Package game
SkillDev toolsBuild and verify the cooked shipping game package with PACK_GAME enabled. Use only for package, cooker, manifest, shipping dependency, or distributable artifact requests.
Available today. Use it from your connected AI after setup.
No other account needed.
Connect ahel once, and every AI you use reads what you have installed.
Then ask your AI: use the Package game skill
What this skill tells your AI
The instructions your AI receives, as published by hebohang/hengine in .agents/skills/he-pack-game/SKILL.md and read by ahel’s review.
Use the unified explicit package route:
.\hectl.bat package
.\hectl.bat package -Project D:\Games\MyGame
It delegates to the authoritative Win-PackGame.bat workflow with
PACK_GAME=ON, HE_BUILD_DEV_GAME=OFF, and an isolated Release build for the
selected Project.heproject. Success requires the PackageGame target to
complete and publish the default project to repository-root
dist/<ExecutableName> (external projects use a hashed namespace beneath
dist/projects). Do not treat an HGame
development build as package evidence.
Report build-only, the exact command, PASS/FAIL, and the package directory. Inspect cooker/package logs on failure.
Signals
- GitHub stars
- 173
- Forks
- 34
- Last commit
- Sep 2026
Advanced
- Catalog kind
- skill
- Gateway key
he-pack-game- Source
- github.com/hebohang/hengine