GLSL Skill

SkillDev tools

GLSL shader programming skill for OpenGL/Vulkan, fragment and vertex shaders.

Instructions available. Your AI can read the instructions. Execution depends on the setup they require.

Add ahel to your AI once: Claude, ChatGPT, Cursor, Claude Code or Codex. Then ask it to use this.

Then ask your AI: use the GLSL Skill skill

What this skill tells your AI

The instructions your AI receives, as published by a5c-ai/babysitter in library/specializations/game-development/skills/glsl/SKILL.md and read by ahel’s review.

GLSL shader programming for OpenGL/Vulkan.

Overview

This skill provides capabilities for writing GLSL shaders.

Capabilities

  • Vertex and fragment shaders
  • Geometry shaders
  • Uniform handling
  • Cross-platform shading

Usage Patterns

#version 450

layout(location = 0) in vec3 position;
layout(location = 0) out vec4 fragColor;

uniform mat4 mvp;

void main() {
    gl_Position = mvp * vec4(position, 1.0);
}

References

Signals

GitHub stars
2k
Forks
112
Last commit
Sep 2026
Advanced
Item type
skill
Key
glsl
Source
github.com/a5c-ai/babysitter