Skills.
Give your AI a better way to work.
A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.
Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.
Category: Media
5,210 results · page 42 of 174
- View details
dark-funnelSkillMedia
Map the buyer journey activity your attribution can't see — Reddit and community mentions, AI chatbot citations, podcast lift, dark social, and word-of-mouth — into a dark funnel intelligence report with per-channel health scores, marketing-activity correlations, and prioritized investment recommend
Ready to connect★ 819
- View details
funnel-architectSkillMedia
Design or restructure a marketing funnel matched to the business model — stage architecture with entry/exit criteria and KPIs, a customer journey map with emotions and friction points, gap analysis, an attribution model recommendation, and a 30/60/90 optimization roadmap. Plans and diagnoses; does n
Ready to connect★ 819
- View details
journey-designSkillMedia
Design cross-channel customer journeys as state machines — states, transitions, touchpoints, and personalization branches — then validate the design with Monte Carlo simulation via journey-engine.py before any build. Produces the journey map, touchpoint calendar, per-touchpoint content briefs, simul
Ready to connect★ 819
- View details
paid-advertisingSkillMedia
Plan, structure, and audit paid media campaigns across Google, Meta, LinkedIn, TikTok, Microsoft, programmatic, retail media, native, and audio — campaign hierarchy, audience architecture, bid strategy, budget allocation and pacing, creative strategy, and current platform API changes (Google Ads v24
Ready to connect★ 819
- View details
publish-blogSkillMedia
Publish a blog post to WordPress or Webflow through the connected CMS MCP with SEO metadata, categories and tags, featured image, slug optimization, and optional scheduling. Runs pre-publish gates — content-scorer.py, brand-voice-scorer.py, SEO and compliance checks — and a MANDATORY approval gate:
Ready to connect★ 819
- View details
retargeting-strategySkillMedia
Design a cross-platform retargeting playbook — funnel-stage audience segments with recency windows, creative sequencing per segment, frequency caps, exclusion lists, budget allocation, dynamic product-feed setup, KPI-based optimization triggers, and a 30/60/90-day roadmap. Triggers on \"/digital-mar
Ready to connect★ 819
- View details
schedule-socialSkillMedia
Schedule social posts to Twitter/X, Instagram, LinkedIn, TikTok, YouTube, and Pinterest through connected platform MCPs — generating per-platform copy variations, hashtag mixes, media-spec validation, UTM-tagged links, and posting-time analysis (the brand's own engagement history first, dated popula
Ready to connect★ 819
- View details
social-strategySkillMedia
Build a platform-specific social media strategy: 3-5 content pillars, posting cadence, content-mix ratios, an engagement playbook with response templates, growth tactics, KPI targets, and a 30-day quick-start plan across Instagram, TikTok, LinkedIn, X, YouTube, Facebook, Pinterest, and Threads. Stra
Ready to connect★ 819
- View details
deep-researchSkillMedia
When you want multi-source, multi-step research on a topic — competitor research before a sales call, market research for a new business idea, positioning angles, due diligence on a partnership or podcast guest, tech decision research (which DB, which auth), or any \"I need to actually understand X.
Ready to connect★ 813
- View details
skillifySkillMedia
When you want to create, adapt, or update a Claude Code skill in one of your sibling repos (list your own repos in ~/.config/makerskills/skillify/repos.yaml; defaults to makerskills). Routes to the right mode automatically. Modes — CREATE (from-chat / from-video / from-dump / from-scratch) turns a w
Ready to connect★ 813
- View details
f1-test-driveSkillMedia
Orchestrate F1 test drives to validate the Cyrus agent system end-to-end across issue-tracker, EdgeWorker, and activity rendering.
Ready to connect★ 807
- View details
design-an-interfaceSkillMedia
Generate multiple radically different interface designs for a module using parallel sub-agents. Use when user wants to design an API, explore interface options, compare module shapes, or mentions "design it twice".
Ready to connect★ 798
- View details
referral-programSkillMedia
Helps your agent design, launch, or improve a referral or affiliate program with incentives and tracking.
Ready to connect★ 798
- View details
fixSkillMedia
Diagnose a Kandev bug, reconcile its requirements and system design, create a reviewable fix plan and work orders, then hand off for explicit TDD implementation.
Ready to connect★ 785
- View details
game-art-directionSkillMedia
Direct game art and creative vision. Turn GAME_DESIGN into a production-level ART_DIRECTION defining a recognizable visual style, camera and composition, world and character grammar, functional colour/light/material, HUD feedback, motion and transition specs, audio direction, and a signature moment
Ready to connect★ 785
- View details
game-buildSkillMedia
Build a risk-matched whitebox or the approved production game for its target runtime. Turn GAME_DESIGN, and ART_DIRECTION when production begins, into a minimal BUILD_BRIEF and a runnable candidate that can be iterated with replayable evidence. Use for prototype the riskiest design question, impleme
Ready to connect★ 785
- View details
game-conceptSkillMedia
Design game concepts from a novel. From SOURCE_BIBLE and PRODUCT_BRIEF, generate three genuinely different directions on the dimensions still unlocked, then pick the most worthwhile playable prototype using hard vetoes and explicit trade-offs. Use for what game should this novel become, compare game
Ready to connect★ 785
- View details
game-qaSkillMedia
Verify a game with evidence on its selected target runtime. Launch the actual build and prove real rendering, input, the core loop, at least one designed outcome, restart, and explicit limitations without dressing subjective fun up as a certain verdict. Use for test a generated game, QA a game build
Ready to connect★ 785
- View details
game-world-designSkillMedia
Design game experience, systems, and levels. Converge the chosen concept into one GAME_DESIGN defining the player promise, core loop, how the world responds, the systems actually needed, level pacing, feedback, failure, and a fully playable prototype. Use for design the game world, deepen the gamepl
Ready to connect★ 785
- View details
novel-to-gameSkillMedia
Turn a novel into a fully playable game on the selected target platform. Orchestrates the whole adaptation pipeline — requirements intake, gameable deconstruction, concept selection, world and visual design, target-runtime build, and evidence-based QA — for a novel in any language. Use for novel to
Ready to connect★ 785
- View details
product-demo-seedingSkillMedia
Seed coherent, disposable Kandev demo scenarios for screenshots, product films, landing-page media, and reproducible UI captures. Use when media needs believable tasks, workflows, agents, executors, integrations, plans, sessions, diffs, reviews, or native-mobile states; invoke before product-video-c
Ready to connect★ 785
- View details
product-video-captureSkillMedia
Record, camera-process, encode, stage, and validate polished Kandev product films, landing-page loops, screenshots, and alternate framing from isolated demo data. Use when the user asks for product videos, GIF-like feature demos, cursor-follow camera motion, desktop/mobile captures, recaptures, land
Ready to connect★ 785
- View details
ssrSkillMedia
Use this skill when working with Spartacus Server-Side Rendering (SSR). Trigger when the user mentions SSR engine development, SSR E2E tests, server-side rendering issues, hydration problems, or needs to run SSR-related commands like 'npm run test:ssr' or 'npm run build:ssr'. Also trigger when worki
Ready to connect★ 783
- View details
design-languageSkillMedia
Use when building, modifying, or fixing any frontend UI in the Asyar launcher — new components, new views, layout changes, styling decisions, new built-in features, visual bug fixes, and anything in settings or onboarding. Answers "what do I use here?" for fonts, colour, typography, spacing, motion,
Ready to connect★ 782
- View details
ecommerce-visual-copywritingSkillMedia
Skill for e-commerce product image and detail-page visual planning. Based on product materials, qualification boundaries, target platform, and visual references, it first determines conversion drivers and locks the Campaign Style Lock, then outputs a Storyboard for product images / detail pages; aft
Ready to connect★ 757
- View details
directorSkillMedia
Directs and produces multiple types of videos, carrying projects from idea, research, script, visual development, character and sound design, storyboarding, and generation prompts all the way through asset generation, task tracking, and delivery. Applies to Storytime Animation, Animated Explainer, a
Ready to connect★ 760
- View details
agent-workflow-designerSkillMedia
Design multi-agent orchestration with workflow DAGs, routing, handoff protocols, and state management. Use when building pipelines of specialized agents, designing fan-out/fan-in patterns, or implementing fault-tolerant workflows.
Ready to connect★ 752
- View details
batch-api-orchestratorSkillMedia
This skill should be used when the user asks to "batch LLM requests", "should I use the batch API", "estimate batch vs realtime cost", "design a bulk LLM job", or "process thousands of prompts cheaply".
Ready to connect★ 752
- View details
business-intelligenceSkillMedia
Business intelligence across dashboard design, visualization, and reporting automation. Use when designing dashboards, building KPI frameworks, automating reports, creating data stories, or optimizing BI tool performance.
Ready to connect★ 752
- View details
channel-economicsSkillMedia
Channel economics: design and analyze the financial structure of go-to-market channels. Use when picking a channel mix, modeling partner margin or TCO, designing partner tiers and rebates, or analyzing channel conflict.
Ready to connect★ 752
What is a skill?
A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.
53,585 of the 54,017 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.
Install one and every AI you use gets it
Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.
Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.