/eval — Evaluate a Trained Checkpoint
SkillDev toolsEvaluate a trained checkpoint with visualization
Available today. Use it from your connected AI after setup.
No other account needed.
Connect ahel once, and every AI you use reads what you have installed.
Then ask your AI: use the /eval — Evaluate a Trained Checkpoint skill
What this skill tells your AI
The instructions your AI receives, as published by rohanpsingh/learninghumanoidwalking in .claude/skills/eval/SKILL.md and read by ahel’s review.
Parse the user's request from $ARGUMENTS and run evaluation.
Command Template
uv run python run_experiment.py eval --path <PATH> [OPTIONS...]
Path Resolution
The user may provide:
- A .pt file: Use directly (
--path /tmp/.../actor_999.pt) - A run directory: Contains actor*.pt files (
--path /tmp/.../26-03-07-00-26-36_cartpole/) - A logdir: Contains timestamped run subdirectories (
--logdir /tmp/training_runs)
If no path is given, check /tmp/training_runs for the most recent run.
Use Glob to verify the path exists and resolve it before running.
Options
| Flag | Default | Description |
|---|---|---|
--ep-len | 10 | Episode length in seconds |
--seed | None | Random seed for reproducible eval |
--out-dir | None | Directory to save videos |
Instructions
- Resolve the model path from the user's input. If ambiguous, list available checkpoints and ask.
- Show the user which checkpoint will be evaluated (full path).
- Run the eval command. This opens an interactive MuJoCo viewer window — it is NOT a background job.
- Report the results when done.
Signals
- GitHub stars
- 1k
- Forks
- 137
- Last commit
- May 2026
Advanced
- Catalog kind
- skill
- Gateway key
eval-rohanpsingh- Source
- github.com/rohanpsingh/learninghumanoidwalking