Skills.
Give your AI a better way to work.
A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.
Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.
Category: Media
5,215 results · page 116 of 174
- View details
ad-expertSkillMedia
Expert in paid advertising across Meta (Facebook/Instagram), Google Ads, TikTok, LinkedIn, and YouTube. Specializes in ad ideation, creative concepting, copywriting, audience targeting, campaign structure, and performance optimization. Use when creating ad campaigns, writing ad copy, designing audie
Ready to connect★ 84
- View details
author-skillSkillMedia
Use when authoring a NEW rsc skill or editing an existing one — scoping it to one job, writing the description that decides whether it ever loads, splitting the body into references/, writing its evals, auditing it against the rubric. NOT building a product feature (that is `specify`) and NOT design
Ready to connect★ 84
- View details
content-strategistSkillMedia
Content strategy expert specializing in all content formats: long-form articles, newsletters, social media, video scripts, podcasts, threads, carousels, and SEO content. Combines audience psychology, storytelling frameworks, platform mechanics, and distribution strategy. Use when planning content ca
Ready to connect★ 84
- View details
crm-integration-stingerSkillMedia
CRM connectivity specialist for HubSpot, Salesforce, Pipedrive, Attio, Folk, Close, and Copper -- bi-directional sync design, the contact-vs-lead-vs-account taxonomy, merge/dedupe, and the native-vs-Zapier-vs-Merge.dev architecture trade-off. Use when the user says "integrate with HubSpot", "bi-dire
Ready to connect★ 84
- View details
design-system-stingerSkillMedia
Bootstraps a complete design system from scratch for a product. Produces the seven-artifact folder: master design brief, master tokens CSS, utility layer CSS, per-component specs, per-screen specs, static HTML examples, and a README. Use when the user says \\\\\\\\\\\\\\\"set up a design system\\\\\
Ready to connect★ 84
- View details
elevenlabs-api-stingerSkillMedia
ElevenLabs API integration for speech, voices, streaming, webhooks, usage, and key boundaries. Use for ElevenLabs API implementation, review, or troubleshooting.
Ready to connect★ 84
- View details
heygen-api-stingerSkillMedia
HeyGen API integration for video generation, avatars, assets, webhooks, limits, and safe asynchronous delivery. Use for HeyGen API implementation or debugging.
Ready to connect★ 84
- View details
hiring-ats-stingerSkillMedia
Applicant Tracking Systems specialist -- Ashby, Greenhouse, Workable, Lever, Rippling Recruiting, Pinpoint -- platform selection decision matrix, pipeline-stage design, scorecard calibration (BARS, debrief-before-submit), D&I/EEOC reporting, take-home-test ethics (the 2-hour paid threshold, anonymou
Ready to connect★ 84
- View details
iconsSkillMedia
Designing SVG geometry for Cerb's icon set -- the four pattern families, the fixed outer template, and the mask-image constraints that make ordinary SVG instincts wrong. Load it before drawing or editing any icon.
Ready to connect★ 84
- View details
image-optimization-stingerSkillMedia
Image optimization specialist for React/Next.js and HTML contexts: AVIF/WebP format selection (AVIF is the 2026 production default), responsive srcset/sizes calculus, blur placeholders (LQIP via Sharp, BlurHash-as-CSS-gradient, ThumbHash), next/image remote patterns and the Next.js 16 priority→prelo
Ready to connect★ 84
- View details
impeccable-stingerSkillMedia
Operates the entire Impeccable design system (pbakaus/impeccable, Apache-2.0) for the Bee Army: the four-phase loop (Start to Iterate to Polish to Maintain), the context contract (PRODUCT.md + DESIGN.md + surface briefs), the 23-command vocabulary, the deterministic 59-rule anti-slop detector gate,
Ready to connect★ 84
- View details
level-designSkillMedia
Use when designing a game level's space — blockout/greybox layout, pacing that drags or spikes, guiding lost players without waypoints, encounter and arena progression, or secret placement. NOT mechanics or economy (that is `game-design`), NOT story beats (that is `game-storytelling`), NOT engine to
Ready to connect★ 84
- View details
loop-architectSkillMedia
Design well-structured agent loops with best-practice coaching and cross-model review gates before you run them. Use when the user wants to design, build, or set up an agent loop, iterative agent workflow, self-review loop, LLM-as-judge loop, multi-model council, reviewer/judge gate, or goal-driven
Ready to connect★ 84
- View details
mcp-protocol-stingerSkillMedia
MCP protocol authority for The Hive - builds and audits MCP servers and tool contracts against the Model Context Protocol spec and @modelcontextprotocol/sdk. Covers tool vs resource vs prompt design, zod input schemas (incl. the zod v3/v4 SDK trap), stdio vs HTTP transport, JSON-RPC framing and erro
Ready to connect★ 84
- View details
motion-craftSkillMedia
Use when an interface moves and the movement has to feel right — durations and easing, what must never animate, fixing motion that reads sluggish, cheap or janky, and reduced-motion. Web and native. NOT the visual system (that is `design`), NOT the graded critique (that is `design-loop`).
Ready to connect★ 84
- View details
music-compositionSkillMedia
Use this skill whenever the user asks for help with music composition, music theory, songwriting, harmony, melody, counterpoint, arrangement, orchestration, or musical analysis — across classical, jazz, pop, rock, hip-hop, R&B, electronic, film/TV, K-pop/J-pop, folk, or musical theatre. Triggers inc
Ready to connect★ 84
- View details
natural-photography-stingerSkillMedia
Photographic generation and editing for consented model work using gpt-image-2 or Nano Banana Pro. Supports capture-backed references and explicitly acknowledged visual-only references, with capability-gated editing, imperfection-led realism prompting, and honest EXIF handling.
Ready to connect★ 84
- View details
retrospective-stingerSkillMedia
Equips retrospective-worker-bee to run retrospectives that actually change behavior: format selection (Start/Stop/Continue, 4Ls, sailboat, mad/sad/glad, DAKI, Starfish, and more), psychological safety pre-check (Edmondson scale), facilitation playbooks, async retro design, and action-item follow-thr
Ready to connect★ 84
- View details
shadcn-svelte-stingerSkillMedia
The shadcn-svelte library itself for any Svelte project: CLI, copy-in model, anatomy, registry, theming, forms, upgrades. Not OSPRY's design system on portal/web/wl (ux-ui-svelte-stinger owns that).
Ready to connect★ 84
- View details
slop-evalSkillMedia
Objectively evaluate a UI/web design against the pols.dev anti-slop design law: detect catalogued slop tells with cited evidence, score 8 weighted axes (color, type, components, layout, motion, execution, signature, cohesion), and emit a Slop Report with a 0–100 Slop Index and grade. Use when the us
Ready to connect★ 84
- View details
ultimate-design-system-masterSkillMedia
Create comprehensive design systems, brand identities, and UI component libraries. Use when the user says "create design system", "build brand identity", "design UI components", "generate design tokens", "create figma specs", "review my design", "analyze design trends", "audit accessibility", "conve
Ready to connect★ 84
- View details
ux-ui-stingerSkillMedia
Enforces a product's design system end-to-end — opens the source-of-truth folder first, cites governing sections, specifies pixel-perfect deltas in token-named terms, and applies per-library integration rules for shadcn/ui, Mantine, Lucide-react, and Framer Motion. Use when reviewing UI pull request
Ready to connect★ 84
- View details
ux-ui-svelte-stingerSkillMedia
The Svelte 5 + SvelteKit UI enforcement and implementation skill for the OSPRY SvelteKit apps (portal, web, wl). Owns shadcn-svelte 1.x (built on Bits UI v2 + Melt UI), Tailwind v4, the @theme token bridge to the existing PRD-071 design tokens, and the white-label brand contract. Use whenever a PR t
Ready to connect★ 84
- View details
analog-occultismSkillMedia
Use this skill to create subject-neutral images and videos in an analog occultism / industrial CRT noir aesthetic: near-monochrome archival technical atmosphere, severe low-key lighting, tactile signal degradation, industrial geometry, and quiet unresolved tension. Use for portraits, products, envir
Ready to connect★ 82
- View details
ascii-city-engineSkillMedia
Build portable, first-person colored ASCII city engines and small GIS-derived city packs. Use when designing terrain-following walking, raycast character rendering, city-provider schemas, or reproducible public-GIS ingestion. Do not use for conventional 3D/WebGL games, multi-level interiors, general
Ready to connect★ 82
- View details
backend-engineeringSkillMedia
Design and implement backend services and APIs — REST, gRPC, GraphQL,
Ready to connect★ 82
- View details
cli-builderSkillMedia
Build or refactor agent-facing CLI tools with non-interactive commands, stable --help and --json contracts, idempotent operations, and --dry-run previews. Use for CLI design, agent-friction refactors, output/exit-code debugging, or automation safety. Do not use for GUI/TUI design, conversational too
Ready to connect★ 82
- View details
cyberpunkSkillMedia
Create or analyze settings, scenes, world operations, and image direction in the literary cyberpunk mode of William Gibson's Sprawl fiction: dense, accreted urban systems; uneven high technology; corporate power; mediated culture; and human-scale survival inside global networks. Use for Gibson-infor
Ready to connect★ 82
- View details
data-architectSkillMedia
Use this skill to assess, design, and evolve data architectures, including data platforms, data products, data mesh adoption, event-driven data flows, governance, modeling, and migration decisions. Load it when teams need workload-grounded tradeoffs, ownership and quality agreements, or a current-to
Ready to connect★ 82
- View details
enterprise-architectureSkillMedia
Design and evolve enterprise architectures by connecting business capabilities, value streams, applications, information, technology, operating models, and transition choices. Use when mapping an enterprise portfolio, comparing current and target states, sequencing transition architectures, or defin
Ready to connect★ 82
What is a skill?
A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.
53,788 of the 54,220 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.
Install one and every AI you use gets it
Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.
Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.