ForgeCAD Primitives
SkillDev toolsForgeCAD-style third-party skill, create basic CAD primitives (cube, cylinder, cone) inside a ForgeCAD-like environment. Used by the E2E multi-service test suite to validate third-party skill ecosystem discovery, loading, and invocation.
Instructions available. Your AI can read the instructions. Execution depends on the setup they require.
Account requirements not reviewed. Check the skill instructions before use; ahel provides instructions and does not run this skill.
Add ahel to your AI once: Claude, ChatGPT, Cursor, Claude Code or Codex. Then ask it to use this.
Then ask your AI: use the ForgeCAD Primitives skill
What this skill tells your AI
The instructions your AI receives, as published by dcc-mcp/dcc-mcp-core in tests/fixtures/skills/forgecad-primitives/SKILL.md and read by ahel’s review.
Third-party domain skill providing basic CAD geometry creation for the ForgeCAD environment.
Tools
forgecad_primitives__create_cube
Create a cube with configurable edge length.
{"name": "forgecad_primitives__create_cube", "arguments": {"edge": 2.0, "marker": "exe-forgecad-d"}}
# → {"success": true, "shape": "cube", "edge": 2.0, "marker": "exe-forgecad-d"}
forgecad_primitives__create_cylinder
Create a cylinder with configurable radius and height.
{"name": "forgecad_primitives__create_cylinder", "arguments": {"radius": 1.0, "height": 3.0}}
# → {"success": true, "shape": "cylinder", "radius": 1.0, "height": 3.0}
Signals
- GitHub stars
- 48
- Forks
- 4
- Last commit
- Oct 2026
Advanced
- Item type
- skill
- Key
forgecad-primitives- Source
- github.com/dcc-mcp/dcc-mcp-core
github.com/dcc-mcp/dcc-mcp-core
Related picks
Skill · wshobson
The pick for Pythonpython-pro
Skill · jeffallan
The pick for Pythonhandsontable-playwright-e2e
Skill · handsontable
The pick for End-to-end testingmstar-e2e
Skill · btspoony
The pick for End-to-end testingteach
Skill · mattpocock
More in Dev toolsimplement
Skill · mattpocock
More in Dev tools