Skills.
Give your AI a better way to work.
A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.
Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.
Category: Dev tools
20,347 results · page 493 of 679
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obs-statusSkillDev tools
Check obs stack health and service status. Use this skill whenever the user asks about stack health, whether services are running, if telemetry is flowing, why dashboards show no data, or anything related to the obs stack being up or down. Also use when troubleshooting "no data" issues, checking if
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operations-and-leanSkillDev tools
Operations management and lean production techniques for turning inputs into outputs under variability. Covers the Toyota Production System, seven wastes, just-in-time, kanban, jidoka, single-minute die exchange, 5 Whys, value stream mapping, bottleneck theory, and the distinction between mass produ
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orbital-mechanicsSkillDev tools
Classical orbital mechanics from Kepler to Hohmann. Covers the six orbital elements, Kepler's three laws, vis-viva, orbit types (circular, elliptical, parabolic, hyperbolic), transfer orbits, gravity assists, the two-body problem, and practical methods for computing ephemerides. Use when reasoning a
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organic-chemistrySkillDev tools
Carbon chemistry, functional groups, IUPAC nomenclature, isomerism, reaction mechanisms (substitution, elimination, addition), polymers, and biochemistry basics. Covers hydrocarbon classes (alkanes, alkenes, alkynes, aromatics), common functional groups (alcohols, aldehydes, ketones, carboxylic acid
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physical-chemistrySkillDev tools
Chemical equilibrium, chemical kinetics, and electrochemistry — the quantitative core of physical chemistry. Covers equilibrium constants (Keq, Kc, Kp), Le Chatelier's principle, ICE tables, buffers and the Henderson-Hasselbalch equation, solubility product (Ksp) and the common-ion effect, rate laws
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productize-field-learningSkillDev tools
Convert recurring field or internal delivery learning into a reusable product, platform, control, pattern, or configuration without leaking customer context. Use for field-to-product review, reusable capability decisions, implementation retrospectives, repeated failure patterns, or deciding what sho
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programming-fundamentalsSkillDev tools
Core programming concepts from variables through recursion. Covers data types (integers, floats, strings, booleans, arrays, objects), variables and scope (lexical, dynamic, block, function, global), control flow (conditionals, loops, pattern matching), functions (parameters, return values, closures,
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reframe-ai-engagementSkillDev tools
Reframe an inherited AI delivery engagement when field evidence materially contradicts the sold brief or current boundary. Use when someone says the brief is wrong, sponsor and operator disagree, policy blocks the sold path, or a scoped human disposition is needed without rewriting history.
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routeros-command-treeSkillDev tools
RouterOS command tree introspection via /console/inspect API. Use when: building tools that parse RouterOS commands, generating API schemas from RouterOS, working with /console/inspect, mapping CLI commands to REST verbs, traversing the RouterOS command hierarchy, or when the user mentions inspect,
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routeros-firewallSkillDev tools
RouterOS firewall filter, NAT, mangle, and address-list configuration. Use when: writing firewall rules in RouterOS, configuring NAT, setting up address-lists or interface-lists, writing idempotent firewall scripts, configuring DNS redirect or port forwarding, or when the user mentions /ip/firewall,
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routeros-hotspotSkillDev tools
RouterOS hotspot captive portal for wired/wireless access control. Use when: configuring hotspot on RouterOS, setting up captive portal, writing hotspot profiles or instances, configuring walled garden, setting DHCP option 114 (RFC 8910 captive portal URI), integrating RADIUS with hotspot, or when t
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routeros-mndpSkillDev tools
MNDP (MikroTik Neighbor Discovery Protocol) wire format, behavior, and RouterOS /ip/neighbor integration. Use when: implementing MNDP discovery, parsing MNDP packets, working with /ip/neighbor, understanding WinBox device discovery, debugging why a router doesn't appear in neighbor lists, or when th
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routeros-quickchrSkillDev tools
Ground RouterOS config/scripts/API code against a REAL router using quickchr (@tikoci/quickchr) — a CLI + Bun/TS library that downloads, boots, and manages MikroTik CHR VMs on QEMU. Use when: validating generated RouterOS config or scripts against real RouterOS before trusting them; spinning up a di
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routeros-quickchr-cliSkillDev tools
Answer a RouterOS question by asking RouterOS. quickchr boots a real, disposable MikroTik CHR router on the local machine under QEMU — no hardware, no cloud, gone when you remove it — and centrs drives it. Covers the shell path end to end: the add/start/stop/remove lifecycle and what --bg actually d
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routeros-snifferSkillDev tools
RouterOS packet capture and TZSP streaming for protocol debugging. Use when: capturing packets on RouterOS, setting up /tool/sniffer, streaming live traffic via TZSP, using firewall mangle action=sniff-tzsp, debugging network protocols on MikroTik, receiving TZSP with Wireshark or tshark, saving pca
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routeros-syntax-inspectionSkillDev tools
Inspecting and validating RouterOS command/script syntax against a live device via /console/inspect (highlight, completion, syntax, child) and :parse IL. Use when: validating RouterOS commands before execution, explaining or linting RouterOS scripts, building syntax-aware tooling (LSP servers, valid
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run-ai-engagementSkillDev tools
Conduct one applied-AI engagement, internal or customer-facing, across discovery, reframing, value, delivery, proof, transfer, and operation. Use when a practitioner needs the next accountable move, a compact source-linked working packet, or continuity across several Guide stages.
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sculpture-3dSkillDev tools
Three-dimensional art and sculptural thinking for art education. Covers additive and subtractive sculptural processes, armature construction, modeling in clay, carving principles, casting and moldmaking, assemblage and found-object sculpture, installation art as expanded sculpture, and the conceptua
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service-architectureSkillDev tools
Service-oriented and microservices architecture patterns for cloud-scale systems. Covers service boundaries, API versioning and backward compatibility, eventual consistency at the API layer, idempotency keys, saga and choreography patterns, bulkheads, circuit breakers, service meshes, and the Vogels
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session-awarenessSkillDev tools
Project state awareness and session recovery for GSD-managed projects. Use this skill whenever: starting a new work session, resuming after a break, the user asks "where did we leave off" or "what's the current state", before making substantial code changes (to check for existing plans), the user se
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skill-coverage-gateSkillDev tools
Use when reviewing, shipping, or regression-testing a SKILL.md and you hold one or more captured trajectories where that skill was actually loaded. Translates the skill's instructions into behavior constraints, then reports which were EXERCISED (coverage) versus untested, and flags any that were in-
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skill-integrationSkillDev tools
Manages skill-creator integration with GSD workflows including skill loading, session observation, bounded learning guardrails, and pattern detection. Use this skill whenever: executing any GSD phase (to ensure relevant skills are loaded first), starting or resuming a work session (to check for pend
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stellar-spectroscopySkillDev tools
Stellar spectral analysis from first light to chemical abundance. Covers continuum emission and absorption, the OBAFGKM classification sequence, luminosity classes, line identification, Doppler shifts, curve-of-growth abundance analysis, and the astrophysical conclusions that follow from a spectrum.
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stellar-structure-and-evolutionSkillDev tools
Stellar structure and life cycles from birth to endpoint. Covers the Hertzsprung-Russell diagram, hydrostatic equilibrium, main-sequence physics and the mass-luminosity relation, nuclear fusion stages (pp-chain, CNO cycle, triple-alpha), nucleosynthesis, post-main-sequence evolution through red gian
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swift-concurrency-proSkillDev tools
Reviews Swift code for concurrency correctness, modern API usage, and common async/await pitfalls. Use when reading, writing, or reviewing Swift concurrency code.
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swiftdata-proSkillDev tools
Writes, reviews, and improves SwiftData code using modern APIs and best practices. Use when reading, writing, or reviewing projects that use SwiftData.
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swiftui-metal-shadersSkillDev tools
How to write and integrate Metal shaders into SwiftUI views using the iOS 17+ [[stitchable]] shader API. Use this skill whenever the user wants to add a Metal shader to a SwiftUI view, use .colorEffect / .distortionEffect / .layerEffect, pass arguments to a shader via ShaderLibrary, animate a shader
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swiftui-proSkillDev tools
Comprehensively reviews SwiftUI code for best practices on modern APIs, maintainability, and performance. Use when reading, writing, or reviewing SwiftUI projects.
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team-controlSkillDev tools
Unit Circle Laboratory + sc-dev-team autonomous mission control. Provides human-in-the-loop automation layer, pipeline management, context lifecycle, stuck-state prevention. UC re-execution series and dev branch milestones. Adapted from uc-lab pattern for code plan/execute/verify/complete. Auto-acti
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transfer-ai-serviceSkillDev tools
Transfer an AI-enabled service from a delivery team to its accountable operating team. Use for adoption planning, customer enablement, production handoff, training, support readiness, ownership transfer, exit criteria, or proving that a team can operate, change, recover, and retire the service.
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What is a skill?
A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.
63,068 of the 63,139 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.
Install one and every AI you use gets it
Installing a skill adds it to your workspace and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.
Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.