dev-server — launch kolu locally without touching production
SkillDev toolsLaunch the kolu dev server on two RANDOM free ports so it never collides with the running production `kolu.service`, remember the ports for the rest of the session, and tear down only the dev instance. Load before running the app locally — for evidence capture, driving a live kolu with the chrome-devtools MCP, or any `just dev` you'd otherwise run by hand. Triggers on "run kolu locally", "launch the dev server", "boot kolu", "drive a live kolu", "start the app to screenshot it", or before pointing chrome-devtools at a local kolu.
Available today. Use it from your connected AI after setup.
No other account needed.
Connect ahel once, and every AI you use reads what you have installed.
Then ask your AI: use the dev-server — launch kolu locally without touching production skill
What this skill tells your AI
The instructions your AI receives, as published by juspay/kolu in .apm/skills/dev-server/SKILL.md and read by ahel’s review.
A long-running production kolu (kolu.service, systemd --user) listens on the
fixed default ports 7681/5173. An agent that runs just dev (or
just dev 7681 5173) binds those same ports and disrupts production — this
happened on #1109. Never bind the
defaults; never touch the systemd unit. This skill is the canonical "run the app
locally" path so that can't recur.
0. First decide local vs. pu — production lives on this machine
Disrupting production is not only a port collision. A second incident: an
agent ran just dev-auto repeatedly (each forks a node server + a kaval daemon)
plus nix builds, all on the user's machine while production kolu and other
agents were live — the pile-up drove the OOM-killer to SIGKILL production
(status=9/KILL). Random ports kept it off production's ports; nothing kept it
off production's RAM. The user's standing rule after that: "always run on pu,
nothing locally."
A third incident proved the threat isn't just just dev/dev-auto: an agent
reached for just build (nix build) to test the production binary
"deterministically," reasoning it was safer than the flaky dev server. But the
built result/bin/kolu ignores KOLU_STATE_DIR and binds the production
state dir ~/.config/kolu + the production kaval socket (#1414) —
a worse collision than ports/RAM, sharing state with live kolu.service. It
left a stray instance alive on production's socket. So: the built binary
(just build → result/bin/kolu) is a forbidden local route too — never run a
production build locally beside a live kolu; it goes on a pu box like everything
else. "Production-faithful" is not "production-safe"; faithfulness is exactly why
it collides.
So before launching anything, decide where it runs:
- Run on a
pubox (the default for/be-style runs) whenever production kolu is live on this machine — i.e. any timesystemctl --user is-active koluisactive. Builds, the dev server, and evidence capture all go on a fresh pu box (see the pu and evidence skills): the box has its own RAM and loopback, so a local OOM can't reach production. Never loopjust dev-auto- nix builds locally next to a live production kolu — and never run the built
result/bin/kolulocally either (it grabs the production state dir + kaval socket; isolating ports is not enough).
- nix builds locally next to a live production kolu — and never run the built
- Run locally only when production is not running here (
is-active→inactive/failed), or the user has explicitly OK'd local execution this session. Then the rest of this skill (random ports, scoped teardown) applies.
When in doubt, prefer pu — a clean CI-like box never touches the user's machine.
1. Launch on two random free ports — always just dev-auto
just dev-auto
dev-auto picks two unique free ports (backend + frontend), exports them,
and prints the resolved URLs before forking server + client with HMR:
→ server http://localhost:<SERVER_PORT>
→ client http://localhost:<CLIENT_PORT>
Never run just dev with the fixed defaults, and never pass the production
ports positionally (just dev 7681 5173). dev-auto is the only launch command.
Run it in the background (it stays up serving with hot reload).
2. Remember both ports — persist, don't re-grep
Parse the two URLs once and persist them to a per-worktree scratch file so every later tool call (and chrome-devtools) reaches the right URL without re-grepping logs or guessing:
# Capture from the backgrounded dev-auto output ($dev_log)
server_url=$(grep -oE '→ server (http://[^ ]+)' "$dev_log" | awk '{print $3}')
client_url=$(grep -oE '→ client (http://[^ ]+)' "$dev_log" | awk '{print $3}')
mkdir -p .dev-server
jq -n --arg s "$server_url" --arg c "$client_url" \
'{server:$s, client:$c}' > .dev-server/ports.json # gitignored, per-worktree
.dev-server/ is gitignored (like .agent-debate/ / .lens-debate/), so the
scratch never shows up in a diff. Read .dev-server/ports.json whenever you need
the URL again — single source of truth for the session.
3. Learn production's ports — read-only, to steer clear
Inspect the running unit purely to confirm which ports/PID to avoid. Never mutate it:
systemctl --user status kolu --no-pager # production's PID + state (read-only)
ss -ltnp | grep -i kolu # which ports production holds
Never start / stop / restart / kill the kolu.service unit or its
nix-store process. You only read its state — dev-auto's random ports already
keep you off it.
4. Hand chrome-devtools the remembered client URL
client_url=$(jq -r .client .dev-server/ports.json)
navigate_page the chrome-devtools MCP to $client_url — never to :5173.
This is the local path the evidence skill's "drive a state live" step (§A2) uses
for a state no e2e scenario reaches.
5. Tear down only the dev instance
On cleanup, kill only the PIDs bound to the remembered random ports (or rooted
in this worktree). Resolve them from the scratch file — never a broad pkill:
for url in $(jq -r '.server, .client' .dev-server/ports.json); do
port=${url##*:}
pid=$(ss -ltnp "sport = :$port" | grep -oP 'pid=\K[0-9]+' | head -1)
[ -n "$pid" ] && kill "$pid"
done
rm -f .dev-server/ports.json
- Teardown kills ONLY the exact PIDs recorded at spawn time. Capture
$!the instant you launch anything backgrounded (`nohup … & PID=$!; echo "$PID".dev-server/spawned.pids`) and kill those PIDs — plus the port-resolved dev PIDs above — nothing else. Didn't capture it? Leave the process.
- NO pattern selection of processes, in ANY form.
pkill -f,pgrep | kill, and a hand-rolledps | grep | killare the same banned class — as is matching by marker, substring, socket path, or store path. The hand-rolled variant is not a loophole: one such marker,kaval-<digest>/pty-host, matched every kaval on the box and killed production — every PTY died (2026-07-12). A stray the pids file missed is reported (pid + args), never hunted.
A cleanup kill that returns non-zero (e.g. exit 144 — SIGKILL+128, you killed
your own process group) or visibly kills your own shell means you mismatched the
target: STOP. Do not "retry" it or run a broader pattern — re-check which PID you
hit (ps -p "$PID" -o pid,uptime,args); a long uptime / low PID is production, not
your seconds-old spawn. Re-running a substring kill after the first failure is how
the production-kaval kill compounded.
Acceptance (verify before declaring the app launched / torn down)
- Local was the right venue at all — production kolu was
inactive(or the user OK'd local). If production is live here, heavy work belonged on a pu box (§0); a single throwaway local launch is one thing, but never a loop ofdev-auto+ builds beside it. - Two random ports, both remembered in
.dev-server/ports.jsonand reused across the session (no re-grepping, no guessing). - Production
kolu.serviceprovably untouched —systemctl --user status kolushows the same PID and uptime before and after your run (a changed uptime means it restarted — an OOM kill counts as touching it, even if no command of yours named it). - Teardown removes only the dev instance (the remembered PIDs); production keeps running.
Signals
- GitHub stars
- 78
- Forks
- 12
- Last commit
- Sep 2026
Advanced
- Catalog kind
- skill
- Gateway key
dev-server- Source
- github.com/juspay/kolu