Plugins
SkillWeb & browsingWork on Node3D high-level plugin packages that compose core, native addons, QML/audio/physics/browser-like systems, or other integrations.
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Then ask your AI: use the Plugins skill
What this skill tells your AI
The instructions your AI receives, as published by node-3d/node-3d in .agents/skills/plugins/SKILL.md and read by ahel’s review.
Owns
High-level integration contracts that compose lower-level Node3D packages.
Workflow
- Identify the lower-level packages and runtime capabilities being composed.
- Keep the plugin ergonomic without hiding necessary low-level escape hatches.
- Align browser-like APIs with the core environment rather than inventing competing globals/semantics.
- Test the integration contract, not only isolated helper functions.
- Document behavior when optional native/QML/audio/physics/runtime support is absent.
- Use consumer-style examples through package imports.
- Do not turn a plugin into a second core runtime: compose lower-level packages while preserving documented escape hatches and optional-capability failures.
Load References
Load .agents/references/browser-runtime.md only when browser-like compatibility
semantics are involved.
Add the owning lower-level skill as secondary only when its source artifacts are also modified.
Signals
- GitHub stars
- 64
- Forks
- 3
- Last commit
- Sep 2026
Advanced
- Catalog kind
- skill
- Gateway key
plugins- Source
- github.com/node-3d/node-3d