unity-cli Usage

SkillDev tools

Bootstrap the unity-cli toolchain for Unity Editor automation. Use when verifying the unity-cli binary, discovering available tools, invoking a tool by name, switching active Unity instances, or troubleshooting host/port and install-mode issues. Do not use once a more specific Unity workflow skill applies; defer to `unity-scene-create`, `unity-csharp-edit`, `unity-editor-tools`, or another domain skill instead.

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the unity-cli Usage skill

What this skill tells your AI

The instructions your AI receives, as published by akiojin/unity-cli in .claude-plugin/plugins/unity-cli/skills/unity-cli-usage/SKILL.md and read by ahel’s review.

Bootstrap the unity-cli toolchain so other Unity skills can run reliably. This is a foundation skill that loads automatically when no other unity-* skill matches a connection or install question.

Use When

  • The user asks how to verify or install unity-cli.
  • The user needs help with system ping, instances list, or instances set-active.
  • The user is unsure how to invoke a bridge tool (typed subcommand vs. raw/tool call) or how to discover what tools exist.
  • A workflow is blocked on host/port selection, install mode, or connection troubleshooting.

Do Not Use When

  • A more specific skill clearly matches the task. For scene authoring, use unity-scene-create. For C# edits, use unity-csharp-edit. For Editor state inspection, use unity-editor-tools.
  • The request only inspects or edits project files without invoking Unity.

Preferred Flow

  1. Detect the binary: prefer an installed unity-cli on PATH; fall back to cargo run -- from the repo.
  2. Verify reachability with unity-cli system ping.
  3. When multiple editors may run, call unity-cli instances list and pick the target with unity-cli instances set-active <host:port>.
  4. Pick the right entry point for the operation:
    • Typed subcommand when one exists. The bootstrap-relevant typed subcommands are system ping, scene create, instances list, and instances set-active. Other typed subcommands exist too — notably the reference * family (fetch, status, search, grep, view, find-symbol, diff, resolve-symbol-at, embed-build, embed-search, clean), which wrap the reference_* bridge tools; see the unity-csharp-reference skill. But most bridge tools have no typed wrapper. (Note: instances list / instances set-active are local registry operations, not bridge-tool wrappers.)
    • raw <tool_name> --json '{...}' (equivalent alias: tool call <tool_name> --json '{...}') for every tool without a typed wrapper. This is the primary way to invoke the bridge, not a fallback. Discover tools with unity-cli tool list; inspect a tool's expected payload with unity-cli tool schema <tool_name> --output json.
  5. Use --output json for chained automation.
if ! command -v unity-cli >/dev/null 2>&1; then
  if [ -f Cargo.toml ] && grep -q '^name = "unity-cli"' Cargo.toml; then
    echo "unity-cli not installed globally. Use: cargo run -- <args>"
  else
    echo "Install: cargo install --path . (or download a release binary)"
    exit 1
  fi
fi
unity-cli --version
unity-cli system ping
unity-cli tool list                            # discover available tools
unity-cli tool schema analyze_scene_contents   # inspect a tool's payload shape
unity-cli raw analyze_scene_contents --json '{"includeInactive":true}'

Examples

  • "Check whether unity-cli can reach my Unity Editor." → run unity-cli system ping.
  • "Switch to the Unity instance running on port 6401." → unity-cli instances list --ports 6400,6401 then unity-cli instances set-active localhost:6401.
  • "Inspect what's in the open scene." → unity-cli raw analyze_scene_contents --json '{}'. There is no typed scene subcommand for this — scene create is the only typed scene operation.
  • "What tools does the bridge expose?" → unity-cli tool list. For a specific tool's JSON payload shape: unity-cli tool schema <tool_name> --output json.

References

  • runtime-checklist.md: binary selection, instance selection, command routing, CI environment notes.

Signals

GitHub stars
103
Forks
12
Last commit
Aug 2026
Advanced
Catalog kind
skill
Gateway key
unity-cli-usage
Source
github.com/akiojin/unity-cli