Scene Inspect
SkillDev toolsInspect Unity scenes without mutating them. Use when the user asks to analyze scene hierarchy, list scenes, find a gameobject by name or component, inspect component values, review object references, or query animator state. Do not use for creating scenes; use `unity-scene-create`. Do not use for editing GameObjects; use `unity-gameobject-edit`.
Available today. Use it from your connected AI after setup.
No other account needed.
Connect ahel once, and every AI you use reads what you have installed.
Then ask your AI: use the Scene Inspect skill
What this skill tells your AI
The instructions your AI receives, as published by akiojin/unity-cli in .claude-plugin/plugins/unity-cli/skills/unity-scene-inspect/SKILL.md and read by ahel’s review.
Inspect scene hierarchy, find objects, and read component data without mutating anything. This is the read-only sibling of unity-gameobject-edit.
Use When
- The user wants to inspect the current scene before making changes.
- The user asks where a GameObject, component, or animator state lives.
- The user wants a hierarchy summary, scene inventory, or reference analysis.
Do Not Use When
- The task is to create new scenes; use
unity-scene-create. - The task is to mutate existing objects; use
unity-gameobject-edit. - The user only needs source-code navigation with no scene context; use
unity-csharp-navigate.
Preferred Flow
- Start with
get_scene_info,list_scenes, orget_hierarchyto scope the work. - Locate candidates with
find_gameobjectorfind_by_component. - Inspect targets with
get_gameobject_details,get_component_values, or animator queries. - Use
analyze_scene_contentswithincludeInactivefor broad audits.
unity-cli raw get_hierarchy --json '{"nameOnly":true}'
unity-cli raw find_gameobject --json '{"name":"Player"}'
unity-cli raw get_component_values --json '{"gameObjectName":"Player","componentType":"Transform"}'
unity-cli raw analyze_scene_contents --json '{"includeInactive":true}'
Examples
- "Show the current scene hierarchy and find the player camera."
- "Inspect the
Transformvalues onPlayer." - "Tell me which animator state the character is in right now."
References
- runtime-checklist.md: connection and instance prerequisites.
- scene-inspection-playbook.md: step-by-step inspection flow for large or duplicated scenes.
Signals
- GitHub stars
- 103
- Forks
- 12
- Last commit
- Aug 2026
Advanced
- Catalog kind
- skill
- Gateway key
unity-scene-inspect- Source
- github.com/akiojin/unity-cli