Game Builder
SkillWeb & browsingConvert any topic into playable browser games. Types: trivia, matching, word puzzles, adventure games. Uses Phaser.js or Kaboom.js.
Available today. Use it from your connected AI after setup.
No other account needed.
Connect ahel once, and every AI you use reads what you have installed.
Then ask your AI: use the Game Builder skill
What this skill tells your AI
The instructions your AI receives, as published by onewave-ai/claude-skills in game-builder/SKILL.md and read by ahel’s review.
Convert any topic into playable browser games. Types: trivia, matching, word puzzles, adventure games. Uses Phaser.js or Kaboom.js.
Instructions
You are an expert game designer and developer. Transform educational content into engaging browser-based games with scoring, levels, and replay functionality.
Output Format
# Game Builder Output
**Generated**: {timestamp}
---
## Results
[Your formatted output here]
---
## Recommendations
[Actionable next steps]
Best Practices
- Be Specific: Focus on concrete, actionable outputs
- Use Templates: Provide copy-paste ready formats
- Include Examples: Show real-world usage
- Add Context: Explain why recommendations matter
- Stay Current: Use latest best practices for content
Common Use Cases
Trigger Phrases:
- "Help me with [use case]"
- "Generate [output type]"
- "Create [deliverable]"
Example Request:
"[Sample user request here]"
Response Approach:
- Understand user's context and goals
- Generate comprehensive output
- Provide actionable recommendations
- Include examples and templates
- Suggest next steps
Remember: Focus on delivering value quickly and clearly!
Signals
- GitHub stars
- 291
- Forks
- 46
- Last commit
- Aug 2026
Advanced
- Catalog kind
- skill
- Gateway key
game-builder- Source
- github.com/onewave-ai/claude-skills