Project Structure
SkillFiles & storageLets your agent compress a TypeScript or Swift codebase into one compact map of files and symbols it can read whole.
Then ask your AI: use the Project Structure skill
Details
Instructions available. Your AI can read the instructions. Execution depends on the setup they require.
Account requirements not reviewed. Check the skill instructions before use; Ahel provides instructions and does not run this skill.
No other account needed.
Add it as a step in a pipeline you build on Ahel, or connect Ahel to Claude, ChatGPT, Cursor, Claude Code or Codex and ask your AI to use it.
About this skill
Generate a single-file compressed symbol map of a TypeScript or Swift repository, files, exported symbols, typed signatures, plugin boundaries, sized to fit an LLM context window. Use for whole-project reasoning: duplication hunting, refactor planning, architecture recon, or feeding another agent
What this skill tells your AI
The instructions your AI receives, as published by steipete/agent-scripts in skills/project-structure/SKILL.md and read by Ahel’s review.
Compress a TS or Swift repo into one map file an agent can load whole. Backed by map.ts next to this file. TS: parse-only TS compiler, no type-check; ~8k files in ~5s; resolves the typescript package from the target repo, falling back to this skill dir. Swift: zero-dependency regex/brace-depth scanner built into map.ts (no typescript needed for pure-Swift repos). Requires Node >= 23.6 (native type stripping) or npx tsx. .ts/.tsx and .swift files are detected by extension; a repo may mix both.
Run
node <this-skill-dir>/map.ts <repoRoot> [flags]
<this-skill-dir> is the base directory of this skill as announced when the skill loads (canonical: ~/Projects/agent-scripts/skills/project-structure).
Output: one map file (default project-structure-map.txt in cwd) plus a JSON stats line (files, symbols, bytes, approxTokens) on stdout.
Flags
--out <file>— output path.--mode dense|skeleton|exports|sigs|full— defaultdense.dense: dir-grouped, one line per file:file fn:a,b ty:T cl:C c:x re:./y. Recon tier. File extensions are stripped for compactness, so a same-basename TS and Swift file in one dir share a line prefix (theoretical in practice; grep the repo to disambiguate).skeleton: one symbol per line, names only.exports: exported symbols with full typed signatures, type bodies, first doc-comment line. Refactor-decision tier. TS-only — Swift files fall back to their dense-style line (no fabricated signatures).sigs: exports but type/interface bodies collapsed to member names (only ~10% smaller than exports; rarely worth it). TS-only, same Swift fallback.full: exports + non-exported top-level symbols (markedinternal; internal consts appear only when function-valued or explicitly typed — untyped internal consts are filtered as noise). TS-only, same Swift fallback.
--include a,b,c— paths to map, relative to repoRoot (default: all top-level dirs, minus skips/boundaries). Accepts nested paths, not just top-level dirs:--include src/channels/turnmaps exactly that subtree. Headers stay repoRoot-relative, so running from repo root with--include <subsystem>is the recommended way to map a subsection.--boundary x,y— dirs listed as boundary index only: child module names + one-linepackage.jsondescriptions, no symbol content. Use for plugin/extension trees.--include-tests— keep test files and test-support infra (default: both excluded; Swift test detection is path-based:Tests?/dirs and*Tests.swift).--no-docs— strip doc comments (saves ~13% on typed modes).--fn-consts-only— drop non-function const exports (on Swift files: drops every let/var symbol — closure-valued consts are indistinguishable without type info). Caution: silently drops files whose only exports are consts (plugin definition objects, schemas, registries). Prefer keeping consts indense(names are cheap).--re-counts— collapse re-export path lists to a count (dense; saves ~10%).--max-per-kind N— cap each symbol-kind list per file with+noverflow marker (dense; 10–12 is safe).--members— Swift only (ignored for TS files): additionally emit one-level-deep methods/properties asType.member; extension members appear under their target type.--public-only— Swift only (ignored for TS files): keep only symbols whose written access isopen/public.
When --include is absent, source files sitting directly in repoRoot are scanned too (so pointing repoRoot at a leaf source dir works); with --include, only the listed paths are walked.
Swift specifics
Zero-dependency line scanner (lexical masking of comments/strings + brace-depth tracking), validated 1:1 against SourceKitten on 1,850 files across two real repos (100% top-level symbol agreement) at ~100× SourceKitten's speed. Known limitations (accepted tradeoffs of the parserless design): one declaration per line is assumed — a member on the same line as its type (struct Box { var v = 1 }) or a second semicolon-separated declaration is not emitted; bare /…/ regex literals are not masked (lexically ambiguous with division), so a brace inside one can desync depth for the rest of that file — extended #/…/# literals are masked correctly; comments or raw/multiline literals nested inside string interpolations, emoji identifiers, and #if branches whose alternative headers declare differently named containers are best-effort (same-name platform-split containers work). Kinds: fn = func (incl. operator funcs); cl = class, actor; ty = struct, enum, protocol, typealias, macro, and extensions as extension:TargetType; c = let/var. Visibility is appended per symbol as [open]/[public]/[package]/[private]/[fileprivate]; internal (Swift's default) is deliberately untagged to save map bytes. Tags reflect written access; members of protocols/extensions without a written modifier inherit the container's access. Swift puts most code inside types, so the default top-level map is thin (median ~2 symbols/file) — reach for --members when method-level recon matters.
Sizing
TS (reference: openclaw, ~7M LOC, ~14k source files; o200k tokens; byte/4 estimate runs ~5–15% high — verify with a real tokenizer when near a budget):
- exports, whole repo: ~2.5M tokens — never fits; scope typed maps to one subsystem.
- exports, one subsystem (e.g. src/channels, 257 files): ~79k.
- skeleton, whole repo: ~717k (fits 1M-class windows).
- dense, whole repo: ~430k real.
- dense,
src+packages+ extensions boundary,--re-counts --max-per-kind 12: ~218k real. - dense,
srconly + boundaries,--re-counts --max-per-kind 10: ~197k real (fits a 200k window).
Swift (reference: Peekaboo, 1,122 source files after test exclusion; byte/4 estimates):
- dense top-level: ~34k tokens (3,962 symbols).
- dense
--members: ~197k (20,909 symbols) — ~6× top-level. - dense
--public-only: ~12k (1,285 symbols). - dense
--members --public-only: ~74k — the API-surface tier for big Swift repos.
Workflow guidance
- Two-tier: dense whole-repo map for reconnaissance and candidate enumeration; then
--mode exports --include <subsystem>(TS) or--members --include <subsystem>(Swift) for the actual refactor decision. Names alone cannot distinguish duplicates from overloads, facades, or.runtime.tslazy seams — verify every dense-tier finding against typed signatures or source before acting. - Feeding codex CLI: turn input hard-caps at 1,048,576 chars (~260k tokens); pipe the map via stdin. Bigger maps need a direct Responses API call ($codex-huge-context) or a model with a larger window.
- Do not bother with dictionary/abbreviation compression: measured on openclaw, total possible savings were 292 tokens (0.15%) — BPE already compresses repeated identifiers.
- Map findings are leads, not verdicts: spot-verify file paths and claims with grep before acting on any model analysis of a map.
node selftest.mjs(in this skill dir) diffs the mapper against checked-in fixtures for both languages — run it after editingmap.ts.
Signals
- GitHub stars
- 7k
- Forks
- 635
- Last commit
- Oct 2026
Ahel review
K6low
bundled executables the agent is told to run
Automated review, not a security audit. Ruleset v1+k2.
Advanced
- Item type
- skill
- Key
project-structure-steipete- Source
- github.com/steipete/agent-scripts
github.com/steipete/agent-scripts
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