3D Patch Sliding-Window Inference
SkillAI & modelsTiles 3D volumes into overlapping patches for inference and averages overlapping regions to produce seamless predictions.
Available today. Use it from your connected AI after setup.
No other account needed.
Connect ahel once, and every AI you use reads what you have installed.
Then ask your AI: use the 3D Patch Sliding-Window Inference skill
What this skill tells your AI
The instructions your AI receives, as published by wenmin-wu/ds-skills in skills/cv/3d-patch-sliding-window-inference/SKILL.md and read by ahel’s review.
Overview
Large 3D volumes (CT, cryo-ET, MRI) rarely fit in GPU memory whole. Sliding-window inference tiles the volume into overlapping patches, runs the model on each, then blends overlapping regions via averaging or Gaussian weighting. Eliminates boundary artifacts while keeping memory constant.
Quick Start
from monai.inferers import SlidingWindowInferer
inferer = SlidingWindowInferer(
roi_size=(96, 96, 96),
sw_batch_size=4,
overlap=0.5,
mode="gaussian", # Gaussian weighting reduces edge artifacts
)
output = inferer(inputs=volume_tensor, network=model)
Workflow
- Choose
roi_sizematching the model's training patch size - Set
overlap(0.25–0.5) — higher overlap = smoother but slower - Select blending mode:
"gaussian"weights center pixels more;"constant"averages uniformly - Run inferer — it handles tiling, batching, and stitching automatically
- Post-process the full-resolution prediction volume
Key Decisions
- Overlap ratio: 0.5 is standard; 0.25 acceptable if speed-constrained
- Blending mode: Gaussian preferred — reduces checkerboard artifacts at patch boundaries
- sw_batch_size: Max patches per forward pass; tune to available VRAM
- Without MONAI: Implement manually with
np.lib.stride_tricks+ weighted accumulation buffer
References
Signals
- GitHub stars
- 60
- Forks
- 4
- Last commit
- Apr 2026
Advanced
- Catalog kind
- skill
- Gateway key
cv-3d-patch-sliding-window-inference- Source
- github.com/wenmin-wu/ds-skills