Skills.
Give your AI a better way to work.
A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.
Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.
Category: Files & storage
4,303 results · page 63 of 144
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team-executeSkillFiles & storage
Two-phase Agent Teams execution — replaces the old /team-implement and /team-review skills. Phase 1 IMPLEMENT (formerly /team-implement): parallel implementation with teammates per module/layer, file-ownership separation, and a shared task list with dependencies. Run after /feature plan approval. Ph
Ready to connect★ 195
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hz-platform-sdkSkillFiles & storage
Guides integration of the Horizon Platform SDK for Meta Quest and Horizon OS Android/Kotlin apps — achievements, IAP, users, leaderboards, presence, notifications, abuse reporting, entitlements, asset files, application lifecycle, consent, device integrity, language packs, user age categories, and r
Ready to connect★ 193
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hz-unity-fbx-importSkillFiles & storage
Ensures complete FBX URLs or absolute paths are used when importing external 3D models into Unity projects targeting Meta Quest and Horizon OS. Use when adding FBX files, 3D models, or external assets.
Ready to connect★ 193
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hz-unity-platform-sdkSkillFiles & storage
Guides integration of the Horizon Platform SDK for Meta Quest and Horizon OS Unity/C# apps — achievements, IAP, users, leaderboards, challenges, presence, notifications, abuse reporting, entitlements, asset files, application lifecycle, consent, device integrity, language packs, user age categories,
Ready to connect★ 193
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ui-systemSkillFiles & storage
Reuse existing UI primitives, CSS vars, and DESIGN.md patterns instead of inventing new buttons, colors, borders, shadows, or helpers — including when implementing a Figma file, mock, or screenshot. Use for Desktop/web/TUI UI work, redesigns, or when the user mentions shared primitives, tw4, Figma,
Ready to connect★ 193
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openclawSkillFiles & storage
Windows Remote MCP Server — 40+ tools for desktop automation, process management, file operations via FastMCP
Ready to connect★ 192
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slay-artifactsSkillFiles & storage
Manage task artifacts (files, folders) via the slay CLI
Ready to connect★ 192
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slay-contextSkillFiles & storage
Ensure root instruction files include SlayZone environment context
Ready to connect★ 192
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skill-forgeSkillFiles & storage
Create a new Lattice skill — atom, molecule, or refiner — following all framework conventions. Writing skill files manually almost always produces convention violations: wrong section order, missing confirmation gates, defaults.md without the right structure. This skill knows all of that and guides
Ready to connect★ 190
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skill-validateSkillFiles & storage
Validate any Lattice SKILL.md against all tier conventions — atoms, molecules, and refiners. Catches structural errors, broken cross-references, and convention violations before they reach the repo. If you just wrote or modified a Lattice skill file and haven't run this yet, run it now — manual revi
Ready to connect★ 190
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code-engineeringSkillFiles & storage
Invoke when a system prompt targets a Coding Agent scenario. Suitable for building system prompts for code editing, file operations, Git workflows, and automated coding assistants. Not for code explanation or teaching scenarios (no file modification), not for DevOps infrastructure configuration (not
Ready to connect★ 186
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memory-systemSkillFiles & storage
Use this skill when designing memory storage, retrieval, application, and update mechanisms for AI. Typical scenarios include: designing persistent memory architecture (user preferences, historical context, project knowledge), defining the memory create/read/update/delete lifecycle, implementing sil
Ready to connect★ 186
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merge-prepSkillFiles & storage
Pre-merge analysis and preparation. Analyzes source branch vs target branch: commit stats, conflict detection, file impact. Analysis-only v1 — outputs report + suggested commands, does not auto-merge. Use when: user says 'merge prep', 'pre-merge', 'merge analysis', or /merge-prep
Ready to connect★ 188
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plan-reviewSkillFiles & storage
Pre-ExitPlanMode adversarial plan review loop via Codex MCP. Use when: in plan mode, before presenting a plan to the user; reviewing an in-context plan draft. Not for: .md file review (use doc-review), code review (use codex-code-review), lifecycle spec review (use review-spec). Output: review trail
Ready to connect★ 188
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post-dev-testSkillFiles & storage
Post-development test completion. Use when: checking test coverage after feature-dev, writing missing integration/e2e tests. Not for: unit test generation (use codex-test-gen), test review (use test-review). Output: test files + coverage report.
Ready to connect★ 188
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repo-intakeSkillFiles & storage
Project initialization inventory (one-time). Use when: first onboarding a project, rebuilding cache after structural changes. Not for: day-to-day development (read cache directly), finding specific files (use code-explore). Output: project map with entrypoints + test map + next steps.
Ready to connect★ 188
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shopify-admin-customer-timeline-exportSkillFiles & storage
Read-only: exports a complete chronological history for a single customer — orders, refunds, returns, addresses, notes, tags, marketing consent, and lifetime spend — as one consolidated CSV.
Ready to connect★ 188
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shopify-admin-file-storage-auditSkillFiles & storage
Read-only: lists every file in CDN storage, cross-references usage on products, pages, and articles, and flags orphaned/unreferenced assets.
Ready to connect★ 188
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instruction-tuningSkillFiles & storage
Use sub-agents as test subjects to iteratively improve .claude/ instruction files. Run agent → inspect → fix instructions → re-run until agents follow the protocol correctly without hints.
Ready to connect★ 187
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zipicSkillFiles & storage
macOS image compression and Zipic-app expert. Drives the local Zipic.app via its `zipic` CLI (Zipic >= 1.9.5) — structured JSON results, per-file `saved_pct`, exit codes. Falls back to the URL Scheme on older builds. Supports JPEG, PNG, WebP, HEIC, AVIF, TIFF, ICNS, PDF, GIF, JPEG-XL, SVG. Batch, fo
Ready to connect★ 184
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ghm-harvestSkillFiles & storage
Extracts durable insights from temp/ files to SoT during EPIC Phase E. Triggers at EPIC completion or explicit `/ghm-harvest` invocation. Outputs new SoT entries and archive manifest.
Ready to connect★ 182
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ghm-sot-builderSkillFiles & storage
Creates new Source of Truth (SoT) files when existing templates don't fit your needs. Triggers on requests to create a new SoT file, add a new artifact type, or when user says "I need to track [X] but there's no SoT for it", "create SoT", "new source of truth". Outputs a properly structured SoT.*.md
Ready to connect★ 182
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game-ui-asset-pipelineSkillFiles & storage
Packs semantically named transparent game UI PNG files into an atlas, preserves component states and reviewed 9-slice metadata, and exports deterministic JSON handoff manifests for Godot, Unity, Cocos, or generic consumers. Use after sprite-sheet splitting when users ask for atlas packing, nine-patc
Ready to connect★ 180
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game-ui-sprite-sheet-splitterSkillFiles & storage
Splits a generated game UI sprite sheet or component board into individual transparent PNG elements, writes crop metadata, validates dimensions and alpha channels, and packages all PNG files into a ZIP archive. Use after component breakdown when users ask to cut a combined sprite sheet, isolate ever
Ready to connect★ 180
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java-code-reviewSkillFiles & storage
Review Java code for bugs, duplicate code, correctness risks, maintainability improvements, and missing tests. By default review files modified in git; when the user explicitly names files, classes, packages, or a diff, review that scope instead. Generate a detailed review.md report with actionable
Ready to connect★ 181
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python-runSkillFiles & storage
Run and debug Python scripts in the project. Use when the user says "run python", "execute this script", "debug this py file", or wants to run/modify a .py file. Handles dependency checks, linting, execution, and error analysis.
Ready to connect★ 181
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spreadsheet-analysisSkillFiles & storage
Inspect, profile, clean, reconcile, analyze, visualize, and verify spreadsheet data while preserving formulas, formatting, types, and source files. Use when working with .xlsx, .xlsm, .xls, .ods, .csv, or .tsv files; answering questions from a workbook; auditing formulas or data quality; comparing s
Ready to connect★ 179
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attack-flowSkillFiles & storage
Generate SITF-compliant attack flow JSON files from attack descriptions or incident reports. Use when analyzing supply chain attacks, breaches, or security incidents.
Ready to connect★ 180
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red-team-flowSkillFiles & storage
Generate SITF-compliant attack flow JSON from red team or pentest reports. Accepts report files, URLs, or pasted findings. Use when documenting offensive security engagements.
Ready to connect★ 180
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bio-batch-processingSkillFiles & storage
Process multiple sequence files in batch using Biopython. Use when working with many files, merging/splitting sequences, or automating file operations across directories.
Ready to connect★ 178
What is a skill?
A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.
53,462 of the 53,895 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.
Install one and every AI you use gets it
Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.
Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.