Editor DPI rules

SkillDev tools

Apply the repository's ImGui DPI-scaling conventions to layout, size, spacing, or column changes under Engine/Source/Editor.

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the Editor DPI rules skill

What this skill tells your AI

The instructions your AI receives, as published by hebohang/hengine in .agents/skills/he-editor-imgui-dpi/SKILL.md and read by ahel’s review.

Use Editor/ImGuiWrapper/ImGuiWrapper.h helpers: S(...), SetColumnWidth, SetNextWindowSize, SetNextWindowSizeConstraints, and SameLine.

  • Do not add local * uiScale calculations in Editor code.
  • Refresh cached column widths when HasScaleChanged(...) fires.
  • Do not rescale values already in final pixel space, such as viewport/work-area coordinates.

Verify the changed panel follows these rules, then build HEngineEditor through he-build-validate.

Signals

GitHub stars
173
Forks
34
Last commit
Sep 2026
Advanced
Catalog kind
skill
Gateway key
he-editor-imgui-dpi
Source
github.com/hebohang/hengine