sounds

SkillAI & models

Manage Claude Code and Codex sound feedback. Select sound packs, enable or disable sounds, adjust volume, play test sounds, and view status.

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the sounds skill

What this skill tells your AI

The instructions your AI receives, as published by lodev09/agent-sounds in skills/sounds/SKILL.md and read by ahel’s review.

Set ROOT to ../.. relative to the directory that contains this SKILL.md. Use the absolute skill path from the current session.

Config is shared across Claude Code and Codex at ~/.config/agent-sounds/config.json.

With arguments

Pass user arguments directly to the CLI script. Do NOT interpret or reimplement the commands.

  • /sounds statusbash "$ROOT/scripts/agent-sounds.sh" status
  • /sounds volume 0.5bash "$ROOT/scripts/agent-sounds.sh" volume 0.5
  • /sounds enable peonbash "$ROOT/scripts/agent-sounds.sh" enable peon

In Codex, use $sounds with the same arguments.

Without arguments (/sounds or $sounds)

The interactive select requires a TTY. Use the agent's user-input tool or a numbered list:

  1. Run bash "$ROOT/scripts/agent-sounds.sh" sounds to get available packs and their enabled state
  2. Ask the user which packs to enable/disable using a numbered list
  3. Run the corresponding enable / disable commands based on user selection

Signals

GitHub stars
21
Forks
4
Last commit
Sep 2026
Advanced
Catalog kind
skill
Gateway key
sounds
Source
github.com/lodev09/agent-sounds