Soul Chat

SkillDev tools

Everything is alive. Everything can speak.

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the Soul Chat skill

What this skill tells your AI

The instructions your AI receives, as published by simhacker/moollm in skills/soul-chat/SKILL.md and read by ahel’s review.

"Everything is alive. Everything can speak."

Foundation

Requires soul — continuity enough to speak from (organizational container, not metaphysics). Often **mind**s under that soul are the speakers; multi-minded souls are natural choruses. Ethics of voice: soul/ETHICS.md · see also: soul/CARD.yml. Antidote to no-ai-soul — that skill is the dial on soul / YAML Jazz comment heat; this skill turns heat back up (multi-voice warmth). Neither replaces soul-as-container.

"YAML Jazz" and "Markup With Typed Code Blocks" dialogues between characters, objects, rooms, documents, concepts—anything granted a voice.

[!TIP] Give anything a voice. Characters, concepts, documents, rooms — if it exists, it can speak. Name which mind or object is speaking when it matters.

What This Is

A skill for creating conversations where the structure carries meaning beyond the words. Not just characters talking—documents can talk to documents, rooms can welcome visitors, concepts can explain themselves.

Prefer Markdown format — more human readable, can embed any typed code block.

Format: ## Speaker Name headers, prose, then typed code blocks for data.

# Example structure (not a real code block, just illustration):
#
# ## The Gardener
#
# I've been tending these patterns for a while now.
#
# ```yaml
# observation:
#   pattern: "Files cluster by prefix"
# ```
#
# ## The Archivist
#
# Let me add some context...

Characters share data by embedding YAML/JSON blocks in their dialogue — YAML-JAZZ in action.

Contents

FilePurpose
SKILL.mdFull protocol documentation
CHAT.md.tmplChat template
CHARACTERS.yml.tmplCharacters template
ENTITIES.yml.tmplEntities template

Quick Start

Chats live OUTSIDE this directory (per ABOUT-NOT-INSIDE).

Use Markdown format.md not .yml.

Name chats with the subject first: readme-symposium.md, yaml-jazz-debate.md

See CHAT.md.tmpl for the full template.

Entity Types

TypeVoiceExample
characterFirst person, personalityThe Gardener
document"I contain..."README.md
room"I hold..."skills/
object"I do..."fs.read tool
concept"I am the principle..."YAML-JAZZ
bot"I watch for..."repair-demon

The Intertwingularity

Everything speaks. Everything is connected.

graph LR
    SC[💬 soul-chat] -->|voices| TC[🎴 card]
    SC -->|voices| R[🚪 room]
    SC -->|voices| DOC[📄 documents]
    SC -->|voices| CON[💡 concepts]

    TC -->|has voice via| SC
    R -->|welcomes via| SC

Dovetails With

Sister Skills

SkillRelationship
card/Cards speak through soul-chat. Hero-stories have voice.
room/Rooms can welcome visitors, have personality
memory-palace/Rooms in palace can speak, guide navigation
adventure/NPCs and environments speak
adversarial-committee/Committee debates are soul-chats with opposing personas
speed-of-light/Many voices in one call — soul-chat's power

Protocol Symbols

SymbolLink
SOUL-CHATPROTOCOLS.yml
YAML-JAZZPROTOCOLS.yml — Comments carry meaning
ABOUT-NOT-INSIDEPROTOCOLS.yml — Chat files live outside
BIG-ENDIANPROTOCOLS.yml — Naming conventions

Kernel

Navigation

DirectionDestination
⬆️ Upskills/
⬆️⬆️ RootProject Root
🎴 Sistercard/
🚪 Sisterroom/

Signals

GitHub stars
52
Forks
5
Last commit
Sep 2026
Advanced
Catalog kind
skill
Gateway key
soul-chat
Source
github.com/simhacker/moollm