Dev tools skills.
20,075 dev tools skills, including improve-codebase-architecture, tdd and setup-matt-pocock-skills, are listed on ahel today. Each one has a page of its own that says what it does and whether ahel can serve it in Claude, Claude Code, ChatGPT, Codex and Cursor.
Category: Dev tools
20,075 results · page 562 of 670
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placing-held-featureSkillDev tools
Move a held object so one of its declared features lands on a
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plugging-a-cable-endSkillDev tools
Carries a cable's held free end into a terminal port after the
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prd-questionsSkillDev tools
Use when the user wants every open question in a PRD resolved interactively — "ask me all questions", "/prd-questions", "let's resolve the open questions". Sweeps the PRD for open questions and ambiguities, asks them in batched multiple-choice form with recommendations, folds every answer back into
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prepare-product-backlog-for-liaSkillDev tools
Prepare, refine, order, and assess a real-product backlog for an upcoming LeSS in Action (LIA) class. Use when selecting class-sized product features, investigating how much of an idea already exists, turning feature themes into vertical interdependent user stories, adding high-value items, or facil
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proposing-short-axis-graspsSkillDev tools
Propose top-down grasps whose jaws close ACROSS an elongated
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proposing-side-graspsSkillDev tools
Propose horizontal (side-entry) grasps swept around an object's
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reconstructing-collision-worldsSkillDev tools
Reconstructs a planner collision world from calibrated RGB-D views alone, excluding the grasp target, the robot, and a perceived fixture mask, dropping depth-edge slivers and invalid-depth sheets, and carving the free space an intentional-contact goal needs as an approach tube along a fixture axis o
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registering-held-objectsSkillDev tools
Reobserves a grasped rigid object from the wrist cameras, estimates its functional feature in the TCP frame, and fits attached collision spheres, retaining the grasp-time transform at low confidence when the object is not seen. Use when a held object must be localized in the hand right after graspin
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seating-a-cable-crossingSkillDev tools
Streams one planned crossing leg of a cable onto a routing station,
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selecting-reachable-graspSkillDev tools
Walk a ranked list of candidate grasp poses and take the first the
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simulate-decodeSkillDev tools
Run a LightStim circuit through the simulation pipeline and extract logical error rates. Use this skill whenever the user asks to simulate a circuit, get LER vs physical error rate, run PyMatching or BPOSD or MWPF decoding, sweep noise parameters, benchmark a code's threshold, plot logical error rat
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sync-docs-releaseSkillDev tools
Use when the user wants to sync docs and then cut a release in one shot. Combines sync-docs → land the doc changes (branch + PR, or a direct commit when the repo allows it) → create-release in sequence. Triggers on phrases like "sync docs and release", "sync and cut a release", "update docs and publ
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tipping-over-a-surface-edgeSkillDev tools
Turn a body over on the surface it rests on instead of carrying
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tracking-objectsSkillDev tools
Long-running skill that drives the SAM3 tracker from the
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transporting-objectsSkillDev tools
Move the currently-held object to a destination and release. The
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validate-fableplan-loopSkillDev tools
Use when the user asks to validate a GitHub issue (without Fable), conditionally plan it with fableplan, then autonomously drive it to a reviewed PR in one shot — "validate-fableplan-loop", "validate, plan, and work on #N", "validate and fableplan and fully automate #N". Runs validate-issue on your
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validate-issueSkillDev tools
Use when the user asks to validate, review, or check a GitHub issue against the code. Returns a cited update decision with a complexity score.
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validate-issue-loopSkillDev tools
Use when the user asks to validate a GitHub issue and then autonomously drive it to a reviewed PR in one shot — "validate and work on this issue", "validate-issue-loop", "fully automate issue #N". Runs validate-issue, auto-applies its update-issue edits when the verdict calls for it, then hands off
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verifying-a-cable-routeSkillDev tools
Judge a finished cable route from a camera rather than from an evaluator — re-read the cable's centreline from the clear-view camera (tracking the carried prior when the support hand still hides one end), test that rod material lies on the owed side of every station within the seat's reach, and that
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verifying-graspsSkillDev tools
Three independent checks on one grasp attempt -- that the hand arrived where it was sent before the jaws close, that the jaw gap after the close is not the mechanical stop, and that the lifted object is visible above the surface and near the hand. Use when a grasp closed on a small or thin object an
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verifying-placementSkillDev tools
Confirms from one RGB-D view that a released object went through an aperture, accepting either that it vanished into the container or that its visible centre lies below the rim within the opening's footprint, and routing not_placed when it is still visible above or beside the aperture. Use when an i
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wansSkillDev tools
Use when the user types /wans to get the next steps for the current work, written in ASD-STE100, as a short numbered list.
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work-on-issueSkillDev tools
Use when the user says "work on issue", "implement issue", "/work-on-issue", or asks to implement a GitHub issue end-to-end (not merely validate it). Takes an issue URL or number (defaults to the just-validated issue). Implements the fix in an isolated worktree, verifies it, commits and pushes, and
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work-on-issue-loopSkillDev tools
Use when the user asks to implement a GitHub issue and drive it through review to completion autonomously — "work on issue and loop until approved", "work-on-issue-loop", or as the automatic follow-on from validate-issue-loop. Runs work-on-issue to implement and open the PR, triggers the first revie
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ad-reconSkillDev tools
Active Directory reconnaissance with or without credentials: user/group/computer enumeration, ACL/delegation, ADCS, modern Windows LAPS, BloodHound, Server 2025/dMSA/Ghost SPN candidates, and trust mapping. Recon only — do not exploit Kerberoast-to-DA, DCSync, or change passwords. Operator may selec
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android-testingSkillDev tools
Workflows and ADB commands for testing Android and Wear OS applications. Covers system state simulation (Doze mode, battery levels, network failover, Bluetooth proxy), location and sensor spoofing, health permissions, UI automation guidelines, and Wear OS watch faces and complications. Use when test
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animejsSkillDev tools
Comprehensive skill for Anime.js v4 - a fast and flexible JavaScript animation library. This skill should be used when implementing web animations, creating timelines, working with SVG animations, scroll-based animations, draggable elements, staggered effects, or any JavaScript-based animation on th
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ape-cut-fluffSkillDev tools
A surgical editor that strips fluff -- hedging, throat-clearing, redundancy, padding, filler -- and drives writing down to the bare minimum word count needed to convey the concept. Use whenever the user says "cut the fluff", "trim/tighten this", "make this crisp", "remove filler/redundancy", "edit t
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