + search result counters + progress sync |
lottie-compose | assets/templates/lottie-compose.html | Lottie player (via --lottie-src) + responsive variants + scroll-synced playback; SVG slot placeholders when no source is set |
streaming-text | assets/templates/streaming-text.html | AI-response streaming: chunk-buffered text + scroll anchoring + stop/regenerate + polite announcements |
top-layer | assets/templates/top-layer.html | Popover + dialog + toast lifecycles via @starting-style, allow-discrete, and overlay transitions |
full-page | assets/templates/full-page.html | Typewriter hero + progress + stagger reveals + file review composed into a landing section |
catalog | assets/templates/catalog.html | Visual reference: live demos of typewriter, progress, file review, stagger, terminal, and Lottie slots |
Color System
All effects read from --cm-* CSS custom properties. Override at :root to re-theme. Default: dark scheme with #4F7BF7 brand accent. Light scheme swaps bg/text polarity.
Full token reference (dark, light, easing, timing): references/design-tokens.md
Composition Parameters
| Parameter | Range | Default | Effect |
|---|---|---|---|
--pacing | slow | medium | fast | medium | Speed multiplier: slow=1.5x duration, fast=0.6x |
--stagger | 100–400 | 200 | Milliseconds between sequential reveals |
--typing-speed | 20–80 | 45 | Base ms per character typed |
--typing-variance | 0–40 | 18 | Random variance added to typing speed |
--easing | cubic | quart | linear | cubic | Swaps the rAF ease alias: easeOutCubic, easeOutQuart, or linear |
--hold-duration | 500–3000 | 1100 | Ms to hold typed word before deleting (typewriter/terminal) |
--color-scheme | dark | light | dark | Background/foreground polarity |
--font | font name | Geist | Primary font (loaded via Google Fonts CDN) |
--accent | hex color | #4F7BF7 | Override --cm-brand |
--lottie-cdn | boolean | false | Include lottie-web CDN script in <head> |
Content Parameters (per mode)
typewriter: --base-text, --words (comma-separated), --cursor (char, default |), --no-loop (type the list once, settle on the last word)
progress: --title, --doc-count, --rows (comma-separated labels), --progress-duration (total ms, default 6000), --start-percent (default 5)
file-review: --files (comma-separated filenames with extensions), --review-speed (ms per file)
terminal: --status-items (comma-separated), --result-count, --result-label, --no-timestamps (hide the timestamp column)
lottie-compose: --lottie-src (URL to .json, loaded into data-lottie-slot containers), --no-lottie-loop, --no-lottie-autoplay
streaming-text: --prompt (user message), --response (response text; || separates paragraphs)
top-layer: --toast-messages (comma-separated)
Every flag above is implemented in the generator and covered by the eval suite — a flag that doesn't change output is a bug, not a placeholder. Stagger-reveal content (items, directions) is authored directly in the template rather than injected via CLI; direction variants are documented in references/stagger-reveal-patterns.md.
Architecture
┌──────────────────────┐
│ .design-context.md │ ← from /shape (optional)
│ DESIGN.md tokens │ ← from /design-md (optional)
└──────────┬───────────┘
│
┌──────────▼───────────┐
│ Motion Interview │ ← asks pacing, patterns, content
│ (skip if --mode set) │
└──────────┬───────────┘
│
┌──────────▼───────────┐
│ .motion-context.md │ ← pacing, patterns, content data
└──────────┬───────────┘
│
┌─────────────────┼─────────────────┐
▼ ▼ ▼
┌────────────┐ ┌────────────┐ ┌────────────────┐
│ Template │ │ Token │ │ Content │
│ Selection │ │ Application│ │ Injection │
│ (mode→html) │ │ (--cm-*) │ │ (user data) │
└──────┬─────┘ └─────┬──────┘ └───────┬────────┘
│ │ │
└────────────────┼────────────────────┘
▼
┌──────────────────────┐
│ Single-file HTML │
│ (inline CSS + JS) │
│ CDN: fonts only │
│ (+ Lottie if needed)│
└──────────────────────┘
Animation Engine Internals
Easing functions, timing constants per mode, and pacing multiplier tables: references/design-tokens.md
Key: easeOutCubic (t => 1 - Math.pow(1-t, 3)) is the default. Pacing multiplier scales all durations — slow=1.5×, medium=1.0×, fast=0.6×. Stagger delays scale at 0.8× the multiplier.
Gotchas (What Claude Gets Wrong Without This Skill)
- Reaches for GSAP or Framer Motion. These patterns are vanilla JS — no framework needed. GSAP adds 30KB for effects achievable with
requestAnimationFrameand CSS transitions. - Uses
transition: allfor reveals. Triggers layout on every property. Explicitly listopacityandtransformonly. - Forgets
prefers-reduced-motion. Every single effect must show its final state immediately under reduced motion. Claude skips this ~60% of the time. - Uses
Date.now()in animation loops. Not monotonic, drifts on clock sync. Must useperformance.now(). - Hardcodes colors instead of CSS custom properties. Makes re-theming impossible. All colors must go through
--cm-*tokens. - Leaves
will-changeon permanently. Reserves GPU memory for the life of the element. Add before animation, remove after. - Generates typing effects without a cursor. The blinking cursor is what sells the illusion of a human typing. Without it, it looks like a broken render.
- Animates
widthfor progress bars. The fill is a full-width element scaled withtransform: scaleX()fromtransform-origin: left— compositor-only, no reflow per frame. Syncaria-valuenowin the same tick. - Puts stagger delays in JS
setTimeoutchains. Use CSStransition-delay: calc(N * var(--cm-stagger))so pacing changes propagate from one token. - Builds file review UI with
innerHTML. XSS vector when filenames come from user input. UsetextContent+ DOM construction.
Implementation Rules
- Vanilla only. No React, Vue, Svelte, Angular. Plain HTML + CSS + JS. These are marketing page embeds — a framework adds 30-100KB for effects that need <2KB of JS.
- Single-file output. Everything in one HTML file. CDN imports for fonts only (+ Lottie when needed). Single-file means drag-and-drop into any CMS or Webflow embed block.
requestAnimationFrameonly. NeversetIntervalfor visual animation loops.setIntervalpermitted only for non-visual state cycling (e.g., "PROCESSING..." dot count).performance.now()for timing. NeverDate.now()in animation tick functions.prefers-reduced-motionrequired. Every animated effect shows its final state immediately when reduced motion is preferred. No motion, no transitions.- Visibility API integration. Pause all animation loops when
document.hidden === true. Resume on visibility change. will-changelifecycle. Addwill-change: opacity, transformbefore animation starts, remove after completion. Never leave it permanent.--cm-*tokens everywhere. Never hardcode colors, timing, or typography — always reference custom properties.- Guard double-initialization. Every init function checks
dataset.{name}Init === "true"before proceeding. Without this, hot-reload in dev tools or Webflow's live preview runs init twice, doubling all animations. - Viewport meta required.
<meta name="viewport" content="width=device-width, initial-scale=1">. Without it, mobile browsers zoom to 980px default, breaking all clamp() sizing. - Touch and resize handlers. Responsive recalculation on
resize(debounced 80ms). Touch-friendly interaction targets. - Accessible by default.
aria-hidden="true"on decorative elements (cursors, spinners).role="progressbar"witharia-valuenowsynced on every visual update. All content readable without JS: templates ship<html class="no-js">, JS swaps it foris-loaded, and initial-hidden styles apply only under the loaded class — JS-built sections carry static final-state markup that init clears. - Font: Geist + Geist Mono. Via Google Fonts CDN.
-webkit-font-smoothing: antialiased. Geist's monospace numerals and tight letter-spacing match the ConductorAI source. The mono variant is essential for terminal displays and dot-leader alignment.
Anti-Patterns
- Never use
transition: all— explicitly list each property and duration - Never animate
width,height,top,left,margin,padding— usetransformandopacityonly - Never hardcode stagger delays in ms — use CSS custom property
--cm-staggermultiplied by index - Never omit
prefers-reduced-motion— every effect needs it, no exceptions - Never animate off-screen elements — guard with IntersectionObserver or page-load class toggle
- Never use
Date.now()in rAF loops —performance.now()is monotonic and sub-ms accurate - Never leave
will-changeon permanently — it reserves GPU memory; add before, remove after - Never assume typing text is single-line — handle
white-space: nowrapon the typing container, not the parent - Never use pure white
#FFFFFFas text in dark mode — use--cm-text(#E8ECF4) for less eye strain - Never play Lottie animations eagerly on mobile if they're below the fold — use IntersectionObserver
- Never create typing effects without cursor — the cursor sells the illusion
- Never hardcode file extensions in the file-review pattern — parse from filename
See references/anti-patterns.md for expanded explanations with code examples.
Generator Script
python3 scripts/conductor_motion_generator.py \
--mode typewriter|progress|file-review|stagger-reveal|terminal|lottie-compose|full-page|catalog \
--pacing slow|medium|fast \
--stagger 200 \
--typing-speed 45 \
--easing cubic \
--color-scheme dark|light \
--accent "#4F7BF7" \
--output output.html
Mode-specific content flags documented under Composition Parameters.
Validation
python3 scripts/validate_conductor_motion.py output.html
Checks: viewport meta, --cm-* properties, no framework imports, requestAnimationFrame present, prefers-reduced-motion media query, performance.now() in animation code, font-smoothing, aria-hidden on cursors, document.hidden visibility check, no transition: all, no setInterval for animation, no layout-triggering property animation, no .style.width assignment in JS, aria-valuenow synced when a progress fill animates, visibility pause flags actually consulted by their loops, and no-js/is-loaded gating wherever content starts at opacity: 0.
References
Load on-demand when implementing specific patterns:
| Reference | Covers |
|---|---|
references/design-tokens.md | Full --cm-* token system: dark/light schemes, easing functions, timing constants per mode, pacing multiplier |
references/typewriter-patterns.md | Hero rotator + type-on variants, timing constants, cursor styles, visibility API, word cycling state machine |
references/progress-simulation-patterns.md | Progress bar, easeOutCubic tick, counters, dot-leaders, staggered rows, processing dots |
references/stagger-reveal-patterns.md | Hero cascade, section reveals, IntersectionObserver, scroll-triggered, double-rAF technique |
references/file-review-patterns.md | State machine (unreviewed→processing→reviewed), template cloning, status indicators, SVG icons |
references/terminal-display-patterns.md | Status typing, timestamps, dot-leaders, search result counters, progress sync |
references/lottie-orchestration.md | Lottie player setup, responsive variants, scroll-synced playback, data attributes |
references/streaming-text-patterns.md | Chunk-buffered streaming, scroll anchoring, stop/regenerate, polite screen-reader announcements |
references/top-layer-patterns.md | Popover/dialog/toast entry+exit via @starting-style, allow-discrete, overlay; toast lifetime freezing |
references/scroll-driven-animations.md | CSS animation-timeline (primary, Baseline), IntersectionObserver fallback, GSAP ScrollTrigger option |
references/anti-patterns.md | Banned patterns with wrong/right code examples and rationale |
references/advanced-compositions.md | Workflow graphs, multi-agent review, reviewer sidebar, search input sim, comparison bars, dot-matrix numbers, corner brackets |
Cross-Skill Relationships
- grainient: Grainient owns CSS surface effects (shadows, aurora, glass, ticker, hover-zoom). Conductor-motion owns behavioral animations (typing, progress, state machines, stagger sequences). Rule: if it simulates software behavior, it's conductor-motion; if it's a visual treatment, it's grainient.
- minoan-frontend-design: Creative direction and text-animation-catalog provide timing specs that conductor-motion implements as generators. MOTION_INTENSITY dial from
.design-context.mddrives pacing selection. - design-polish: Conductor-motion output must pass design-polish's motion checks (150–300ms state changes, ease-out-quart, transform+opacity only).
- design-audit: Output must pass accessibility checks (reduced-motion, aria attributes, contrast).
- threejs-particle-canvas: Boundary at "2D behavioral vs 3D visual." Loading spinners with parametric curves → threejs-particle-canvas. Progress bar simulations → conductor-motion.
- rocaille-shader: No overlap. Shaders are visual treatments, not behavioral simulations.
- shape: Upstream. Produces
.design-context.mdthat conductor-motion consumes for pacing and token context. - component-gallery: Research arm. Before animating a component that has production precedent (progress indicators, skeletons, toasts), query component-gallery for how the 60 canonical types handle states and accessibility — conductor-motion animates what the research grounds.
- overwatch-slidedeck: Sibling output format. Overwatch decks implement comparable patterns (TerminalTyper, ProgressBar, typewriter hooks) inside React/Framer Motion; conductor-motion is the vanilla single-file counterpart. Patterns transfer, code does not — don't port implementations across the boundary.
Attribution
Patterns deconstructed from ConductorAI.com (Webflow, May 2026). Technologies: GSAP 3.15 + ScrollTrigger, Lottie (lottie-web), Finsweet Attributes, vanilla JavaScript. Typography: Geist + Geist Mono via Google Fonts.
Signals
- GitHub stars
- 41
- Forks
- 4
- Last commit
- Sep 2026
Advanced
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- Gateway key
conductor-motion- Source
- github.com/tdimino/claude-code-minoan