ForgeCAD Primitives

SkillDev tools

ForgeCAD-style third-party skill, create basic CAD primitives (cube, cylinder, cone) inside a ForgeCAD-like environment. Used by the E2E multi-service test suite to validate third-party skill ecosystem discovery, loading, and invocation.

Instructions available. Your AI can read the instructions. Execution depends on the setup they require.

Add ahel to your AI once: Claude, ChatGPT, Cursor, Claude Code or Codex. Then ask it to use this.

Then ask your AI: use the ForgeCAD Primitives skill

What this skill tells your AI

The instructions your AI receives, as published by dcc-mcp/dcc-mcp-core in tests/fixtures/skills/forgecad-primitives/SKILL.md and read by ahel’s review.

Third-party domain skill providing basic CAD geometry creation for the ForgeCAD environment.

Tools

forgecad_primitives__create_cube

Create a cube with configurable edge length.

{"name": "forgecad_primitives__create_cube", "arguments": {"edge": 2.0, "marker": "exe-forgecad-d"}}
# → {"success": true, "shape": "cube", "edge": 2.0, "marker": "exe-forgecad-d"}

forgecad_primitives__create_cylinder

Create a cylinder with configurable radius and height.

{"name": "forgecad_primitives__create_cylinder", "arguments": {"radius": 1.0, "height": 3.0}}
# → {"success": true, "shape": "cylinder", "radius": 1.0, "height": 3.0}

Signals

GitHub stars
48
Forks
4
Last commit
Oct 2026
Advanced
Item type
skill
Key
forgecad-primitives
Source
github.com/dcc-mcp/dcc-mcp-core