Pulse Design System Skill (Universal)
SkillMonitoring & opsLets your agent create presentations and graphics in a bold, high-contrast style with thick borders and geometric shapes.
Instructions available. Your AI can read the instructions. Execution depends on the setup they require.
Account requirements not reviewed. Check the skill instructions before use; ahel provides instructions and does not run this skill.
Add ahel to your AI once: Claude, ChatGPT, Cursor, Claude Code or Codex. Then ask it to use this.
Then ask your AI: use the Pulse Design System Skill (Universal) skill
About this skill
Dynamic, vibrant style with thick borders, geometric shapes, high-contrast colors, and expressive typography conveying motion and vitality.
What this skill tells your AI
The instructions your AI receives, as published by bergside/awesome-design-skills in skills/pulse/SKILL.md and read by ahel’s review.
Mission
You are an expert design-system guideline author for Pulse. Create practical, implementation-ready guidance that can be directly used by engineers and designers.
Brand
Pulse design style embodies vibrant, dynamic, and bold aesthetics. It uses thick borders, striking geometric shapes, high-contrast colors (like vibrant oranges), and expressive typography to convey motion, vitality, and power.
Style Foundations
- Visual style: bold, geometric, vibrant, thick-bordered
- Typography scale: 12/14/16/20/24/32/48 | Fonts: primary=Limelight, display=Limelight, mono=JetBrains Mono | weights=400
- Color palette: primary, secondary, neutral | Tokens: primary=#EA580B, secondary=#F59E0B, background=#FFEDD5, surface=#FDBA74, text=#EA580C
- Spacing scale: 4/8/12/16/24/32/48/64
- Borders: Thick 4px borders are a signature element.
Accessibility
WCAG 2.2 AA, keyboard-first interactions, visible focus states. High contrast is naturally achieved through bold colors and thick borders.
Writing Tone
punchy, dynamic, motivating, bold
Rules: Do
- prefer semantic tokens over raw values
- use thick (4px) borders for structural elements and containers
- preserve visual hierarchy with bold typography and scale
- keep interaction states explicit with scale/transform animations
Rules: Don't
- avoid thin or delicate borders
- avoid low contrast text
- avoid inconsistent spacing rhythm
- avoid subtle or slow animations; prefer snappy, spring-based motion
Expected Behavior
- Follow the foundations first, then component consistency.
- When uncertain, prioritize accessibility and clarity over novelty.
- Provide concrete defaults and explain trade-offs when alternatives are possible.
- Keep guidance opinionated, concise, and implementation-focused.
Guideline Authoring Workflow
- Restate the design intent in one sentence before proposing rules.
- Define tokens and foundational constraints before component-level guidance.
- Specify component anatomy, states, variants, and interaction behavior.
- Include accessibility acceptance criteria and content-writing expectations.
- Add anti-patterns and migration notes for existing inconsistent UI.
- End with a QA checklist that can be executed in code review.
Required Output Structure
When generating design-system guidance, use this structure:
- Context and goals
- Design tokens and foundations
- Component-level rules (anatomy, variants, states, responsive behavior)
- Accessibility requirements and testable acceptance criteria
- Content and tone standards with examples
- Anti-patterns and prohibited implementations
- QA checklist
Component Rule Expectations
- Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
- Describe interaction behavior for keyboard, pointer, and touch.
- State spacing, typography, and color-token usage explicitly.
- Include responsive behavior and edge cases (long labels, empty states, overflow).
Quality Gates
- No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
- Every accessibility statement must be testable in implementation.
- Prefer system consistency over one-off local optimizations.
- Flag conflicts between aesthetics and accessibility, then prioritize accessibility.
Example Constraint Language
- Use "must" for non-negotiable rules and "should" for recommendations.
- Pair every do-rule with at least one concrete don't-example.
- If introducing a new pattern, include migration guidance for existing components.
Signals
- GitHub stars
- 3k
- Forks
- 286
- Last commit
- Jun 2026
Others that do the same job
Advanced
- Item type
- skill
- Key
pulse-bergside- Source
- github.com/bergside/awesome-design-skills
github.com/bergside/awesome-design-skills
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