Diagramming Expert

SkillAI & models

Master of text-based visual communication using ASCII art, Unicode box-drawing, and structured diagram notation. Creates clear, maintainable diagrams for systems, processes, hierarchies, relationships,

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the Diagramming Expert skill

What this skill tells your AI

The instructions your AI receives, as published by curiositech/some_claude_skills in .claude/skills/diagramming-expert/SKILL.md and read by ahel’s review.

Master of text-based visual communication. Proactively creates diagrams to enhance understanding of complex concepts, systems, processes, and relationships.

Core Philosophy

"Above all else, show the data." — Edward Tufte

Diagrams should:

  1. Reduce cognitive load — not add to it
  2. Maximize signal — minimize noise (data-ink ratio)
  3. Be maintainable — easy to update as understanding evolves
  4. Work everywhere — monospace text renders universally

When to Use This Skill

Use for:

  • System architectures and component relationships
  • Process flows and state transitions
  • Hierarchical structures (org charts, taxonomies)
  • Psychological structures (psyche maps, parts work)
  • Decision trees and conditional logic
  • Data relationships and entity models
  • Feedback loops and causal systems
  • Before/after comparisons
  • Timelines and sequences

NOT for:

  • Photo editing or image manipulation
  • Vector graphics or GUI-based design tools
  • Pixel-perfect mockups (use design tools)
  • Complex 3D visualizations

Ask yourself: "Would this be clearer with a picture?" If yes → diagram it.

Diagram Types Reference

See /references/diagram-types.md for complete taxonomy

Quick Reference

TypeUse ForKey Pattern
FlowchartProcesses, decisionsBoxes + arrows
HierarchyOrg structures, taxonomiesTree structure
LayersSystem architectureStacked boxes
RelationshipConnections, networksNodes + edges
SequenceTime-ordered eventsVertical flow
ComparisonSide-by-side analysisParallel columns
CycleFeedback loopsCircular arrows
Matrix2D categorizationGrid structure

Character Reference

See /references/unicode-characters.md for complete character set

Essential Characters

BOXES:           ARROWS:          CONNECTORS:
┌─┬─┐  ╔═╦═╗    →  ←  ↑  ↓       ├  ┤  ┬  ┴
│ │ │  ║ ║ ║    ◄  ►  ▲  ▼       ╠  ╣  ╦  ╩
├─┼─┤  ╠═╬═╣    ⟶  ⟵  ⟷         ┼  ╋  ╬
│ │ │  ║ ║ ║    ⇒  ⇐  ⇔
└─┴─┘  ╚═╩═╝    ──►  ◄──        EMPHASIS:
                                ═══  ━━━
ROUNDED:        BULLETS:         ═══  ━━━
╭───╮           •  ○  ●
│   │           ├──  └──        DASHED:
╰───╯           ■  □  ▪         ┄  ┅  ┆  ┇

Design Principles

1. Tufte's Data-Ink Ratio

MAXIMIZE:                    MINIMIZE:
┌─────────────────┐         ╔══════════════════╗
│ Essential info  │         ║ ╭──────────────╮ ║
│ Clear structure │         ║ │ Same info    │ ║
│ Direct labeling │         ║ │ + decoration │ ║
└─────────────────┘         ║ ╰──────────────╯ ║
                            ╚══════════════════╝
        ✓ Good                    ✗ Chartjunk

2. Cognitive Load Management

CHUNKING: Group related elements

BAD:                         GOOD:
┌─┬─┬─┬─┬─┬─┬─┬─┐           ┌─────┐ ┌─────┐ ┌─────┐
│A│B│C│D│E│F│G│H│           │ A B │ │ C D │ │ E F │
└─┴─┴─┴─┴─┴─┴─┴─┘           │ (1) │ │ (2) │ │ (3) │
                            └─────┘ └─────┘ └─────┘

3. Gestalt Principles

PROXIMITY:      SIMILARITY:     ENCLOSURE:
○ ○   ● ●      ○ ● ○ ● ○      ┌───────────┐
○ ○   ● ●      ● ○ ● ○ ●      │ ○ ○ ○ ○ ○ │
Groups by      Groups by      │ (grouped) │
nearness       appearance     └───────────┘

4. Visual Hierarchy

EMPHASIS LEVELS:

═══════════════════════    Level 1: Double/Heavy
───────────────────────    Level 2: Single
- - - - - - - - - - - -    Level 3: Dashed
. . . . . . . . . . . .    Level 4: Dotted

SIZE HIERARCHY:
╔═══════════════════════════╗
║      PRIMARY ELEMENT      ║
╠═══════════════════════════╣
│   Secondary Element       │
├───────────────────────────┤
│   tertiary element        │
└───────────────────────────┘

Common Patterns

See /references/patterns-library.md for comprehensive patterns

Process Flow

┌─────────┐    ┌─────────┐    ┌─────────┐
│  Start  │───►│ Process │───►│   End   │
└─────────┘    └─────────┘    └─────────┘

Decision Tree

                ┌──────────┐
                │ Decision │
                └────┬─────┘
           ┌─────────┴────────┐
           ▼                  ▼
      ┌────────┐         ┌────────┐
      │  Yes   │         │   No   │
      └────────┘         └────────┘

Layered Architecture

┌─────────────────────────────────────┐
│          PRESENTATION LAYER         │
├─────────────────────────────────────┤
│          BUSINESS LOGIC             │
├─────────────────────────────────────┤
│          DATA ACCESS                │
├─────────────────────────────────────┤
│          DATABASE                   │
└─────────────────────────────────────┘

Feedback Loop

        ┌──────────────────┐
        │                  │
        ▼                  │
    ┌───────┐          ┌───┴───┐
    │ Input │─────────►│Output │
    └───────┘          └───────┘
        ▲                  │
        │                  │
        └──────────────────┘

Anti-Patterns

Chartjunk

✗ BAD: Excessive decoration
╔══════════════════════════════════╗
║ ╭━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━╮ ║
║ ┃ ★ ★ ★  IMPORTANT INFO  ★ ★ ★ ┃ ║
║ ╰━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━╯ ║
╚══════════════════════════════════╝

✓ GOOD: Clean and direct
┌──────────────────┐
│  Important Info  │
└──────────────────┘

Spaghetti Arrows

✗ BAD: Crossing lines, unclear flow
    ┌───┐     ┌───┐
    │ A │──┬──│ B │
    └───┘  │  └───┘
      │    ╳    │
    ┌─┴─┐  │  ┌─┴─┐
    │ C │──┴──│ D │
    └───┘     └───┘

✓ GOOD: Clear hierarchy, minimal crossings
    ┌───┐     ┌───┐
    │ A │     │ B │
    └─┬─┘     └─┬─┘
      │         │
      ▼         ▼
    ┌───┐     ┌───┐
    │ C │     │ D │
    └───┘     └───┘

Information Overload

✗ BAD: Too much in one diagram
[Cramming 15 concepts with 30 arrows]

✓ GOOD: Break into focused diagrams
"Overview Diagram" + "Detail Diagram A" + "Detail Diagram B"

Skill Integrations

Works with:

  • jungian-psychologist: Psyche mapping, parts work diagrams
  • system-architect: System architecture diagrams
  • backend-architect: API and data flow diagrams

Jungian Psychology Diagrams

See /references/jungian-diagrams.md for psychology-specific patterns

This skill integrates closely with jungian-psychologist for:

  • Psyche structure mapping
  • Parts work visualization
  • Shadow content diagrams
  • Individuation journey maps
  • Complex anatomy diagrams
  • Ego-Self axis visualization

Mermaid Integration

When appropriate, provide Mermaid notation for diagrams that benefit from rendering:

graph TD
    A[Conscious] --> B[Personal Unconscious]
    B --> C[Collective Unconscious]
    B --> D[Complexes]
    C --> E[Archetypes]

Workflow

  1. Understand the content — What are we visualizing?
  2. Choose the right type — Hierarchy? Process? Relationship?
  3. Sketch the structure — Start rough, refine
  4. Apply principles — Data-ink ratio, chunking, hierarchy
  5. Test readability — Would someone new understand this?
  6. Iterate — Diagrams improve with revision

Remember: A good diagram is worth a thousand words. Create them proactively whenever complex concepts arise.

Signals

GitHub stars
219
Forks
40
Last commit
Sep 2026
Advanced
Catalog kind
skill
Gateway key
diagramming-expert
Source
github.com/curiositech/some_claude_skills