Rust-Embed Rebuild Invalidation
SkillDev toolsForce `rust-embed` to re-embed assets from `$GRAFEMA_UI_DIST` (or any env-driven path) when cargo's incremental compilation skips the macro re-expansion. Use when: (1) you rebuilt the GUI bundle but the rust-server binary still serves the OLD bundle, (2) `cargo build --release` finishes in seconds (incremental hit) and `strings target/release/binary | grep <new-hash>` finds nothing, (3) any rust-embed pipeline where assets live outside the cargo source tree and are picked up via env var or symlink. Cargo only re-runs the proc macro when the rust file declaring `#[derive(RustEmbed)]` changes — env var changes alone don't trigger it.
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What this skill tells your AI
The instructions your AI receives, as published by disentinel/grafema in .claude/skills/rust-embed-rebuild-invalidation/SKILL.md and read by ahel’s review.
Problem
rfdb-server embeds the GUI bundle via rust-embed:
#[derive(RustEmbed)]
#[folder = "$GRAFEMA_UI_DIST"]
pub struct UiAssets;
You rebuild the GUI:
pnpm --filter @grafema/gui build # produces dist/assets/HexAtlas-NEW.js
GRAFEMA_UI_DIST=$(pwd)/packages/gui/dist cargo build --release -p rfdb
Cargo says "Finished in 6 seconds" — way too fast for a full re-embed. You start the server, hit the URL, and curl http://localhost:51833/ui/default | grep HexAtlas returns the OLD hash. Re-running the build doesn't help.
Why this happens
rust-embed is a proc_macro evaluated at compile time. Cargo decides whether to re-run a proc-macro by hashing the source file that contains the #[derive(RustEmbed)]. Changes to environment variables (like GRAFEMA_UI_DIST) or to the contents of the asset folder do not invalidate the proc-macro. Cargo treats it as cache-hit, the previously expanded include-bytes! tree stays embedded, and your new asset never makes it into the binary.
Fix — touch the host file
touch packages/rfdb-server/src/static_ui.rs
GRAFEMA_UI_DIST=$(pwd)/packages/gui/dist cargo build --release -p rfdb
touch updates the file's mtime, which forces cargo to re-run the proc-macro, which re-reads the env var, which re-embeds the new assets. Build will take longer (full rust-embed re-expansion).
Verify:
strings target/release/rfdb-server | grep -E "HexAtlas-[A-Za-z0-9]+\.js" | head -3
# Should print the NEW hash (matches dist/assets/HexAtlas-NEW.js)
Why not cargo clean?
Works, but overkill — clears the entire target/, ~5 minute full rebuild. Touching one file is ~30 seconds and surgical.
Detection — how to know you've been bitten
If after cargo build --release:
ls -la target/release/<binary>— is the mtime older than your lastpnpm build?strings target/release/<binary> | grep <known-new-hash>— empty? You hit this bug.
Always verify embed freshness before debugging "the server returns old data". It's the second-most-common false-trail (after stale process on the port — see zombie-process-port-hunt).
Project script
For the Grafema build pipeline, the canonical recipe (from scripts/build-gui-for-rfdb.sh) should be:
pnpm --filter @grafema/gui build
touch packages/rfdb-server/src/static_ui.rs # ← invalidate macro
GRAFEMA_UI_DIST=$(pwd)/packages/gui/dist \
cargo build --release -p rfdb
Without the touch, the script's "rebuild rfdb-server with new bundle baked in" promise is silently broken on incremental builds.
Generalization
This pattern applies to any cargo proc-macro that reads files or env vars at expansion time:
include_bytes!/include_str!— same problem if the included path is outside cargo's tracked treeserde_json::from_str(include_str!(...))— same- Custom build.rs that reads from
$ENVand writes a generated source — usually OK ifcargo:rerun-if-env-changed=ENVis declared, but easy to forget
If you see "fast cargo rebuild + stale embedded data" for any of these — the workaround (touch the host file) generalizes.
Signals
- GitHub stars
- 36
- Forks
- 3
- Last commit
- Aug 2026
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rust-embed-rebuild-invalidation- Source
- github.com/disentinel/grafema