CesiumJS Skills Orientation
SkillDev toolsUse when starting any conversation involving CesiumJS development - provides orientation on available domain skills and how they activate
Available today. Use it from your connected AI after setup.
No other account needed.
Connect ahel once, and every AI you use reads what you have installed.
Then ask your AI: use the CesiumJS Skills Orientation skill
What this skill tells your AI
The instructions your AI receives, as published by cesiumgs/cesiumjs-skills in skills/using-cesiumjs-skills/SKILL.md and read by ahel’s review.
This plugin provides 14 domain skills covering CesiumJS v1.143 (~551 public symbols). Skills activate passively via description matching — no explicit invocation is required.
Available Skills
| Skill | Use when... |
|---|---|
cesiumjs-viewer-setup | Initializing a CesiumJS app, configuring widgets, setting Ion tokens, bootstrapping a globe |
cesiumjs-camera | Positioning the camera, flyTo animations, constraining navigation, entity tracking |
cesiumjs-entities | Adding points/labels/models/polygons and segmented paths, loading GeoJSON/KML/CZML/GPX through DataSources |
cesiumjs-3d-tiles | Loading tilesets, compressed/CAD glTF content, MVT, metadata, voxels, point clouds, and clipping |
cesiumjs-imagery | Adding/swapping base map layers, configuring imagery providers, split-screen comparisons |
cesiumjs-terrain-environment | Configuring terrain, querying heights, atmosphere/sky/fog/lighting/shadows, panoramas |
cesiumjs-primitives | Performance-critical static geometry, custom shapes, batching, BufferPrimitive collections, GeoJsonPrimitive |
cesiumjs-materials-shaders | Fabric materials, ImageBasedLighting, post-processing effects, bloom, tonemapping |
cesiumjs-custom-shader | Writing GLSL shader bodies for Model/Cesium3DTileset/VoxelPrimitive; reading feature IDs or structural metadata inside a shader |
cesiumjs-time-properties | Time-dynamic attributes, simulation clocks, interpolation, and interval/sampled path materials |
cesiumjs-spatial-math | Coordinate conversions, ellipsoid geometry, model matrices, intersection tests, projections |
cesiumjs-interaction | User clicks on the globe, multi-modifier input actions, entity/feature selection, hover effects, drag interactions |
cesiumjs-models-particles | glTF/GLB loading, KHR meshopt compression, CAD display extensions, animations, and particles |
cesiumjs-core-utilities | HTTP requests via Resource, Color, Event, error handling, helper functions |
Cross-Domain Questions
When a question spans multiple domains, consult docs/DOMAINS.md — the definitive ownership map assigning every public CesiumJS class, function, and enum to exactly one skill.
Runtime Verification
Chrome DevTools MCP is available for browser-based iteration: console error checking, network inspection, screenshots, and Lighthouse audits.
Signals
- GitHub stars
- 173
- Forks
- 20
- Last commit
- Aug 2026
Advanced
- Catalog kind
- skill
- Gateway key
using-cesiumjs-skills- Source
- github.com/cesiumgs/cesiumjs-skills