Debugger
SkillAI & modelsUse rust-gdb to inspect variables and step through code without modifying it. Prefer it over print debugging for any investigation into what the compiler is actually doing (lldb is unavailable on Claude Code Web).
Available today. Use it from your connected AI after setup.
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Then ask your AI: use the Debugger skill
What this skill tells your AI
The instructions your AI receives, as published by wado-lang/wado in .claude/skills/debugger/SKILL.md and read by ahel’s review.
Debug wado compiler with rust-gdb.
Build first
dev sets debug = "line-tables-only" and raises the workspace crates to
opt-level = 1, so info locals / info args come back empty in every
compiler frame. Build the debugger profile instead — full DWARF, no
optimization on the crates being stepped through, its own target/debugger/
dir so the dev cache stays warm:
cargo build --profile debugger --bin wado
Usage
cat > /tmp/gdb_commands.txt << 'EOF'
file ./target/debugger/wado
set pagination off
break wado-compiler/src/codegen.rs:5985
run compile -o /tmp/out.wasm example/hello.wado
info locals
print *expr
bt 5
quit
EOF
rust-gdb --batch -x /tmp/gdb_commands.txt
Ask one question per run, not one per build
A breakpoint that fires thousands of times and gets greped answers one
question and costs a rebuild for the next. Make the breakpoint itself select:
break wado-compiler/src/wir_build/calls.rs:131 if $_streq(name->data_ptr, "…")
break …/func_inst.rs:2052
commands
silent
bt 6
continue
end
bt at a conditional hit gives the origin outright — the thing print
debugging cannot produce without guessing where to put the next eprintln!.
Printing Rust values
printf "%s", s fails on a Rust String (it is a struct, not a char*) and
aborts the whole command file with Value can't be converted to integer. Use
print, which rust-gdb's pretty printers handle:
print fq # "core:prelude/string.wado/String^Eq::eq"
print *expr
print info.struct_name
$_streq(s->data_ptr, "lit") is the way to compare one inside a breakpoint
condition.
Batch runs
rust-gdb --batch exits on the first command error, so a typo in a commands
block silently truncates the rest of the run — check the tail of the output for
Error in sourced command file before trusting an empty result. Redirect to a
file and grep it; the DWO-loading noise otherwise buries the hits:
rust-gdb --batch -x /tmp/gdb_commands.txt > /tmp/gdb.log 2>&1
grep -a '^\$[0-9]* = ' /tmp/gdb.log | sort -u
When a guard beats a breakpoint
The debugger answers "what is this value here". When the question is "where
else does this invariant break", an assertion at the point the invariant must
hold enumerates every violation in one run and keeps doing so afterwards —
the same reason a newtype that makes an illegal name unconstructible beats
chasing one miscompile at a time. Reach for debug_assert! / assert! in the
merge or registration step first, and for gdb once it fires and you need the
values behind it.
Common commands
| Command | Description |
|---|---|
info locals | Show local variables |
info args | Show function arguments |
print *expr | Dereference and print pointer |
bt 5 | Backtrace (top 5 frames) |
continue | Resume execution |
Notes
lldb does not work in Claude Code Web due to ptrace restrictions:
error: Cannot launch '...': personality get failed: Invalid argument
Use rust-gdb instead.
Signals
- GitHub stars
- 113
- Forks
- 2
- Last commit
- Sep 2026
- Hacker News mentions
- 20
Advanced
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debugger-wado-lang- Source
- github.com/wado-lang/wado