Team Skill
SkillProductivityLets your agent run several coordinated agents working from one shared task list.
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About this capability
N coordinated agents on shared task list using Claude Code implicit agent teams
What this skill tells your AI
The instructions your AI receives, as published by yeachan-heo/oh-my-claudecode in skills/team/SKILL.md and read by ahel’s review.
Spawn N coordinated agents working on a shared task list using Claude Code's implicit agent team. Claude Code 2.1.178+ removed native TeamCreate/TeamDelete; with CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS=1, each session has one implicit team and teammates are spawned directly with the Agent/Task tool using distinct name values. This skill still preserves OMC's legacy tmux/CLI worker orchestration where documented (omc team / /omc-teams).
The swarm compatibility alias was removed in #1131.
Usage
/oh-my-claudecode:team N:agent-type "task description"
/oh-my-claudecode:team "task description"
/oh-my-claudecode:team ralph "task description"
Parameters
- N - Number of teammate agents (1-20). Optional; defaults to auto-sizing based on task decomposition.
- agent-type - OMC agent to spawn for the
team-execstage (e.g., executor, debugger, designer, codex, gemini, antigravity). Optional; defaults to stage-aware routing. Usecodexto spawn Codex CLI workers,geminifor Gemini CLI workers (enterprise/API-key tier), orantigravityfor Antigravity CLI (agy) workers (Google's successor to the Gemini CLI; requires respective CLIs installed). See Stage Agent Routing below. - task - High-level task to decompose and distribute among teammates
- ralph - Optional modifier. When present, wraps the team pipeline in Ralph's persistence loop (retry on failure, architect verification before completion). See Team + Ralph Composition below.
Examples
/team 5:executor "fix all TypeScript errors across the project"
/team 3:debugger "fix build errors in src/"
/team 4:designer "implement responsive layouts for all page components"
/team "refactor the auth module with security review"
/team ralph "build a complete REST API for user management"
# With Codex CLI workers (requires: npm install -g @openai/codex)
/team 2:codex "review architecture and suggest improvements"
# With Gemini CLI workers (requires: npm install -g @google/gemini-cli)
/team 2:gemini "redesign the UI components"
# With Antigravity CLI workers (requires: install per https://antigravity.google)
/team 2:antigravity "redesign the UI components"
# Mixed: Codex for backend analysis, Gemini/Antigravity for frontend (delegate per-task with /oh-my-claudecode:ask)
Architecture
User: "/team 3:executor fix all TypeScript errors"
|
v
[TEAM ORCHESTRATOR (Lead)]
|
+-- Use the session's implicit Claude Code team
| -> no TeamCreate call; lead remains current session
|
+-- Analyze & decompose task into subtasks
| -> explore/architect produces subtask list
|
+-- Create task list entries from the implementation plan
| -> TODO/task entries #1, #2, #3 with dependencies
|
+-- Update task-list entries (pre-assign owners)
| -> task #1 owner=worker-1, etc.
|
+-- Task(name="worker-1") x 3
| -> spawns teammates into the team
|
+-- Monitor loop
| <- teammate messages (auto-delivered by the active team surface)
| -> task-list/TodoWrite review for progress
| -> message teammates through the active team surface to unblock/coordinate
|
+-- Completion
-> request shutdown from each teammate through the active team surface
<- shutdown acknowledgement from teammates
-> clear OMC team state (no TeamDelete call)
-> rm .omc/state/team-state.json
Native Claude Code team model (2.1.178+):
- No per-team ~/.claude/teams/<name>/ directory is created by this skill.
- No TeamCreate/TeamDelete calls are available.
- `team_name` is accepted by native Claude Code only as ignored legacy metadata; do not rely on it for routing.
- Spawn teammates directly via Agent/Task with `name="worker-N"`.
Goal Workflow Relationship
Team is the OMC authority for parallel, staged execution. Use the deterministic conflict policies refuse, adopt_existing, and artifact_only rather than non-deterministic warning handling. If a task mentions Claude Code /goal, Ralph, or artifact-only Ultragoal, keep Team as the primary loop authority unless the leader explicitly hands off. Use /goal only as a documented native Claude Code handoff target or as visible evidence from the lead session; do not claim the /goal evaluator independently runs commands, reads files, or replaces team-verify / team-fix. Artifact-only Ultragoal references should be treated as durable goal ledger/checkpoint/evidence artifacts, not as worker execution by themselves.
Staged Pipeline (Canonical Team Runtime)
Team execution follows a staged pipeline:
team-plan -> team-prd -> team-exec -> team-verify -> team-fix (loop)
Stage Agent Routing
Each pipeline stage uses specialized agents -- not just executors. The lead selects agents based on the stage and task characteristics.
| Stage | Required Agents | Optional Agents | Selection Criteria |
|---|---|---|---|
| team-plan | explore (haiku), planner (opus) | analyst (opus), architect (opus) | Use analyst for unclear requirements. Use architect for systems with complex boundaries. |
| team-prd | analyst (opus) | critic (opus) | Use critic to challenge scope. |
| team-exec | executor (sonnet) | executor (opus), debugger (sonnet), designer (sonnet), writer (haiku), test-engineer (sonnet) | Match agent to subtask type. Use executor (model=opus) for complex autonomous work, designer for UI, debugger for compilation issues, writer for docs, test-engineer for test creation. |
| team-verify | verifier (sonnet) | test-engineer (sonnet), security-reviewer (sonnet), code-reviewer (opus) | Always run verifier. Add security-reviewer for auth/crypto changes. Add code-reviewer for >20 files or architectural changes. code-reviewer also covers style/formatting checks. |
| team-fix | executor (sonnet) | debugger (sonnet), executor (opus) | Use debugger for type/build errors and regression isolation. Use executor (model=opus) for complex multi-file fixes. |
Routing rules:
- The lead picks agents per stage, not the user. The user's
N:agent-typeparameter only overrides theteam-execstage worker type. All other stages use stage-appropriate specialists. - Specialist agents complement executor agents. Route analysis/review to architect/critic Claude agents and UI work to designer agents. Tmux CLI workers are one-shot and don't participate in team communication.
- Cost mode affects model tier. In downgrade:
opusagents tosonnet,sonnettohaikuwhere quality permits.team-verifyalways uses at leastsonnet. - Risk level escalates review. Security-sensitive or >20 file changes must include
security-reviewer+code-reviewer(opus) inteam-verify.
Stage Entry/Exit Criteria
- team-plan
- Entry: Team invocation is parsed and orchestration starts.
- Agents:
explorescans codebase,plannercreates task graph, optionallyanalyst/architectfor complex tasks. - Exit: decomposition is complete and a runnable task graph is prepared.
- team-prd
- Entry: scope is ambiguous or acceptance criteria are missing.
- Agents:
analystextracts requirements, optionallycritic. - Exit: acceptance criteria and boundaries are explicit.
- team-exec
- Entry: task list assignment and worker spawn are complete.
- Agents: workers spawned as the appropriate specialist type per subtask (see routing table).
- Exit: execution tasks reach terminal state for the current pass.
- team-verify
- Entry: execution pass finishes.
- Agents:
verifier+ task-appropriate reviewers (see routing table). - Exit (pass): verification gates pass with no required follow-up.
- Exit (fail): fix tasks are generated and control moves to
team-fix.
- team-fix
- Entry: verification found defects/regressions/incomplete criteria.
- Agents:
executor/debuggerdepending on defect type. - Exit: fixes are complete and flow returns to
team-execthenteam-verify.
Verify/Fix Loop and Stop Conditions
Continue team-exec -> team-verify -> team-fix until:
- verification passes and no required fix tasks remain, or
- work reaches an explicit terminal blocked/failed outcome with evidence.
team-fix is bounded by max attempts. If fix attempts exceed the configured limit, transition to terminal failed (no infinite loop).
Stage Handoff Convention
When transitioning between stages, important context — decisions made, alternatives rejected, risks identified — lives only in the lead's conversation history. If the lead's context compacts or agents restart, this knowledge is lost.
Each completing stage MUST produce a handoff document before transitioning.
The lead writes handoffs to .omc/handoffs/<stage-name>.md.
Handoff Format
## Handoff: <current-stage> → <next-stage>
- **Decided**: [key decisions made in this stage]
- **Rejected**: [alternatives considered and why they were rejected]
- **Risks**: [identified risks for the next stage]
- **Files**: [key files created or modified]
- **Remaining**: [items left for the next stage to handle]
Handoff Rules
- Lead reads previous handoff BEFORE spawning next stage's agents. The handoff content is included in the next stage's agent spawn prompts, ensuring agents start with full context.
- Handoffs accumulate. The verify stage can read all prior handoffs (plan → prd → exec) for full decision history.
- On team cancellation, handoffs survive in
.omc/handoffs/for session resume. They are not deleted by native Claude Code team cleanup; noTeamDeletecall exists in Claude Code 2.1.178+. - Handoffs are lightweight. 10-20 lines max. They capture decisions and rationale, not full specifications (those live in deliverable files like DESIGN.md).
Example
## Handoff: team-plan → team-exec
- **Decided**: Microservice architecture with 3 services (auth, api, worker). PostgreSQL for persistence. JWT for auth tokens.
- **Rejected**: Monolith (scaling concerns), MongoDB (team expertise is SQL), session cookies (API-first design).
- **Risks**: Worker service needs Redis for job queue — not yet provisioned. Auth service has no rate limiting in initial design.
- **Files**: DESIGN.md, TEST_STRATEGY.md
- **Remaining**: Database migration scripts, CI/CD pipeline config, Redis provisioning.
Resume and Cancel Semantics
- Resume: restart from the last non-terminal stage using staged state + live task status. Read
.omc/handoffs/to recover stage transition context. - Cancel:
/oh-my-claudecode:cancelrequests teammate shutdown, waits for responses (best effort), marks phasecancelledwithactive=false, captures cancellation metadata, then deletes team resources and clears/preserves Team state per policy. Handoff files in.omc/handoffs/are preserved for potential resume. - Terminal states are
complete,failed, andcancelled.
Windows psmux tmux-compatible gate
On native Windows, do not tell users that /team requires WSL or that tmux is unavailable until the actual tmux-compatible binary has been checked. Native psmux installs a tmux-compatible command (often tmux / tmux.cmd) and is a supported Team multiplexer.
Before blocking or falling back on Windows:
- Check
tmux -V(or the platform equivalent such aswhere tmuxfollowed bytmux -V). - Treat a successful psmux-backed
tmux -Vas tmux available. - If psmux/tmux is available, continue the normal Team flow; do not emit WSL-required guidance.
- Only when no tmux-compatible binary is available, tell the user to install psmux for native Windows support or use WSL2 as an alternative.
Workflow
Phase 1: Parse Input
- Extract N (agent count), validate 1-20
- Extract agent-type, validate it maps to a known OMC subagent
- Extract task description
Phase 2: Analyze & Decompose
Use explore or architect (via MCP or agent) to analyze the codebase and break the task into N subtasks:
- Each subtask should be file-scoped or module-scoped to avoid conflicts
- Subtasks must be independent or have clear dependency ordering
- Each subtask needs a concise
subjectand detaileddescription - Identify dependencies between subtasks (e.g., "shared types must be fixed before consumers")
Phase 3: Initialize Team State
Use the session's implicit Claude Code team. Do not call TeamCreate; Claude Code 2.1.178+ removed that tool and automatically gives the session one implicit team when CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS=1 is enabled.
Derive a slug such as fix-ts-errors for OMC state, prompt labels, handoffs, and human-readable reporting only. Native Claude Code may accept team_name as legacy metadata, but it is ignored for routing.
Write OMC state using the state_write MCP tool for proper session-scoped persistence:
state_write(mode="team", active=true, current_phase="team-plan", state={
"team_name": "fix-ts-errors",
"agent_count": 3,
"agent_types": "executor",
"task": "fix all TypeScript errors",
"fix_loop_count": 0,
"max_fix_loops": 3,
"linked_ralph": false,
"stage_history": "team-plan"
})
Note: The MCP
state_writetool transports all values as strings. Consumers must coerceagent_count,fix_loop_count,max_fix_loopsto numbers andlinked_ralphto boolean when reading state.
State schema fields:
| Field | Type | Description |
|---|---|---|
active | boolean | Whether team mode is active |
current_phase | string | Current pipeline stage: team-plan, team-prd, team-exec, team-verify, team-fix |
team_name | string | OMC slug for state, handoffs, and reporting; ignored by native Claude Code routing |
agent_count | number | Number of worker agents |
agent_types | string | Comma-separated agent types used in team-exec |
task | string | Original task description |
fix_loop_count | number | Current fix iteration count |
max_fix_loops | number | Maximum fix iterations before failing (default: 3) |
linked_ralph | boolean | Whether team is linked to a ralph persistence loop |
stage_history | string | Comma-separated list of stage transitions with timestamps |
Update state on every stage transition:
state_write(mode="team", current_phase="team-exec", state={
"stage_history": "team-plan:2026-02-07T12:00:00Z,team-prd:2026-02-07T12:01:00Z,team-exec:2026-02-07T12:02:00Z"
})
Read state for resume detection:
state_read(mode="team")
If active=true and current_phase is non-terminal, resume from the last incomplete stage instead of creating a new team.
Phase 4: Create Tasks
Create task list entries for each subtask using TodoWrite or the active task-list surface. Task-list tools are for tracking only; they do not create native teams.
// Task-list entry for subtask 1
{
"subject": "Fix type errors in src/auth/",
"description": "Fix all TypeScript errors in src/auth/login.ts, src/auth/session.ts, and src/auth/types.ts. Run tsc --noEmit to verify.",
"activeForm": "Fixing auth type errors"
}
Response stores a task file (e.g. 1.json):
{
"id": "1",
"subject": "Fix type errors in src/auth/",
"description": "Fix all TypeScript errors in src/auth/login.ts...",
"activeForm": "Fixing auth type errors",
"owner": "",
"status": "pending",
"blocks": [],
"blockedBy": []
}
For tasks with dependencies, update the active task-list entries after creation:
// Task #3 depends on task #1 (shared types must be fixed first)
{
"taskId": "3",
"addBlockedBy": ["1"]
}
Pre-assign owners from the lead to avoid race conditions (there is no atomic claiming):
// Assign task #1 to worker-1
{
"taskId": "1",
"owner": "worker-1"
}
Phase 5: Spawn Teammates
Spawn N teammates directly using the Agent/Task tool with distinct name values. Each teammate gets the team worker preamble (see below) plus their specific assignment. Do not call TeamCreate, and do not rely on team_name; Claude Code 2.1.178+ ignores it for native routing.
{
"subagent_type": "oh-my-claudecode:executor",
"name": "worker-1",
"prompt": "<worker-preamble + assigned tasks>"
}
Response:
{
"agent_id": "worker-1",
"name": "worker-1"
}
Side effects:
- Teammate is spawned into the session's implicit Claude Code team
- An internal task is auto-created (with
metadata._internal: true) tracking the agent lifecycle - Internal tasks may appear in task-list output -- filter them when counting real tasks
IMPORTANT: Spawn all teammates in parallel (they are background agents). Do NOT wait for one to finish before spawning the next.
Phase 6: Monitor
The lead orchestrator monitors progress through two channels:
-
Inbound messages -- Teammates message
team-leadwhen they complete tasks or need help. These arrive through the active team/conversation surface. -
Task-list polling/review -- Periodically check TodoWrite or the active task-list surface for overall progress:
#1 [completed] Fix type errors in src/auth/ (worker-1) #3 [in_progress] Fix type errors in src/api/ (worker-2) #5 [pending] Fix type errors in src/utils/ (worker-3)Format:
#ID [status] subject (owner)
Coordination actions the lead can take:
- Unblock a teammate: Send a message with guidance or missing context through the active team surface
- Reassign work: If a teammate finishes early, update the task-list entry to assign pending work to them and notify through the active team surface
- Handle failures: If a teammate reports failure, reassign the task or spawn a replacement
Task Watchdog Policy
Monitor for stuck or failed teammates:
- Max in-progress age: If a task stays
in_progressfor more than 5 minutes without messages, send a status check - Suspected dead worker: No messages + stuck task for 10+ minutes → reassign task to another worker
- Reassign threshold: If a worker fails 2+ tasks, stop assigning new tasks to it
Phase 6.5: Stage Transitions (State Persistence)
On every stage transition, update OMC state:
// Entering team-exec after planning
state_write(mode="team", current_phase="team-exec", state={
"stage_history": "team-plan:T1,team-prd:T2,team-exec:T3"
})
// Entering team-verify after execution
state_write(mode="team", current_phase="team-verify")
// Entering team-fix after verify failure
state_write(mode="team", current_phase="team-fix", state={
"fix_loop_count": 1
})
This enables:
- Resume: If the lead crashes,
state_read(mode="team")reveals the last stage and team name for recovery - Cancel: The cancel skill reads
current_phaseto know what cleanup is needed - Ralph integration: Ralph can read team state to know if the pipeline completed or failed
Phase 7: Completion
When all real tasks (non-internal) are completed or failed:
- Verify results -- Check that all real tasks (non-internal) are marked
completedin TodoWrite or the active task-list surface - Shutdown teammates -- Send
shutdown_requestto each active teammate through the active team surface:{ "type": "shutdown_request", "recipient": "worker-1", "content": "All work complete, shutting down team" } - Await responses -- Each teammate responds with
shutdown_response(approve: true)and terminates - Clean up native team state -- Claude Code 2.1.178+ has no
TeamDelete; after teammates acknowledge shutdown, clear OMC state and any local task bookkeeping. - Clean OMC state -- Remove
.omc/state/team-state.json - Report summary -- Present results to the user
Agent Preamble
When spawning teammates, include this preamble in the prompt to establish the work protocol. Adapt it per teammate with their specific task assignments.
You are a TEAM WORKER in OMC team "{team_name}". Your name is "{worker_name}".
You report to the team lead ("team-lead").
You are not the leader and must not perform leader orchestration actions.
== WORK PROTOCOL ==
1. CLAIM: Check TodoWrite or the active task-list surface for tasks assigned to you (owner = "{worker_name}").
Pick the first task with status "pending" that is assigned to you.
Mark it `in_progress` using the active task-list surface:
{"taskId": "ID", "status": "in_progress", "owner": "{worker_name}"}
2. WORK: Execute the task using your tools (Read, Write, Edit, Bash).
Do NOT spawn sub-agents. Do NOT delegate. Work directly.
3. COMPLETE: When done, mark the task completed:
{"taskId": "ID", "status": "completed"}
4. REPORT: Notify the lead through the active team/conversation surface:
{"type": "message", "recipient": "team-lead", "content": "Completed task #ID: <summary of what was done>", "summary": "Task #ID complete"}
5. NEXT: Check TodoWrite or the active task-list surface for more assigned tasks. If you have more pending tasks, go to step 1.
If no more tasks are assigned to you, notify the lead through the active team/conversation surface:
{"type": "message", "recipient": "team-lead", "content": "All assigned tasks complete. Standing by.", "summary": "All tasks done, standing by"}
6. SHUTDOWN: When you receive a shutdown_request, respond with:
{"type": "shutdown_response", "request_id": "<from the request>", "approve": true}
Shortened here. Read the whole file on GitHub.
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- Sep 2026
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