Skills.

Give your AI a better way to work.

A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.

Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.

Category: Dev tools

17,091 results · page 145 of 570

  • like-wildcard-escaping-idsSkillDev tools

    Teaches your agent how to safely match machine-generated ids in SQL LIKE queries by escaping _ and % wildcards.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns565 stars

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  • liquid-glass-backdropSkillDev tools

    Helps your agent build refracting liquid-glass surfaces in Jetpack Compose and avoid common rendering mistakes.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns565 stars

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  • macos-lsenvironment-path-pinSkillDev tools

    Lets your agent set a macOS app's LSEnvironment so spawned processes get a controlled PATH.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns565 stars

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  • mirror-local-state-to-a-remote-accountSkillDev tools

    Lets your agent sync a local flag to a signed-in remote account, marking items while telling 'not attempted' apart from 'failed'.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns565 stars

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  • monotonic-clock-offset-syncSkillDev tools

    Lets your agent measure how far another computer's clock is off by timing ping/pong round trips.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns565 stars

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  • mosaic-arrangements-must-be-hole-freeSkillDev tools

    Helps your agent build tile grids where smaller tiles fill gaps around a big one, so no item is dropped or left blank.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns565 stars

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  • named-job-lifecycle-disciplineSkillDev tools

    Helps your agent write Kotlin coroutine job code that cancels stale tasks safely before relaunching them.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns565 stars

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  • nav-tab-registration-driftSkillDev tools

    Lets your agent detect app navigation tabs that are registered in code but never render because a surface list was missed.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns565 stars

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  • nested-flag-settings-auto-disableSkillDev tools

    Guides your agent to fix nested settings toggles so child switches disable correctly when their parent condition turns off.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns565 stars

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  • no-use-case-layer-decisionSkillDev tools

    Helps your agent decide whether a mid-size app needs a use-case layer and how to keep clean boundaries without one.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns565 stars

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  • noop-actual-not-platform-limitSkillDev tools

    Helps your agent check whether a missing feature in a Kotlin multiplatform project is truly unsupported or just an unwritten stub.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns565 stars

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  • nowplaying-pager-no-feedback-loopSkillDev tools

    Lets your agent build a now-playing pager where the UI and player stay in sync without feedback loops.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns565 stars

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  • optional-engine-feature-degrade-in-tiersSkillDev tools

    Lets your agent retry a media pipeline without optional stages a platform lacks so required steps still run.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns565 stars

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  • order-preserving-section-mappingSkillDev tools

    Lets your agent map a sectioned API response to (title, items) pairs in arrival order instead of fixed positions.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns565 stars

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  • overflow-tilted-browse-cardSkillDev tools

    Teaches your agent how to build a tilted, corner-clipped browse card in Compose with correct sizing and layout.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns565 stars

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  • palette-state-parks-on-loadingSkillDev tools

    Lets your agent detect a Kotlin palette generator stuck in Loading state after cancellation, so UIs can avoid painting fallback colours.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns565 stars

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  • partial-chart-must-say-soSkillDev tools

    Lets your agent print what share of data a chart's distribution actually covers, even when coverage is zero.

    Ready to connect★ 535

    github.com/maxrave-dev/kotlin-footguns565 stars

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  • cuelumeSkillDev tools

    Lets your agent add and audit OpenPost interaction sounds, catching missing or duplicate UI cues.

    Ready to connect★ 562

    github.com/getopenpost/openpost101 stars

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  • humaSkillDev tools

    Lets your agent write Go REST and RPC APIs with automatic OpenAPI 3.1 documentation using the Echo adapter.

    Ready to connect★ 562

    github.com/getopenpost/openpost101 stars

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  • openapi-typescriptSkillDev tools

    Lets your agent generate TypeScript types and typed API clients from OpenAPI specs.

    Ready to connect★ 562

    github.com/getopenpost/openpost101 stars

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  • components-architectureSkillDev tools

    Guides your agent on where to place and organize UI components when coding in the Operately app.

    Ready to connect★ 559

    github.com/operately/operately547 stars

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  • architect/tech-researchSkillDev tools

    Lets your agent research and compare technology options to support choosing the right one.

    Ready to connect★ 558

    github.com/echovic/boss-skill553 stars

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  • backend/testing-guideSkillDev tools

    Teaches your agent how to write unit, integration, and E2E backend tests with best practices.

    Ready to connect★ 558

    github.com/echovic/boss-skill553 stars

    View details
  • pm/competitive-analysisSkillDev tools

    Lets your agent research and analyze competitors' features and strategies to find gaps your product can fill.

    Ready to connect★ 558

    github.com/echovic/boss-skill553 stars

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  • pm/strategic-reviewSkillDev tools

    Lets your agent review an idea or project from a CEO strategy view, weighing market fit, ROI, risks, and alignment.

    Ready to connect★ 558

    github.com/echovic/boss-skill553 stars

    View details
  • pm/user-researchSkillDev tools

    Lets your agent build user personas and journey maps to understand target users' needs and behaviors.

    Ready to connect★ 558

    github.com/echovic/boss-skill553 stars

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  • qa/test-executionSkillDev tools

    Guides your agent to detect test frameworks, run tests, and parse the results.

    Ready to connect★ 558

    github.com/echovic/boss-skill553 stars

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  • qa/test-strategySkillDev tools

    Lets your agent plan how to test software, deciding how many unit, integration, and end-to-end tests to write.

    Ready to connect★ 558

    github.com/echovic/boss-skill553 stars

    View details
  • scrum-master/risk-assessmentSkillDev tools

    Lets your agent identify project risks and plan response strategies using a structured assessment method.

    Ready to connect★ 558

    github.com/echovic/boss-skill553 stars

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  • tech-lead/code-reviewSkillDev tools

    Gives your agent a code review methodology with checklists and common issues to review code.

    Ready to connect★ 558

    github.com/echovic/boss-skill553 stars

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What is a skill?

A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.

54,624 of the 55,055 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.

Install one and every AI you use gets it

Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.

Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.

See how to connect your AI