Strategic Patience Warfare
SkillDev toolsUse when commanding a large army against a determined enemy or planning patient siege warfare. Based on Wang Jian's (王翦) conquest of Chu with 600,000 troops, refusing battle, maintaining troop welfare through recreation and shared conditions, then striking when the enemy withdraws.
Available today. Use it from your connected AI after setup.
No other account needed.
Add ahel to your AI once: Claude, ChatGPT, Cursor, Claude Code or Codex. Then ask it to use this.
Then ask your AI: use the Strategic Patience Warfare skill
What this skill tells your AI
The instructions your AI receives, as published by baojie/shiji-kb in kg/ontology/ontology-v1/skus/procedural/skill_144/SKILL.md and read by ahel’s review.
Based on Wang Jian's conquest of Chu with 600,000 troops.
Overview
When commanding a large force against a determined enemy, use patience and comfort to maintain readiness while waiting for enemy to make mistakes.
Steps
-
Gather Overwhelming Force
- Request more troops than seemingly necessary
- Do not proceed with inadequate forces
- Accept criticism of "cowardice" rather than risk defeat
-
Establish Defensive Position
- Build fortifications upon arrival
- Refuse all challenges to battle
- Let enemy exhaust themselves trying to provoke engagement
-
Maintain Troop Welfare
- Provide excellent food and rest
- Allow recreational activities
- Personally share conditions with soldiers
-
Monitor Readiness
- Watch for signs of boredom and energy
- When soldiers start "throwing stones and jumping distances" they are ready
- High morale indicates combat readiness
-
Strike at Withdrawal
- Enemy will eventually tire and withdraw
- Pursue immediately with full force
- Destroy enemy while they are in motion
Expected Outcomes
- Preserved force strength
- High morale at moment of attack
- Enemy caught in vulnerable transition
Validation
- Monitor troop welfare indicators — when soldiers begin recreational activities ("throwing stones and jumping distances"), combat readiness is high; continued lethargy signals morale problems
- Verify the enemy has genuinely begun withdrawal versus executing a feigned retreat to draw you from fortifications
- Confirm pursuit forces are fully committed once the strike order is given — half-hearted pursuit allows enemy to regroup
Signals
- GitHub stars
- 3k
- Forks
- 526
- Last commit
- Aug 2026
Advanced
- Item type
- skill
- Key
strategic-patience-warfare- Source
- github.com/baojie/shiji-kb