Package game

SkillDev tools

Build and verify the cooked shipping game package with PACK_GAME enabled. Use only for package, cooker, manifest, shipping dependency, or distributable artifact requests.

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the Package game skill

What this skill tells your AI

The instructions your AI receives, as published by hebohang/hengine in .agents/skills/he-pack-game/SKILL.md and read by ahel’s review.

Use the unified explicit package route:

.\hectl.bat package
.\hectl.bat package -Project D:\Games\MyGame

It delegates to the authoritative Win-PackGame.bat workflow with PACK_GAME=ON, HE_BUILD_DEV_GAME=OFF, and an isolated Release build for the selected Project.heproject. Success requires the PackageGame target to complete and publish the default project to repository-root dist/<ExecutableName> (external projects use a hashed namespace beneath dist/projects). Do not treat an HGame development build as package evidence.

Report build-only, the exact command, PASS/FAIL, and the package directory. Inspect cooker/package logs on failure.

Signals

GitHub stars
173
Forks
34
Last commit
Sep 2026
Advanced
Catalog kind
skill
Gateway key
he-pack-game
Source
github.com/hebohang/hengine