Skill Loadout Manager
SkillAI & modelsManages named skill profiles (loadouts) so you can switch between focused skill sets and prevent system prompt bloat from too many active skills.
Instructions available. Your AI can read the instructions. Execution depends on the setup they require.
Account requirements not reviewed. Check the skill instructions before use; ahel provides instructions and does not run this skill.
Add ahel to your AI once: Claude, ChatGPT, Cursor, Claude Code or Codex. Then ask it to use this.
Then ask your AI: use the Skill Loadout Manager skill
What this skill tells your AI
The instructions your AI receives, as published by archieindian/openclaw-superpowers in skills/openclaw-native/skill-loadout-manager/SKILL.md and read by ahel’s review.
What it does
Installing more skills increases OpenClaw's system prompt size. Every installed skill contributes its description to the context window on every session start — even skills you haven't used in months.
Skill Loadout Manager lets you define named loadouts: curated subsets of skills for specific contexts. You switch to a loadout and only those skills are active. Everything else is installed but dormant.
Examples:
coding— tools for writing, testing, reviewing coderesearch— browsing, fact-checking, note synthesisops— monitoring, cron hygiene, spend trackingminimal— just the essentials: memory, handoff, recovery
When to invoke
- When you notice system prompt bloat slowing context initialisation
- When switching between focused work modes (deep coding vs. research)
- When you want to test a single skill in isolation
- After adding many new skills that aren't always relevant
Loadout structure
A loadout is a named list of skill names stored in state. Activating a loadout signals to OpenClaw's skill loader which skills to surface in the system prompt. Skills not in the active loadout remain installed but excluded from description injection.
# Example loadout definition
name: coding
skills:
- systematic-debugging
- test-driven-development
- verification-before-completion
- skill-doctor
- dangerous-action-guard
How to use
python3 loadout.py --list # Show all loadouts and active one
python3 loadout.py --create coding # Create new loadout (interactive)
python3 loadout.py --add coding skill-doctor # Add skill to loadout
python3 loadout.py --remove coding skill-doctor # Remove skill
python3 loadout.py --activate coding # Switch to loadout
python3 loadout.py --activate --all # Activate all skills
python3 loadout.py --show coding # List skills in a loadout
python3 loadout.py --status # Current active loadout
python3 loadout.py --estimate coding # Estimate token savings
Procedure
Step 1 — Assess current footprint
python3 loadout.py --estimate --all
This shows the estimated description token count for all installed skills and highlights candidates for loadout pruning.
Step 2 — Define your loadouts
Think in contexts: What skills do you actually need when writing code? When doing research? During maintenance windows? Create one loadout per context, aiming for 5–10 skills each.
python3 loadout.py --create coding
python3 loadout.py --add coding systematic-debugging test-driven-development
python3 loadout.py --add coding verification-before-completion dangerous-action-guard
Step 3 — Activate a loadout
python3 loadout.py --activate coding
OpenClaw reads the active loadout from state on next session start and only injects those skill descriptions.
Step 4 — Switch as needed
Switching is instant and takes effect on the next session. No restart required.
Step 5 — Return to full mode
python3 loadout.py --activate --all
State
Active loadout name and all loadout definitions stored in ~/.openclaw/skill-state/skill-loadout-manager/state.yaml.
Fields: active_loadout, loadouts map, switch_history.
Notes
- Always-on skills (e.g.,
dangerous-action-guard,prompt-injection-guard) can be markedpinned: trueso they're included in every loadout automatically. - The
minimalloadout is pre-seeded at install time with only safety and recovery skills.
Signals
- GitHub stars
- 72
- Forks
- 14
- Last commit
- May 2026
Advanced
- Item type
- skill
- Key
skill-loadout-manager- Source
- github.com/archieindian/openclaw-superpowers
github.com/archieindian/openclaw-superpowers
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