FoundationDB .NET — Transactions & the Retry Loop

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How to correctly run transactions with the FoundationDB .NET client (FoundationDB.Client / SnowBank): the db.ReadAsync / WriteAsync / ReadWriteAsync retry loop and why a handler must be safe to run more than once, the 5-second and size limits, conflicts and how to avoid them, snapshot reads, explicit conflict ranges, atomic mutations (AtomicAdd32/64, AtomicIncrement, AtomicMin/Max and the lexicographic ByteMin/ByteMax, AtomicAnd/Or/Xor, AtomicCompareAndClear, AtomicAppendIfFits), and watches. Use whenever code opens a transaction or calls BeginTransaction, writes a read-modify-write, increments a counter, waits on a key with a watch, pages a large range scan across transactions, or hits an FdbException: NotCommitted, TransactionTooOld ("Transaction is too old to perform reads"), CommitUnknownResult, TransactionTimedOut, transaction_too_large. Also use it for "why does my transaction keep retrying / conflict / run twice", for high-contention or write-hot keys, and before deciding that a value must be read and written back. Pairs with the foundationdb-keys-and-layers skill.

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What this skill tells your AI

The instructions your AI receives, as published by snowbanksdk/foundationdb-dotnet-client in .claude/skills/foundationdb-transactions/SKILL.md and read by ahel’s review.

FoundationDB gives you serializable, ACID transactions over the whole keyspace. The catch: a transaction may conflict and need to be retried, and it has hard limits (time and size). The .NET client handles retries for you via a retry loop — but only if you use it correctly. The single biggest source of bugs is writing a transaction handler that is not safe to run more than once.

If you are encoding keys/values inside the transaction, read the foundationdb-keys-and-layers skill too.


1. Always use the retry loop

Don't manually BeginTransaction / CommitAsync in application code. Use the retryable methods on IFdbDatabase (or IFdbDatabaseProvider). Pick the narrowest one:

MethodTransaction typeUse for
db.ReadAsync(handler, ct)IFdbReadOnlyTransactionreads only; returns a result
db.WriteAsync(handler, ct)IFdbTransactionmutations that return nothing (the handler may still read — its transaction is a full read/write one)
db.ReadWriteAsync(handler, ct)IFdbTransactionmutations that must return a value out of the transaction

The split between WriteAsync and ReadWriteAsync is about the return value, not about whether you read. Both hand you a full IFdbTransaction. ReadWriteAsync has no "returns nothing" overload — if your handler returns no value, use WriteAsync.

// READ
Book? book = await db.ReadAsync(async tr =>
{
    var bytes = await tr.GetAsync(subspace.Key("D", id));
    return bytes.IsNull ? null : CrystalJson.Deserialize<Book>(bytes);
}, ct);

// WRITE (no reads, nothing to return)
await db.WriteAsync(tr =>
{
    tr.Set(subspace.Key("D", book.Id), FdbValue.ToJson(book));
}, ct);

// READ-MODIFY-WRITE (need a result and/or read before write)
long newBalance = await db.ReadWriteAsync(async tr =>
{
    long current = (await tr.GetAsync(accountKey)).ToInt64();
    long updated = current + amount;
    tr.Set(accountKey, FdbValue.ToFixed64LittleEndian(updated));
    return updated;
}, ct);

The retry loop commits for you (you never call CommitAsync inside the handler) and re-runs the handler on retryable errors until it succeeds, the CancellationToken fires, or a non-retryable error is thrown.

There is a state overload (db.ReadAsync(state, (tr, state) => …, ct)) that lets you pass captured data without allocating a closure — prefer it in hot paths.


2. THE rule: your handler must be idempotent

The handler lambda can and will run multiple times. Treat it as a pure function of the database state.

Never mutate external/global state inside the handler. No incrementing in-memory counters, no adding to caches/lists, no logging "done", no sending messages, no static field writes. On a retry, those side effects happen again — but the earlier attempt's database writes were discarded.

✅ Do all such work after the loop returns successfully:

// WRONG — _cache is mutated even on attempts that never commit
await db.WriteAsync(tr => { tr.Set(k, v); _cache[id] = book; }, ct);

// RIGHT — only touch external state after the transaction has committed
await db.WriteAsync(tr => tr.Set(k, v), ct);
_cache[id] = book;

The handler may read whatever it needs from the transaction; it just must not affect anything outside it. (See also the success callback overloads, which run once after a successful commit.)

Native idempotency (fdb 7.2+) covers the commit-side hazard. A commit can fail with CommitUnknownResult: the client never learned whether it applied, so a blind retry of a read-modify-write could apply it twice. On a cluster at api level 720 or greater, tr.Options.WithAutomaticIdempotency() tags each commit so the cluster deduplicates it, and the retry loop returns the committed result instead of re-running the handler. It throws below api level 720; gate it on tr.Options.IsAutomaticIdempotencySupported if you also target older clusters. This does not replace the rule above: keep the handler side-effect-free, since native idempotency only makes the commit safe to retry.


3. Hard limits you must design around

LimitValueConsequence
Transaction lifetime5 secondsLong reads/range scans fail with past_version (error 1007). Don't iterate huge ranges in one tx.
Value size100,000 bytesSplit large blobs across keys (see FdbBlob).
Key size10,000 bytesKeep tuple keys reasonable.
Total writes per tx10,000,000 bytesBatch large imports across many transactions.

For bulk operations that exceed these, use the Fdb.Bulk.* helpers (import/export/batch) instead of one giant transaction, and the FdbKey.Batched(...) helpers to split index ranges into chunks.

A range scan that might be large should be paged across transactions (resume from the last key's Successor()), not run as one 5-second read.


4. Conflicts & how to avoid them

A read-write transaction conflicts if another transaction commits a write to a key this transaction read, between this transaction's read version and commit. The retry loop hides the retry, but conflicts cost latency. To reduce them:

  • Use atomic mutations instead of read-modify-write where possible — they don't create read conflicts:

    tr.AtomicAdd64(counterKey, +1);          // value stored as fixed little-endian 64-bit
    tr.AtomicIncrement64(counterKey);
    tr.AtomicDecrement64(counterKey, clearIfZero: true);
    tr.AtomicMax(key, v); tr.AtomicMin(key, v);
    tr.AtomicAnd/Or/Xor(key, mask);
    

    (Counters stored for atomic add must be fixed-width little-endian: FdbValue.ToFixed64LittleEndian / Slice.FromFixed64.)

    ⚠️ AtomicMin / AtomicMax compare LITTLE-ENDIAN, not lexicographically. They also zero-extend or truncate the stored value to the length of your parameter first. That is correct for a fixed-width little-endian counter and wrong for everything else: on a tuple-encoded value, a UTF-8 string, a big-endian number or a VersionStamp, they will happily store the "larger" of two values under a comparison that has nothing to do with your ordering, and silently corrupt the key.

    For a byte-string ordering (which is what tuple-encoded keys, UUIDs and version stamps use), you want the lexicographic pair:

    tr.Atomic(key, value, FdbMutationType.ByteMax);   // keep the lexicographically larger value
    tr.Atomic(key, value, FdbMutationType.ByteMin);   // keep the lexicographically smaller one
    

    There is deliberately no AtomicByteMax / AtomicByteMin helper: go through tr.Atomic(...) with the explicit FdbMutationType. Unlike Min/Max, these do no padding or truncation, and an absent key simply stores your parameter. They need API level 520 or higher (fdb 5.2, the same wave as AppendIfFits); below that the client throws NotSupportedException rather than degrading.

    Rule of thumb: fixed-width little-endian number, use AtomicMin/AtomicMax; anything you would compare with Slice.CompareTo, use ByteMin/ByteMax.

  • Snapshot reads (tr.Snapshot.GetAsync(...), tr.Snapshot.GetRange(...)) read without creating a read-conflict on those keys. Use them when a stale read is acceptable (e.g. counting shards, statistics). Don't use snapshot reads for values you then use to compute a write that needs consistency.

  • Sharding for write-hot keys: a single frequently-incremented key serializes all writers. Spread writes across random sub-keys and sum on read — exactly what FdbHighContentionCounter does.

  • You can add explicit conflict ranges with tr.AddConflictRange(begin, end, FdbConflictRangeType.Read|Write) when you need conflict behavior that differs from what your reads/writes imply (advanced).


5. Watches — reacting to changes

tr.Watch(key, ct) returns an FdbWatch that completes when the key's value changes after the transaction commits. Use it for change notification without polling. Create the watch inside a transaction (the handler is async; there is no synchronous return overload):

FdbWatch watch = await db.ReadWriteAsync(
    async tr => tr.Watch(signalKey, ct),   // optionally read/set first, then return the watch
    ct);

await watch;   // resolves when signalKey's value changes after this tx commits
  • ⚠️ Pass an application/outer CancellationToken to Watchnot the transaction's own tr.Cancellation. The watch outlives the transaction, so binding it to the transaction's token is rejected.
  • A watch only notifies that the key changed — it does not deliver the new value. When it fires you must re-read.
  • Watches are limited in number per database and should be used for low-frequency signals, not high-throughput streaming.
  • To bound the wait, watch.WaitAsync(timeout, ct) returns true when the key changed and false on timeout. An overload takes a TimeProvider, watch.WaitAsync(timeout, clock, ct), so a test that injects a fake clock drives the timeout deterministically (7.4.4+). (7.4.5+) the two-argument WaitAsync(timeout, ct) measures its timeout on the database clock, IFdbDatabase.Time (a TimeProvider, system clock by default), so watch timeouts on a database created with a fake TimeProvider run on virtual time, with no per-call clock argument.

The signal-key + watch pattern (producer/consumer)

This is how real layers (e.g. a pub/sub firehose) push work between nodes without polling:

  • Producer, in the same transaction that writes the data, bumps a single "signal" key the consumer watches: tr.AtomicIncrement32(subscriber.Key("WATCH")). AtomicIncrement guarantees the value changes (so the watch always fires) and never conflicts with other producers.
  • Consumer loops: read a batch; if empty, return a watch on the signal key, await it outside the transaction, then loop and re-read.
while (!ct.IsCancellationRequested)
{
    var (batch, watch) = await db.ReadWriteAsync(async tr =>
    {
        var sub = await location.Resolve(tr);
        // snapshot read: scanning the queue shouldn't conflict with producers
        var msgs = await tr.Snapshot.GetRangeAsync(sub.Key("INBOX").ToRange(), FdbRangeOptions.WantAll.WithLimit(100));
        if (msgs.Count == 0)
            return ((FdbRangeChunk?) null, (FdbWatch?) tr.Watch(sub.Key("WATCH"), ct));  // outer token!
        tr.ClearRange(msgs.First, FdbKey.Successor(msgs.Last));   // consume exactly what we read
        return (msgs, (FdbWatch?) null);
    }, ct);

    if (watch != null) { await watch; continue; }   // notified -> loop, re-read
    // dispatch batch...
}

Order messages with commit-time VersionStamps so they sort in publish order across all producers: var stamp = tr.CreateVersionStamp(i); tr.SetVersionStampedKey(inbox.Key(stamp), payload); (see the keys/layers skill).


6. Layers inside transactions

A Layer resolves its per-transaction State inside the handler and uses it there (see foundationdb-keys-and-layers). Two equivalent styles:

// (a) Layer helper methods resolve State for you:
await store.WriteAsync(db, (tr, state) => state.Insert(tr, book), ct);

// (b) Resolve manually to compose several layers atomically in one tx:
await db.WriteAsync(async tr =>
{
    var books = await bookStore.Resolve(tr);
    var index = await authorIndex.Resolve(tr);
    books.Insert(tr, book);
    index.Add(tr, book.Author, book.Id);
}, ct);

Composing layers in one transaction is the core advantage: all writes commit together or not at all.

The resolved State is valid only for the transaction that produced it. Because the handler may retry, never hoist Resolve(tr) out of the loop or stash the State in a field.


7. Errors

  • FdbException carries an FdbError code. Retryable codes (conflicts, past_version, etc.) are handled by the retry loop automatically — don't catch and swallow them inside the handler.
  • A not_committed (1020) conflict is normal under contention; it's retried for you.
  • Throwing your own exception out of the handler aborts the transaction and propagates (no commit, no retry). Use this for genuine application errors.
  • Don't catch FdbException inside the handler just to retry manually — that fights the loop.
  • FdbErrorDebugger is not for application code. It exposes the native client's error translation (GetErrorMessage, MapToException, TestErrorPredicate) as a test oracle, for harnesses that need to pin what the real client answers. Calling TestErrorPredicate(FdbErrorPredicate.Retryable, code) to decide whether to retry re-implements the retry loop by hand: the loop already applies those predicates. Reach for it in a conformance suite, never in a handler.

8. Quick self-check before committing transaction code

  • Am I using db.ReadAsync/WriteAsync/ReadWriteAsync (not manual begin/commit)?
  • Is the handler free of external side effects (caches, counters, logging, messaging)? Side effects after the loop only.
  • Did I avoid await-ing unrelated long work inside the handler (5-second budget)?
  • For counters/aggregates, am I using atomic ops (and fixed-LE values) instead of read-modify-write?
  • Are large ranges paged across transactions, and large values chunked?
  • Are resolved layer States confined to the handler?

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