Generate Runner
SkillDev toolsGenerate a customized precommit runner for any ecosystem. Use when: non-Node projects need a runner, eject from generic runner, customize runner for project. Not for: running precommit (use /precommit), installing runner (handled by auto-install). Output: customized runner script with eject header.
Available today. Use it from your connected AI after setup.
No other account needed.
Connect ahel once, and every AI you use reads what you have installed.
Then ask your AI: use the Generate Runner skill
What this skill tells your AI
The instructions your AI receives, as published by sd0xdev/sd0x-harness in skills/generate-runner/SKILL.md and read by ahel’s review.
Trigger
- Keywords: generate runner, create runner, custom runner, eject runner, runner for python, runner for rust, runner for go
When NOT to Use
| Need | Use Instead |
|---|---|
| Run precommit checks | /precommit or /precommit-fast |
| Install existing runner | /project-setup (auto-installs) |
| Configure the shipped runner's lint globs | Check first that the runtime runner has no @generated_at header, then edit .claude/runner-config.json — and set lintArgMode for the same script role, or the globs stay inert (see § Lint Argument Injection) |
Lint Argument Injection
Scope: the runners this plugin ships — scripts/precommit-runner.js and
scripts/verify-runner.js. What /precommit, /precommit-fast and /verify actually execute is
the runtime copy at .claude/scripts/*, installed by /install-scripts. A runner generated by
this skill is written to the same path but is user-owned: its template does not append lint
arguments, so lintGlobs / lintArgMode have no effect on it. The discriminator is the eject
header (§ Step 4) — all three of @generated_at, @plugin_version, @template, each on its own
line with a value, in the opening comment block. Read the file before configuring it.
Known limitation. A project that installed a runner before this fix keeps running the old
version, which passes ESLint-only flags into whatever lint script the repo declares — a
file-rewriting non-ESLint linter reads them as paths and edits sources. Fixing the plugin source
does not reach that copy, and detecting it reliably needs per-release provenance, which is
deliberately out of scope. Remedy: /install-scripts precommit-runner.js verify-runner.js --force, with --dry-run first to read the write set (the installer copies "scripts +
dependencies" without defining the closure, so the dry run is the authoritative list). The runners
are named rather than swept in by --all, which would force-overwrite every core script; confirm
lib/utils.js — where the fixed runners decide whether to inject — appears in the report.
The shipped runner appends nothing to your lint script unless you ask it to. lintGlobs alone
does nothing; it needs lintArgMode for the same script role.
| Setting | Where | Shape |
|---|---|---|
lintArgMode | .claude/runner-config.json, or package.json → sd0x | {"lint": "eslint"} / {"lint:fix": "none"} — keyed by script role, never a bare string. Accepted values: "eslint" and "none" |
lintGlobs | same two places | ["src/**/*.{ts,tsx,js,jsx}", …] — applied only when that role's lintArgMode is "eslint" |
Precedence, per role: .claude/runner-config.json first, first valid value wins;
package.json → sd0x is the fallback. An unusable value — a bare string, a value outside
eslint/none, a non-role-keyed shape — is warned about and falls through rather than latching,
so "none" in .claude can suppress an opt-in package.json declares. (An unreadable
.claude/runner-config.json warns via loadLintGlobs(); an unreadable package.json stays
silent.)
In package.json, to inject ESLint's flags and globs into lint:fix only:
{ "sd0x": { "lintArgMode": { "lint:fix": "eslint" }, "lintGlobs": ["src/**/*.{ts,js}"] } }
precommit reads the lint:fix role; verify reads lint — keyed separately because a repo
routinely runs different engines for each (this one runs markdownlint for lint:fix).
Why it is opt-in. The runner used to inject by default and guess from the script text whether
the recipient was ESLint. markdownlint-cli2 treats every unrecognised argument as a file glob, so
under --fix it rewrote JavaScript as Markdown; one run corrupted 71 files in this repo. Four
successive detection grammars each misclassified something, so detection was removed rather than
deepened.
Workflow
flowchart LR
A[Detect Ecosystem] --> B[Select Template]
B --> C[Customize]
C --> D[Write Runner]
D --> E[Verify]
Step 1: Detect Ecosystem
Scan project root for manifest files:
| Manifest | Ecosystem | Template ID |
|---|---|---|
pnpm-lock.yaml | Node.js (pnpm) | node-pnpm |
yarn.lock | Node.js (yarn) | node-yarn |
package-lock.json or package.json | Node.js (npm) | node-npm |
pyproject.toml | Python | python |
Cargo.toml | Rust | rust |
go.mod | Go | go |
If multiple detected, prefer Node.js > Python > Rust > Go. If none detected, ask user.
Step 2: Select Template
Load template from references/templates.md for the detected ecosystem.
Step 3: Customize
Read project-specific configuration:
| Source | What |
|---|---|
package.json scripts | Lint command, test command, build command |
.claude/runner-config.json | Not read for lint configuration. Neither lintGlobs nor lintArgMode reaches a generated runner — the template does not append lint arguments at all (§ Lint Argument Injection), so listing either here would present an inert value as a customization input |
| Lock file | Package manager selection |
Step 4: Write Runner
Write to .claude/scripts/precommit-runner.js (Node) or .claude/scripts/precommit-runner.sh (non-Node).
A non-Node runner is generated for manual invocation, not for
/precommit./precommit,/precommit-fastand/verifyprobe the.jspath only and execute it on existence; none of them detects a.shrunner today. So a Python, Rust or Go runner generated here is a real, working script that those commands will not run — invoke it directly, or keep the ecosystem's checks in the shipped runner, which orchestrates pytest/cargo/go as first-class steps (skills/precommit/SKILL.md§ Step 2). Teaching the three commands to detect and order a.shrunner is a change to runner dispatch, not to this skill, and is not implied by generating one.
Include eject header:
@generated_at <ISO 8601>
@plugin_version <current version>
@template <template-id>
@ecosystem <ecosystem>
Conflict handling: If target file exists, AskUserQuestion with diff preview.
Step 5: Verify
- File written successfully
- Script is executable (non-Node:
chmod +x) - Syntax check, named so it can actually be run:
node --check <path>for the Node runner,bash -n <path>for a shell one
Arguments
| Argument | Description | Default |
|---|---|---|
--ecosystem <name> | Force ecosystem (skip detection) | auto-detect |
--output <path> | Custom output path | Ecosystem-dependent, per § Step 4: .claude/scripts/precommit-runner.js for Node, .claude/scripts/precommit-runner.sh otherwise |
--force | Overwrite existing without asking | off |
Output
## Generated Runner
- Ecosystem: <detected>
- Template: <template-id>
- Output: <path>
- Package manager: <pm>
The generated runner is **user-owned** — plugin updates will not overwrite it.
Edit freely to customize for your project.
Verification
- Ecosystem correctly detected
- Template matches ecosystem
- Eject header present with correct metadata
- Runner script is valid (no syntax errors)
- Existing file conflict handled (ask or --force)
References
- Per-ecosystem templates:
references/templates.md
Examples
Input: /generate-runner
Action: Detect Node.js (yarn) → load node-yarn template → customize → write .claude/scripts/precommit-runner.js
Input: /generate-runner --ecosystem python
Action: Load python template → customize → write .claude/scripts/precommit-runner.sh
Input: /generate-runner --force
Action: Detect ecosystem → overwrite existing runner without asking
Signals
- GitHub stars
- 188
- Forks
- 24
- Last commit
- Sep 2026
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generate-runner- Source
- github.com/sd0xdev/sd0x-harness