Lofn Story — Codex-backed narrator pipeline
SkillDev toolsRun the Lofn story/narrative pipeline (steps 00–10) backed by Codex — panel-driven prose, narrative voice, world-building, scripts. Use for stories, tales, narratives, flash fiction, scripts, or "write a story with the full pipeline". Expects a Phase-0/1 orchestrator packet from the `lofn` skill; if none exists, run `lofn` first. Do NOT use for images, music, video, or QA-only audits.
Available today. Use it from your connected AI after setup.
No other account needed.
Connect ahel once, and every AI you use reads what you have installed.
Then ask your AI: use the Lofn Story — Codex-backed narrator pipeline skill
What this skill tells your AI
The instructions your AI receives, as published by localsymmetry/lofn in .agents/skills/lofn-story/SKILL.md and read by ahel’s review.
⚖️ AUTHORITY (2026-07-01): the
.claude/skills/twin of this skill is the CANONICAL policy source; this Codex mirror binds to it and to.agents/skills/lofn/EXECUTION.md§8 (Policy Deltas — golden-output quarantine, no-skip/NON-CANONICAL, itemized packet, per-pair variation angles, judge separation, the publish bar, gate mid-bands). On any disagreement, the.claudefile wins.
Produces narrative pieces at Lofn competition grade — distinctive voice, world-building, and emotional architecture, not generic AI prose. Depth lives in skills/story/; Codex is the engine (hybrid execution per .agents/skills/lofn/EXECUTION.md).
Before you start
- Confirm a Phase-0/1 packet exists (
core_seed.md,04_metaprompt.md,05_pair_assignments.md,06_narrator_handoff.mdwith the ICB / Panel Ledger, filledCREATIVE_CONTEXT.md). No packet → runlofnfirst. - Read
skills/story/OVERALL_PROMPT_TEMPLATE.mdfor the CREATIVE CONTEXT carrier and the story phase routing. - Honor length intent from the brief — flash piece vs. full short story vs. script — and the human-subject ethics (
vault/HUMAN_SUBJECT_STANDARD.md): draw themes from the world, invent the people.
Execution (hybrid)
Coordinator 00–05 inline, then 6 pairs as parallel subagents for 06–10. At every agent start inject the full startup packet from EXECUTION.md §3 — CREATIVE_CONTEXT.md verbatim, the handoff/assignment files, the current step contract, and the prior artifact where applicable. Default: 6 concept×medium pairs, each yielding distinct variations → rank → top picks. (Down-scale variations for long-form prose if the user wants one polished piece — confirm if unsure.)
Coordinator steps (inline)
| Step | File | Artifact |
|---|---|---|
| 00 | skills/story/steps/00_Generate_Story_Aesthetics_And_Genres.md | step00_aesthetics_and_genres.md |
| 01 | skills/story/steps/01_Generate_Story_Essence_And_Facets.md | step01_essence_and_facets.md |
| 02 | skills/story/steps/02_Generate_Story_Concepts.md | step02_concepts.md (12 concepts) |
| 03 | skills/story/steps/03_Generate_Story_Artist_And_Critique.md | step03_artist_and_critique.md |
| 04 | skills/story/steps/04_Generate_Story_Medium.md | step04_medium.md (form/voice/POV) |
| 05 | skills/story/steps/05_Generate_Story_Refine_Medium.md | step05_refine_medium.md → 6 pairs |
Per-pair steps (parallel subagents, one chain per pair)
| Step | File | Per-pair artifact |
|---|---|---|
| 06 | skills/story/steps/06_Generate_Story_Facets.md | pair_{NN}_step06_facets.md |
| 07 | skills/story/steps/07_Generate_Story_Story_Guides.md | pair_{NN}_step07_story_guides.md (beats) |
| 08 | skills/story/steps/08_Generate_Story_Generation.md | pair_{NN}_step08_generation.md (draft prose) |
| 09 | skills/story/steps/09_Generate_Story_Artist_Refined.md | pair_{NN}_step09_artist_refined.md |
| 10 | skills/story/steps/10_Generate_Story_Revision_Synthesis.md | pair_{NN}_step10_revision_synthesis.md |
The story contract (hard gate)
Lead with seed/world, end with the checklist.
- Guides direct; prose executes. Step-07 guides are compact beats (≈35–50 lines: voice, POV, world rules, the turn, the ache). Final prose (08–10) earns its length (≈150–300 lines, scaled to the request) — don't pad the guide into a draft.
- Distinct voice per pair — the 6 pairs use 6 different narrative architectures (POV, tense, structure: epistolary, second-person, fragmented, nested-frame, oral-telling, prose-poetry continuity). Uniformity is a repair.
- Show the world before the thesis — body/place/sensory pressure establishes authority before any idea; one precise concrete detail unlocks universal resonance (the specificity paradox).
- Personality fidelity — prove which personality narrated it (diction, obsessions, signature move); the Hyper-Skeptics' Somatic Gate asks "could any competent writer have produced this, or is it unmistakably this voice?"
- One bold choice per piece. No generic AI cadence; no shallow cultural pastiche.
QA & delivery
Run lofn-qa (structural + soul gate: voice distinctiveness, emotional architecture, world legibility, no thread loss). Rank by: voice strength → emotional landing → world coherence → originality → fit to the request. Save each selected piece per skills/lofn-core/OUTPUT.md (type: story); INDEX last.
Signals
- GitHub stars
- 22
- Forks
- 1
- Last commit
- Aug 2026
Advanced
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- skill
- Gateway key
lofn-story- Source
- github.com/localsymmetry/lofn