verification

SkillDev tools

Universal verification runner. Runs lint, type-check, tests, and build. Use after any code change to verify nothing is broken.

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the verification skill

What this skill tells your AI

The instructions your AI receives, as published by rune-kit/rune in skills/verification/SKILL.md and read by ahel’s review.

Runs all automated checks to verify code health. Stateless — runs checks and reports results.

Instructions

Phase 1: Detect Project Type

Use Glob to find project config files:

  1. Check for package.json → Node.js/TypeScript project
  2. Check for pyproject.toml or setup.py → Python project
  3. Check for Cargo.toml → Rust project
  4. Check for go.mod → Go project
  5. Check for pom.xml or build.gradle → Java project

Use Read on the detected config file to find scripts or tool config (e.g., package.json scripts block for custom lint/test commands).

TodoWrite: [
  { content: "Detect project type", status: "in_progress" },
  { content: "Run lint check", status: "pending" },
  { content: "Run type check", status: "pending" },
  { content: "Run test suite", status: "pending" },
  { content: "Run build", status: "pending" },
  { content: "Generate verification report", status: "pending" }
]

Phase 2: Run Lint

Use Bash to run the appropriate linter. If package.json has a lint script, prefer that:

  • Node.js (npm lint script): npm run lint
  • Node.js (no script): npx eslint . --max-warnings 0
  • Python: ruff check . (fallback: flake8 .)
  • Rust: cargo clippy -- -D warnings
  • Go: golangci-lint run (fallback: go vet ./...)

If lint fails: record the failure output, mark lint as FAIL, continue to next step. Do NOT stop.

Verification gate: Command exits without crashing (even if it reports lint errors — those are FAIL, not errors).

Phase 3: Run Type Check

Use Bash:

  • TypeScript: npx tsc --noEmit
  • Python: mypy . (fallback: pyright .)
  • Rust: cargo check
  • Go: go vet ./...

If type check fails: record error count and first 10 error lines, mark as FAIL, continue.

Phase 4: Run Tests

Use Bash to run the test suite. Prefer the project script if available:

  • Node.js (npm test script): npm test
  • Vitest: npx vitest run
  • Jest: npx jest --passWithNoTests
  • Python: pytest -v (fallback: python -m unittest discover)
  • Rust: cargo test
  • Go: go test ./...

Record: total tests, passed count, failed count, coverage percentage if output includes it.

If tests fail: record which tests failed (first 20), mark as FAIL, continue to build.

Phase 5: Run Build

Use Bash:

  • Node.js: check package.json for build script → npm run build (fallback: npx tsc)
  • Python: check pyproject.toml for [build-system] section:
    • If build backend found (setuptools, poetry-core, hatchling, flit-core): python -m build --no-isolation 2>&1 | head -20 to verify packaging
    • If setup.py exists (legacy): python setup.py check --strict
    • Then always: pip install -e . --dry-run to catch broken entry points, missing __init__.py, or import path issues
    • If no pyproject.toml and no setup.py (scripts-only project): SKIP
  • Rust: cargo build
  • Go: go build ./...

If build fails: record first 20 lines of build output, mark as FAIL.

Phase 6: Generate Report

Compile all results into the structured report. Update all TodoWrite items to completed.

3-Level Artifact Verification

Every file created or modified during implementation must pass ALL 3 levels:

Level 1 — EXISTS: File is on disk, non-empty.

Glob("path/to/expected/file") → found

Level 2 — SUBSTANTIVE: Contains real logic, NOT a stub. Scan for these stub patterns:

PatternLanguageMeaning
Component returns only <div>Placeholder</div> or <div>TODO</div>React/VueStub component
Route returns { message: "Not implemented" } or res.status(501)APIStub endpoint
Function body is only return null / return {} / return [] / passAnyStub function
Class with all methods throwing NotImplementedErrorPython/JavaStub class
useEffect with empty body / async function with no awaitReact/JSHollow implementation
File has only type/interface exports but no implementationTypeScriptStub types-only file
// TODO or # TODO as the only content in a functionAnyPlaceholder
onClick={() => {}} / handler bound to an empty or console.log-only functionReact/Vue/SvelteDead handler — wired to nothing
href="#" on an action link (not navigation)HTML/JSXDead action link
Submit handler whose body is only event.preventDefault()Any UIForm that swallows input

If ANY stub pattern detected → mark file as STUB, Level 2 FAIL.

Level 3 — WIRED: Actually imported/called/used by the rest of the system.

File TypeWiring Check
ComponentGrep("<ComponentName") in parent files → ≥1 consumer
API route`Grep("fetch\
HookGrep("useHookName(") → ≥1 consumer
Utility functionGrep("import.*from.*this-file") → ≥1 importer
DB model/schema`Grep("ModelName\
CSS/style moduleGrep("import.*from.*this-style") → ≥1 importer

If file has 0 consumers → mark as UNWIRED, Level 3 FAIL.

Exception: Entry-point files are exempt from Level 3 — they ARE the top-level consumers. Entry points include: main.ts/index.ts/App.tsx/routes config, server entrypoints referenced by package.json main/start/bin, and root pages served statically (e.g. public/index.html behind express.static).

Config/manifest files (package.json, tsconfig, *.yml, dotfiles): Level 2 = valid, non-empty, matches its schema's basic shape; Level 3 = exempt (consumed by tooling, not imports).

Level 3.5 — INTERACTION WIRED (UI files in this task's diff only — .tsx/.jsx/.vue/.svelte/.html):

Level 3 proves the component is rendered; Level 3.5 proves its interactive elements do something. For each UI file created or modified in this task:

  1. Grep interactive elements in the file — framework-aware patterns: <button, <form, type="submit", action=, <a with an action-style href (href="#", href="", javascript:) — pure-navigation anchors (href="#section-id" with a matching id, route paths) are exempt — plus binding syntax per framework: React onClick=/onSubmit=, Svelte on:click=/on:submit=, Vue @click/@submit/v-on:, plain HTML addEventListener
  2. For each element, trace INWARD:
    • Handler bound? Interactive element with NO binding in any framework syntax above and no enclosing form handler → UNWIRED-INTERACTIVE. Prop-origin handlers PASS: onClick={props.onSave}, on:click={dispatch('save')}, or a callback-library pattern (onSubmit={handleSubmit(onSubmit)} — react-hook-form et al.) count as bound; wiring the prop is the parent's/caller's responsibility, checked at the parent's own 3.5 pass
    • Handler resolves? The bound symbol is locally defined OR imported (imported = resolves; do not demand the import's body) and its body is non-trivial (not caught by the Level 2 dead-handler patterns)
    • Target exists? If the handler calls fetch/axios/a service function → the route path or service symbol EXISTS somewhere in the codebase (Grep the path/symbol). Handler → nonexistent target = UNWIRED-INTERACTIVE. Pure-navigation handlers (router.push, navigate(...), framework <Link>) PASS — navigation is their target
  3. Reverse check: every API route HANDLER created in this task (per-route, not per-file — a file with 3 routes gets 3 checks) has ≥1 caller (Grep each route's path across UI/service files). Route with 0 callers → UNCALLED-ROUTE
  4. Pure-display elements (no user expectation of action: decorative buttons in mockups explicitly listed in .rune/ui-spec.md ## Unwired Elements) are reported as INFO, not failures — they are design's declared debt, tracked by converge
  5. De-dup: if preflight already flagged the same element as dead-interactive in this session, cite the cross-reference ("preflight Step 4.5 already flagged") instead of emitting a duplicate finding

Scope guard: Level 3.5 runs ONLY on files in this task's diff. Pre-existing files with dead interactive elements → WARN (legacy debt, don't punish), never FAIL.

Signal: when the diff touches both UI and api/service/data files AND every Level 3.5 check passes, emit integration.verified with {files_checked, interactions_traced}. Downstream deploy uses this as its cross-layer wiring evidence.

Artifact Output Verification

Never trust exit 0. Many tools exit 0 even when they fail silently. Always verify ACTUAL output.

After each phase command, verify that the expected artifact or indicator is present:

Test output — scan stdout for the pass/fail summary line:

  • Vitest/Jest: look for X passed, X failed — if neither appears, output is incomplete
  • Pytest: look for X passed or X failed — exit 0 with no summary = runner crashed silently
  • If only exit code available and no summary line found → mark as INCOMPLETE, not PASS

Build output — after npm run build / cargo build / go build:

  • Verify the output file exists: Glob("dist/**/*.js") or equivalent
  • Verify file size > 0 bytes: a zero-byte output = silent truncation failure
  • If output directory is missing → FAIL even if command exited 0

Lint output — parse stdout for counts, not just exit code:

  • ESLint: look for X problems (Y errors, Z warnings)0 problems = PASS
  • Ruff/Flake8: zero output lines = PASS; any file:line output = FAIL
  • If linter exits 0 but output contains error keyword → log as suspicious, mark WARN

Generated files — check magic bytes for binary outputs:

  • PDF: first bytes must be %PDF — use Bash("head -c 4 file.pdf")
  • ZIP/XLSX/DOCX: first bytes must be PK (ZIP magic) — use Bash("head -c 2 file.zip")
  • File size must exceed minimum threshold (PDF > 1KB, ZIP > 100 bytes)

Type check — do not trust exit code alone:

  • TypeScript tsc --noEmit: look for Found X errors or absence of error lines
  • Found 0 errors = PASS; any other count = FAIL
  • Empty output from tsc = PASS (no errors emitted) — note explicitly

Surface-Constraint Verification (the Constraint Loop)

Everything above verifies behaviour with a tool. Some deliverables instead carry a constraint on their own surface form: a banned or required character, an exact word or line count, a positional pattern, a strict format, a naming scheme every entry must follow, a diff that must not touch a listed path. These look trivial and are the opposite — a model generates meaning-first and reads its own output as tokens, not characters, so the constraint sits exactly where its perception is weakest. The most natural wording for the topic is usually the likeliest violator.

Re-reading the output and judging that it complies is not verification. A re-read always passes. That is the whole failure mode.

Run this loop whenever a deliverable carries a mechanically checkable surface constraint:

  1. Expand the constraint before producing anything. Restate it as a test every governed unit must pass, and decide how you will count before there is anything to count. List the on-topic vocabulary most likely to violate it — starting with the subject's own name, which the constraint may rule out — and pick compliant substitutes up front.
  2. Draft away from the final answer — a scratch file or reasoning space, never straight into the deliverable.
  3. Verify mechanically, strongest tool available. A script, grep, wc, a formatter's --check, a schema validator — seconds of work and the strongest possible evidence. With no tool available, decompose the text into the units the constraint governs and test each one explicitly (spell the word out; count with a running index). Manual decomposition is the fallback for tool-poor runtimes, not a substitute where a tool exists.
  4. Repair and re-verify the whole artifact. A fix can introduce a new violation elsewhere, so re-scan everything — one green check on the edited line says nothing about its neighbours. Loop until one complete pass over the final text is clean.
  5. Ship the verified text byte-for-byte. Any post-verification rewording, however small, invalidates the check — touch one unit and step 3 runs again.

Report it like any other phase: Constraint: <the rule> | Check: <command or method> | Units tested: N | Violations: 0.

Error Recovery

  • If project type cannot be detected: report "Unknown project type" and skip all checks
  • If a command is not found (e.g., ruff not installed): note "tool not installed", mark check as SKIP
  • If a command hangs for more than 60 seconds: kill it, mark check as TIMEOUT, continue

Calls (outbound)

None — pure runner using Bash for all checks. Does not invoke other skills.

Called By (inbound)

  • cook (L1): Phase 6 VERIFY — final check before commit
  • fix (L2): validate fix doesn't break existing functionality
  • test (L2): validate test coverage meets threshold
  • deploy (L2): post-deploy health checks
  • sentinel (L2): run security audit tools (npm audit, etc.)
  • safeguard (L2): verify safety net is solid before refactoring
  • db (L2): run migration in test environment
  • perf (L2): run benchmark scripts if configured
  • skill-forge (L2): verify newly created skill passes lint/type/build checks
  • team (L1): verify each parallel workstream before merge
  • scaffold (L1): verify scaffolded project builds and passes initial tests
  • launch (L1): pre-deploy verification gate
  • mcp-builder (L2): verify generated MCP server compiles and starts
  • preflight (L2): run verification as part of pre-commit quality gate
  • logic-guardian (L2): verify logic invariants hold after changes
  • dependency-doctor (L3): verify builds pass after dependency updates
  • sast (L3): run verification alongside static analysis

Output Format

VERIFICATION REPORT
===================
Lint:      [PASS/FAIL/SKIP] ([details])
Types:     [PASS/FAIL/SKIP] ([X errors])
Tests:     [PASS/FAIL/SKIP] ([passed]/[total], [coverage]%)
Build:     [PASS/FAIL/SKIP]

### 3-Level File Verification
| File | L1 Exists | L2 Substantive | L3 Wired | L3.5 Interaction | Verdict |
|------|-----------|----------------|----------|------------------|---------|
| src/auth/login.ts | ✓ | ✓ | ✓ (imported by routes.ts) | ✓ (submit → POST /api/login, route exists) | PASS |
| src/auth/reset.ts | ✓ | STUB (returns null) | — | — | FAIL L2 |
| src/utils/format.ts | ✓ | ✓ | UNWIRED (0 importers) | n/a (not UI) | FAIL L3 |
| src/ui/OrderForm.tsx | ✓ | ✓ | ✓ (rendered by OrdersPage) | UNWIRED-INTERACTIVE (Save → fetch '/api/orders', route absent) | FAIL L3.5 |

Overall:   [PASS/FAIL]

### Failures (if any)
- Lint: [error details with file:line]
- Types: [first 5 type errors]
- Tests: [first 5 failing test names]
- Build: [first 5 build errors]
- Stubs: [files that failed Level 2 with stub pattern detected]
- Unwired: [files that failed Level 3 with 0 consumers]
- Dead interactions: [elements that failed Level 3.5 with the broken link named (no handler / dead handler / missing target)]
- Uncalled routes: [route files created this task with 0 callers]

Output Completion Enforcement

Truncated code is worse than no code — it passes reviews but breaks at runtime.

When verifying code files (Level 2 SUBSTANTIVE check), also scan for truncation patterns — signs that the agent generated partial output and stopped:

Banned PatternLanguageWhat It Means
// ... or /* ... */ as a statementJS/TSAgent truncated remaining code
# ... as a statement (not comment)PythonAgent truncated
// rest of code / // remaining implementationAnyExplicit truncation admission
// TODO: implement as sole function bodyAnyPlaceholder, not implementation
{ /* same as above */ }JS/TSCopy-paste truncation
... (bare ellipsis, not spread operator)JS/TS/PythonTruncation marker
[PAUSED] / [CONTINUED] in sourceAnyAgent session marker leaked into code

Action on detection:

  • Mark file as TRUNCATED (distinct from STUB) in Verification Report
  • TRUNCATED files are Level 2 FAIL — they CANNOT pass verification
  • Report the specific line number and pattern detected
  • If agent claims "done" with truncated files → REJECTED by Evidence-Before-Claims gate

Continuation protocol — if the agent hit output limits mid-file:

  • Agent MUST log: [PAUSED — X of Y functions complete] in its response (NOT in the code file)
  • Agent MUST resume and complete the file in the next turn
  • Verification re-runs after completion to clear the TRUNCATED flag

Evidence-Before-Claims Gate

Claim Validation Protocol

When any skill calls verification and then reports results upstream:

  1. Output capture is mandatory — every Bash command's stdout/stderr must appear in the report
  2. Pass requires proof — PASS means "tool ran AND output shows zero errors" (not "tool ran without crashing")
  3. Silence is not success — if a command produces no output, note it explicitly ("0 errors, 0 warnings")
  4. Partial runs are labeled — if only 2 of 4 checks ran, Overall = INCOMPLETE (not PASS)
  5. A zero is only evidence once the instrument is shown live — "nothing failed" and "nothing was measured" produce identical output, and the silent instrument always wins. Every clean result must carry the size of what it examined: tests collected, files matched, rules applied, rows returned. 0 failed out of 0 collected is not a pass; a linter that matched no files is not a clean lint; a scanner whose target path was renamed reports the same green as one that found nothing. Where a population count is not available, prove the check can fail — run it against a known-bad input once — before letting it promote a claim.

Red Flags — Agent is Lying

ClaimWithoutVerdict
"All tests pass"Test runner stdout showing pass countREJECTED — re-run and show output
"No lint errors"Linter stdoutREJECTED — re-run and show output
"Build succeeds"Build command stdoutREJECTED — re-run and show output
"I verified it"Verification ReportREJECTED — run verification skill properly
"Fixed and working"Before/after test outputREJECTED — show the diff in results
"0 tests failed"A non-zero collected/ran count in the same outputREJECTED — a run that collected 0 tests also reports 0 failures
"Clean scan / no findings"The count of files, rules, or rows actually examinedREJECTED — an empty target set is indistinguishable from a clean one
"No diff / no change detected"Evidence the probe can report a difference at allREJECTED — show it non-zero on a case known to differ

Constraints

  1. MUST run ALL four checks: lint, type-check, tests, build — not just tests
  2. MUST show actual command output — never claim "all passed" without evidence
  3. MUST report specific failures with file:line references
  4. MUST NOT skip checks because "changes are small"
  5. MUST include stdout/stderr capture in every check result — empty output noted explicitly
  6. MUST mark Overall as INCOMPLETE if any check was skipped without valid reason (tool not installed = valid, "changes are small" = invalid). Precedence: a 3-Level or Level 3.5 FAIL dominates — Overall = FAIL even when command checks were validly skipped; INCOMPLETE applies only when nothing failed
  7. MUST run the 3-Level Artifact Verification on every file created/modified this task, AND Level 3.5 INTERACTION WIRED on every UI file (.tsx/.jsx/.vue/.svelte/.html) in the diff — skip 3.5 only when the diff contains no UI files (note "L3.5: n/a — no UI files")

Sharp Edges

Known failure modes for this skill. Check these before declaring done.

Failure ModeSeverityMitigation
Claiming "all passed" without showing actual command outputCRITICALEvidence-Before-Claims HARD-GATE blocks this — stdout/stderr is mandatory
Agent says "verified" without producing Verification ReportCRITICALNo report = no verification. Re-run the skill properly.
Skipping build because "changes are small"HIGHConstraint 4: all four checks mandatory — size of changes doesn't matter
Marking check as PASS when the tool isn't installedMEDIUMMark as SKIP (not PASS) — PASS means the tool ran and reported clean
Stopping after first failure instead of running remaining checksMEDIUMRun all checks; aggregate all failures so developer can fix everything at once
Reporting PASS when output has warnings but zero errorsLOWPASS is correct but note warning count — caller decides if warnings matter
Trusting exit code 0 without output verificationCRITICALArtifact Verification HARD-GATE: always confirm success indicator in stdout (pass count, "0 errors", output file exists)
Existence Theater — file exists but is a stubHIGH3-Level check: Level 2 scans for stub patterns (<div>Placeholder</div>, return null, NotImplementedError)
Dead code — file created but never imported/usedMEDIUM3-Level check: Level 3 greps for consumers. 0 importers = UNWIRED
Dead button — component rendered, interactive element wired to nothingCRITICALLevel 3.5: trace element → handler → target for every UI file in the diff. Rendering ≠ working
Punishing legacy files for pre-existing dead interactionsMEDIUMLevel 3.5 scope guard: FAIL only for this task's diff; pre-existing = WARN
Route created this task with zero callers passes silentlyHIGHLevel 3.5 reverse check: new route files need ≥1 caller or FAIL
integration.verified read as "quickstart validated"LOWStandalone verification runs do NOT execute quickstart.md (that's cook Phase 6's job) — the signal proves static wiring, not a live end-to-end run
Truncated code — agent hit output limit mid-fileHIGHOutput Completion Enforcement: scan for // ..., // rest of code, bare ellipsis patterns. TRUNCATED = Level 2 FAIL

Done When

Shortened here. Read the whole file on GitHub.

Signals

GitHub stars
86
Forks
26
Last commit
Aug 2026
Advanced
Catalog kind
skill
Gateway key
verification-rune-kit
Source
github.com/rune-kit/rune