estimate
SkillProductivityEstimates task effort by analyzing complexity, dependencies, historical velocity, and risk factors. Produces a structured estimate with confidence levels.
Available today. Use it from your connected AI after setup.
No other account needed.
Connect ahel once, and every AI you use reads what you have installed.
Then ask your AI: use the estimate skill
What this skill tells your AI
The instructions your AI receives, as published by striderza/opencodegamestudios in .agents/skills/estimate/SKILL.md and read by ahel’s review.
Phase 1: Understand the Task
Read the task description from the argument. If the description is too vague to estimate meaningfully, ask for clarification before proceeding.
Read AGENTS.md for project context: tech stack, coding standards, architectural patterns, and any estimation guidelines.
Read relevant design documents from design/gdd/ if the task relates to a documented feature or system.
Phase 2: Scan Affected Code
Identify files and modules that would need to change:
- Assess complexity (size, dependency count, cyclomatic complexity)
- Identify integration points with other systems
- Check for existing test coverage in the affected areas
- Read past sprint data from
production/sprints/for similar completed tasks and historical velocity
Phase 3: Analyze Complexity Factors
Code Complexity:
- Lines of code in affected files
- Number of dependencies and coupling level
- Whether this touches core/engine code vs leaf/feature code
- Whether existing patterns can be followed or new patterns are needed
Scope:
- Number of systems touched
- New code vs modification of existing code
- Amount of new test coverage required
- Data migration or configuration changes needed
Risk:
- New technology or unfamiliar libraries
- Unclear or ambiguous requirements
- Dependencies on unfinished work
- Cross-system integration complexity
- Performance sensitivity
Phase 4: Generate the Estimate
## Task Estimate: [Task Name]
Generated: [Date]
### Task Description
[Restate the task clearly in 1-2 sentences]
### Complexity Assessment
| Factor | Assessment | Notes |
|--------|-----------|-------|
| Systems affected | [List] | [Core, gameplay, UI, etc.] |
| Files likely modified | [Count] | [Key files listed below] |
| New code vs modification | [Ratio] | |
| Integration points | [Count] | [Which systems interact] |
| Test coverage needed | [Low / Medium / High] | |
| Existing patterns available | [Yes / Partial / No] | |
**Key files likely affected:**
- `[path/to/file1]` -- [what changes here]
### Effort Estimate
| Scenario | Days | Assumption |
|----------|------|------------|
| Optimistic | [X] | Everything goes right, no surprises |
| Expected | [Y] | Normal pace, minor issues, one round of review |
| Pessimistic | [Z] | Significant unknowns surface, blocked for a day |
**Recommended budget: [Y days]**
### Confidence: [High / Medium / Low]
[Explain which factors drive the confidence level for this specific task.]
### Risk Factors
| Risk | Likelihood | Impact | Mitigation |
|------|-----------|--------|------------|
### Dependencies
| Dependency | Status | Impact if Delayed |
|-----------|--------|-------------------|
### Suggested Breakdown
| # | Sub-task | Estimate | Notes |
|---|----------|----------|-------|
| 1 | [Research / spike] | [X days] | |
| 2 | [Core implementation] | [X days] | |
| 3 | [Testing and validation] | [X days] | |
| | **Total** | **[Y days]** | |
### Notes and Assumptions
- [Key assumption that affects the estimate]
- [Any caveats about scope boundaries]
Output the estimate with a brief summary: recommended budget, confidence level, and the single biggest risk factor.
This skill is read-only — no files are written. Verdict: COMPLETE — estimate generated.
Phase 5: Next Steps
- If confidence is Low: recommend a time-boxed spike (
/prototype) before committing. - If the task is > 10 days: recommend breaking it into smaller stories via
/create-stories. - To schedule the task: run
/sprint-plan updateto add it to the next sprint.
Guidelines
- Always give a range (optimistic / expected / pessimistic), never a single number
- The recommended budget should be the expected estimate, not the optimistic one
- Round to half-day increments — estimating in hours implies false precision for tasks longer than a day
- Do not pad estimates silently — call out risk explicitly so the team can decide
Signals
- GitHub stars
- 85
- Forks
- 8
- Last commit
- Aug 2026
Advanced
- Catalog kind
- skill
- Gateway key
estimate-striderza- Source
- github.com/striderza/opencodegamestudios