Whack-a-Mole
SkillDev toolsUse this skill when the user wants to play Whack-a-Mole on the device screen.
Use Whack-a-Mole in Claude, ChatGPT or Ahel Desktop
Free. Sign in, add Whack-a-Mole and connect your AI. About a minute.
Also: Claude Code · Cursor · Codex
Then ask your AI: use the Whack-a-Mole skill
Details
Instructions available. Your AI can read the instructions. Execution depends on the setup they require.
Account requirements not reviewed. Check the skill instructions before use; Ahel provides instructions and does not run this skill.
No other account needed.
Add Ahel to your AI once: Claude, ChatGPT, Cursor, Claude Code or Codex. Then ask it to use this.
About this skill
ESP-Claw Skills Lab
What this skill tells your AI
The instructions your AI receives, as published by espressif/esp-claw-skills-lab in skills/whack_mole_game/SKILL.md and read by Ahel’s review.
Use this skill when the user wants to play Whack-a-Mole on the device screen.
Requires a display. Tap moles, avoid bombs, beat the 30s clock. RST restarts. EXIT returns to the launcher.
Launch
Tool call:
{"path":"{CUR_SKILL_DIR}/scripts/whack_mole_game.lua","args":{}}
Run exactly one bundled Lua script asynchronously:
- Script:
{CUR_SKILL_DIR}/scripts/whack_mole_game.lua - Capability:
lua_run_script_async - Timeout:
0(runs until cancelled) - Name:
whack_mole_game - Exclusive:
whack_mole_game - Replace:
true
User Interaction
- 3x3 holes. A mole or bomb pops for 0.5-1.0s.
- Tap a mole: +100 and combo up. Tap a bomb: -200 and combo resets.
- Timeout (escaped target) is a miss (combo resets). Empty-hole taps do nothing.
- 30 second round. Header shows SCORE, COMBO, remaining TIME. RST restarts. EXIT returns to the launcher.
- After time is up, tap RST or any hole to play again.
Signals
- GitHub stars
- 34
- Forks
- 17
- Last commit
- Sep 2026
Advanced
- Item type
- skill
- Key
whack-mole-game- Source
- github.com/espressif/esp-claw-skills-lab
github.com/espressif/esp-claw-skills-lab