PlayCanvas Editor Assets
SkillFiles & storageUse when working with the PlayCanvas Editor asset import pipeline, texture conversion, model ingestion, audio files, materials, or asset metadata attributes.
Available today. Use it from your connected AI after setup.
No other account needed.
Connect ahel once, and every AI you use reads what you have installed.
Then ask your AI: use the PlayCanvas Editor Assets skill
What this skill tells your AI
The instructions your AI receives, as published by teknokomo/universo-platformo-react in .agents/skills/playcanvas-editor-assets/SKILL.md and read by ahel’s review.
Use this skill when dealing with the ingestion, conversion, storage, or metadata handling of assets inside the PlayCanvas Editor.
Version Guard
- Upstream asset schema is based on PlayCanvas Editor
v2.30.4. - Uses
@playcanvas/attribute-parserfor asset metadata parsing. - Texture compression includes formats supported by the runtime (e.g. WebP, basis, dxt).
Required Output
Before modifying asset pipelines or schemas:
- state the asset types being changed (texture, material, model, audio, script);
- specify target platform texture formats (ASTC, DXT, ETC, PVR);
- describe the source metadata structure and how attributes are validated.
Workflow
- Ingestion is handled via the asset pipeline, converting raw formats (e.g., FBX, GLB, PNG) into editor-compatible representations.
- Metadata properties (e.g., tags, preload, size, hash) must be kept in sync with the ShareDB asset collection.
- Assets must be loaded asynchronously, supporting proper loading progress and error indicators.
- Clean up asset cache references on document closures.
Blocking Rules
- Do not upload raw binaries directly to the config payload; use asset identifiers instead.
- Do not bypass asset preload flags. If an asset is marked as not-preloaded, do not force-load it at startup.
- Do not change asset schemas without validating them against the Zod schema defined in types.
- Do not expose local upload paths to the client.
Signals
- GitHub stars
- 22
- Forks
- 3
- Last commit
- Sep 2026
Advanced
- Catalog kind
- skill
- Gateway key
playcanvas-editor-assets- Source
- github.com/teknokomo/universo-platformo-react