Tile Picking & Interaction
SkillMonitoring & opsUse when converting a mouse/touch position into the correct isometric tile for selection, highlighting, and placement.
Available today. Use it from your connected AI after setup.
No other account needed.
Add ahel to your AI once: Claude, ChatGPT, Cursor, Claude Code or Codex. Then ask it to use this.
Then ask your AI: use the Tile Picking & Interaction skill
What this skill tells your AI
The instructions your AI receives, as published by 0xheycat/isometric-game-skills in skills/tile-picking-interaction/SKILL.md and read by ahel’s review.
Overview
Picking is screen->grid with the camera inverse applied first. This skill turns a pointer position into the exact tile under it, with a highlight and hit-test that respects camera pan/zoom.
When to Use
- Clicking selects the wrong tile.
- You need hover highlight or click-to-place.
- Picking ignores camera pan/zoom.
Process
- Take the pointer position in screen space.
- Apply the inverse camera transform (see
camera-pan-zoom-controls). - Apply screen->grid from
isometric-grid-mathand round to a tile. - Clamp the result to map bounds and check walkable if needed.
- Draw a highlight on the picked tile for feedback.
- On click, dispatch the tile coord to the gameplay handler.
- Test picking at multiple zoom levels and pan offsets.
const world = screenToWorld(pointer, cam);
const tile = worldToGrid(world, W, H); // then round
Rationalizations (Stop Lying to Yourself)
| Excuse | Reality |
|---|---|
| "I will skip the camera inverse" | Then picking breaks the moment you pan/zoom. Always invert. |
| "No need to highlight" | Players need feedback on what they will click. Highlight. |
Red Flags - STOP if you catch yourself:
- Picking that ignores camera pan/zoom.
- No rounding so edge tiles mis-select.
- No visual highlight feedback.
Verification
You are NOT done until every box is checked:
- Picked tile is correct at any pan and zoom.
- Hover highlight matches the actual selected tile.
- Clicks dispatch the right grid coordinate.
Signals
- GitHub stars
- 21
- Forks
- 3
- Last commit
- Aug 2026
Advanced
- Item type
- skill
- Key
tile-picking-interaction- Source
- github.com/0xheycat/isometric-game-skills