sounds
SkillAI & modelsManage Claude Code and Codex sound feedback. Select sound packs, enable or disable sounds, adjust volume, play test sounds, and view status.
Available today. Use it from your connected AI after setup.
No other account needed.
Connect ahel once, and every AI you use reads what you have installed.
Then ask your AI: use the sounds skill
What this skill tells your AI
The instructions your AI receives, as published by lodev09/agent-sounds in skills/sounds/SKILL.md and read by ahel’s review.
Set ROOT to ../.. relative to the directory that contains this SKILL.md. Use the absolute skill path from the current session.
Config is shared across Claude Code and Codex at ~/.config/agent-sounds/config.json.
With arguments
Pass user arguments directly to the CLI script. Do NOT interpret or reimplement the commands.
/sounds status→bash "$ROOT/scripts/agent-sounds.sh" status/sounds volume 0.5→bash "$ROOT/scripts/agent-sounds.sh" volume 0.5/sounds enable peon→bash "$ROOT/scripts/agent-sounds.sh" enable peon
In Codex, use $sounds with the same arguments.
Without arguments (/sounds or $sounds)
The interactive select requires a TTY. Use the agent's user-input tool or a numbered list:
- Run
bash "$ROOT/scripts/agent-sounds.sh" soundsto get available packs and their enabled state - Ask the user which packs to enable/disable using a numbered list
- Run the corresponding
enable/disablecommands based on user selection
Signals
- GitHub stars
- 21
- Forks
- 4
- Last commit
- Sep 2026
Advanced
- Catalog kind
- skill
- Gateway key
sounds- Source
- github.com/lodev09/agent-sounds