dev-server — launch kolu locally without touching production

SkillDev tools

Launch the kolu dev server on two RANDOM free ports so it never collides with the running production `kolu.service`, remember the ports for the rest of the session, and tear down only the dev instance. Load before running the app locally — for evidence capture, driving a live kolu with the chrome-devtools MCP, or any `just dev` you'd otherwise run by hand. Triggers on "run kolu locally", "launch the dev server", "boot kolu", "drive a live kolu", "start the app to screenshot it", or before pointing chrome-devtools at a local kolu.

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the dev-server — launch kolu locally without touching production skill

What this skill tells your AI

The instructions your AI receives, as published by juspay/kolu in .apm/skills/dev-server/SKILL.md and read by ahel’s review.

A long-running production kolu (kolu.service, systemd --user) listens on the fixed default ports 7681/5173. An agent that runs just dev (or just dev 7681 5173) binds those same ports and disrupts production — this happened on #1109. Never bind the defaults; never touch the systemd unit. This skill is the canonical "run the app locally" path so that can't recur.

0. First decide local vs. pu — production lives on this machine

Disrupting production is not only a port collision. A second incident: an agent ran just dev-auto repeatedly (each forks a node server + a kaval daemon) plus nix builds, all on the user's machine while production kolu and other agents were live — the pile-up drove the OOM-killer to SIGKILL production (status=9/KILL). Random ports kept it off production's ports; nothing kept it off production's RAM. The user's standing rule after that: "always run on pu, nothing locally."

A third incident proved the threat isn't just just dev/dev-auto: an agent reached for just build (nix build) to test the production binary "deterministically," reasoning it was safer than the flaky dev server. But the built result/bin/kolu ignores KOLU_STATE_DIR and binds the production state dir ~/.config/kolu + the production kaval socket (#1414) — a worse collision than ports/RAM, sharing state with live kolu.service. It left a stray instance alive on production's socket. So: the built binary (just buildresult/bin/kolu) is a forbidden local route too — never run a production build locally beside a live kolu; it goes on a pu box like everything else. "Production-faithful" is not "production-safe"; faithfulness is exactly why it collides.

So before launching anything, decide where it runs:

  • Run on a pu box (the default for /be-style runs) whenever production kolu is live on this machine — i.e. any time systemctl --user is-active kolu is active. Builds, the dev server, and evidence capture all go on a fresh pu box (see the pu and evidence skills): the box has its own RAM and loopback, so a local OOM can't reach production. Never loop just dev-auto
    • nix builds locally next to a live production kolu — and never run the built result/bin/kolu locally either (it grabs the production state dir + kaval socket; isolating ports is not enough).
  • Run locally only when production is not running here (is-activeinactive/failed), or the user has explicitly OK'd local execution this session. Then the rest of this skill (random ports, scoped teardown) applies.

When in doubt, prefer pu — a clean CI-like box never touches the user's machine.

1. Launch on two random free ports — always just dev-auto

just dev-auto

dev-auto picks two unique free ports (backend + frontend), exports them, and prints the resolved URLs before forking server + client with HMR:

→ server http://localhost:<SERVER_PORT>
→ client http://localhost:<CLIENT_PORT>

Never run just dev with the fixed defaults, and never pass the production ports positionally (just dev 7681 5173). dev-auto is the only launch command. Run it in the background (it stays up serving with hot reload).

2. Remember both ports — persist, don't re-grep

Parse the two URLs once and persist them to a per-worktree scratch file so every later tool call (and chrome-devtools) reaches the right URL without re-grepping logs or guessing:

# Capture from the backgrounded dev-auto output ($dev_log)
server_url=$(grep -oE '→ server (http://[^ ]+)' "$dev_log" | awk '{print $3}')
client_url=$(grep -oE '→ client (http://[^ ]+)' "$dev_log" | awk '{print $3}')
mkdir -p .dev-server
jq -n --arg s "$server_url" --arg c "$client_url" \
  '{server:$s, client:$c}' > .dev-server/ports.json   # gitignored, per-worktree

.dev-server/ is gitignored (like .agent-debate/ / .lens-debate/), so the scratch never shows up in a diff. Read .dev-server/ports.json whenever you need the URL again — single source of truth for the session.

3. Learn production's ports — read-only, to steer clear

Inspect the running unit purely to confirm which ports/PID to avoid. Never mutate it:

systemctl --user status kolu --no-pager   # production's PID + state (read-only)
ss -ltnp | grep -i kolu                    # which ports production holds

Never start / stop / restart / kill the kolu.service unit or its nix-store process. You only read its state — dev-auto's random ports already keep you off it.

4. Hand chrome-devtools the remembered client URL

client_url=$(jq -r .client .dev-server/ports.json)

navigate_page the chrome-devtools MCP to $client_url — never to :5173. This is the local path the evidence skill's "drive a state live" step (§A2) uses for a state no e2e scenario reaches.

5. Tear down only the dev instance

On cleanup, kill only the PIDs bound to the remembered random ports (or rooted in this worktree). Resolve them from the scratch file — never a broad pkill:

for url in $(jq -r '.server, .client' .dev-server/ports.json); do
  port=${url##*:}
  pid=$(ss -ltnp "sport = :$port" | grep -oP 'pid=\K[0-9]+' | head -1)
  [ -n "$pid" ] && kill "$pid"
done
rm -f .dev-server/ports.json
  • Teardown kills ONLY the exact PIDs recorded at spawn time. Capture $! the instant you launch anything backgrounded (`nohup … & PID=$!; echo "$PID"

    .dev-server/spawned.pids`) and kill those PIDs — plus the port-resolved dev PIDs above — nothing else. Didn't capture it? Leave the process.

  • NO pattern selection of processes, in ANY form. pkill -f, pgrep | kill, and a hand-rolled ps | grep | kill are the same banned class — as is matching by marker, substring, socket path, or store path. The hand-rolled variant is not a loophole: one such marker, kaval-<digest>/pty-host, matched every kaval on the box and killed production — every PTY died (2026-07-12). A stray the pids file missed is reported (pid + args), never hunted.

A cleanup kill that returns non-zero (e.g. exit 144 — SIGKILL+128, you killed your own process group) or visibly kills your own shell means you mismatched the target: STOP. Do not "retry" it or run a broader pattern — re-check which PID you hit (ps -p "$PID" -o pid,uptime,args); a long uptime / low PID is production, not your seconds-old spawn. Re-running a substring kill after the first failure is how the production-kaval kill compounded.

Acceptance (verify before declaring the app launched / torn down)

  • Local was the right venue at all — production kolu was inactive (or the user OK'd local). If production is live here, heavy work belonged on a pu box (§0); a single throwaway local launch is one thing, but never a loop of dev-auto + builds beside it.
  • Two random ports, both remembered in .dev-server/ports.json and reused across the session (no re-grepping, no guessing).
  • Production kolu.service provably untouchedsystemctl --user status kolu shows the same PID and uptime before and after your run (a changed uptime means it restarted — an OOM kill counts as touching it, even if no command of yours named it).
  • Teardown removes only the dev instance (the remembered PIDs); production keeps running.

Signals

GitHub stars
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Forks
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Last commit
Sep 2026
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skill
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dev-server
Source
github.com/juspay/kolu