Skills.

Give your AI a better way to work.

A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.

Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.

Category: Media

5,215 results · page 86 of 174

  • prd-v04-screen-flow-definitionSkillMedia

    Connect user journeys to screens, defining the UI structure and navigation paths during PRD v0.4 User Journeys. Triggers on requests to define screens, design screen flows, map UI structure, plan navigation, or when user asks "what screens do we need?", "define screens", "screen flow", "UI structure

    Ready to connect★ 182

    github.com/mattgierhart/prd-driven-context-engineering182 stars

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  • prd-v06-architecture-designSkillMedia

    Define how system components connect, establishing boundaries, patterns, and integration approaches during PRD v0.6 Architecture. Triggers on requests to design architecture, create system design, define component relationships, or when user asks "design architecture", "system design", "how do compo

    Ready to connect★ 182

    github.com/mattgierhart/prd-driven-context-engineering182 stars

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  • prd-v09-offer-construction-hormoziSkillMedia

    Construct a high-conversion offer using Alex Hormozi's value equation and Grand Slam Offer mechanics during PRD v0.9 Go-to-Market. Triggers on requests to design the offer, set up the pitch, build bonuses or guarantees, or when user asks "how do we package this?", "what's the offer?", "build a grand

    Ready to connect★ 182

    github.com/mattgierhart/prd-driven-context-engineering182 stars

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  • protein-design-qcSkillMedia

    Protein design quality control, filtering thresholds, and ranking guidance. Use this skill when: (1) Evaluating design quality for binding, expression, or structure, (2) Setting filtering thresholds for pLDDT, ipTM, PAE, (3) Checking sequence liabilities (cysteines, deamidation, polybasic clusters),

    Ready to connect★ 179

    github.com/biotender-max/awesome-bio-agent-skills182 stars

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  • protein-design-workflowSkillMedia

    End-to-end guidance for protein design pipelines. Use this skill when: (1) Starting a new protein design project, (2) Need step-by-step workflow guidance, (3) Understanding the full design pipeline, (4) Planning compute resources and timelines, (5) Integrating multiple design tools.

    Ready to connect★ 179

    github.com/biotender-max/awesome-bio-agent-skills182 stars

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  • sds-gel-reviewSkillMedia

    Review SDS-PAGE or protein purification gel images using DNA sequence, protein sequence, base-pair length, expected protein size, and lane labels. Use when the user wants to judge whether a gel ran well, whether the main band matches the expected product, or whether there may be impurities, degradat

    Ready to connect★ 179

    github.com/biotender-max/awesome-bio-agent-skills182 stars

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  • sequence-analysisSkillMedia

    Analyze DNA/RNA/protein sequences. Use when the user provides a sequence and asks for analysis, translation, GC content, ORFs, motifs, restriction sites, or primer design. Triggers on "sequence", "translate", "GC content", "ORF", "primer", "restriction", "complement", "reverse complement".

    Ready to connect★ 179

    github.com/biotender-max/awesome-bio-agent-skills182 stars

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  • at-visionSkillMedia

    Inspect screenshots, photos, diagrams, image paths, and image URLs when the task depends on visible content. Use when the prompt lacks actual image content, native inspection fails, or the user requests inspect_image; prefer the MCP tool, then the installed CLI.

    Ready to connect★ 180

    github.com/kairyou/agent-tools180 stars

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  • apache-hudi-lakehouseSkillMedia

    Guides agents through Apache Hudi lakehouse design. Use when managing incremental upserts, record-level mutations, timeline behavior, compaction, and Hudi-based lakehouse tables.

    Ready to connect★ 179

    github.com/kilo-org/kilo-marketplace173 stars

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  • cesiumjs-3d-tilesSkillMedia

    CesiumJS 3D Tiles - Cesium3DTileset, compressed and CAD-style glTF content, MVTDataProvider, styling, metadata, feature picking, voxels, point clouds, I3S, Gaussian splats, clipping. Use when loading 3D Tiles or Mapbox Vector Tiles, rendering KHR meshopt/CAD content, styling or querying features, wo

    Ready to connect★ 178

    github.com/cesiumgs/cesiumjs-skills178 stars

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  • cesiumjs-models-particlesSkillMedia

    CesiumJS models, glTF, and particle effects - Model, KHR_meshopt_compression, CAD glTF extensions, EdgeDisplayMode, ModelAnimation, ModelNode, ParticleSystem, emitters, GPM extensions. Use when loading compressed or CAD-style glTF/GLB models, controlling edge rendering, playing model animations, pos

    Ready to connect★ 178

    github.com/cesiumgs/cesiumjs-skills178 stars

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  • cesiumjs-primitivesSkillMedia

    CesiumJS primitives and geometry - Primitive, GeometryInstance, Appearance, BufferPrimitive collections, GeoJsonPrimitive, Billboard/Label/PointPrimitive collections, built-in geometry shapes, ground primitives, classification. Use when rendering performance-critical static or vector geometry, loadi

    Ready to connect★ 178

    github.com/cesiumgs/cesiumjs-skills178 stars

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  • cesiumjs-terrain-environmentSkillMedia

    CesiumJS terrain, globe, and environment - TerrainProvider, Globe, sampleTerrain, atmosphere, sky, fog, lighting, shadows, panoramas. Use when configuring terrain providers, querying terrain heights, customizing atmosphere or sky rendering, adding panoramas, or adjusting scene lighting and shadows.

    Ready to connect★ 178

    github.com/cesiumgs/cesiumjs-skills178 stars

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  • matlab-uihtml-designSkillMedia

    Generate beautiful, distinctive HTML/CSS/JS control panels for MATLAB uihtml components. 8 built-in styles (Clean, Material, Cosmic Dark, Neumorphic Dark, Dashboard Light, Midnight Gradient, Minimal Mono, Warm Dark) plus custom aesthetics. Produces production-grade UI with sliders, buttons, toggles,

    Ready to connect★ 178

    github.com/matlab/agent-skills-playground178 stars

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  • capture-knowledgeSkillMedia

    Capture durable, project-specific learnings from the work just done into the knowledge/ base — gotchas, implementation quirks, things looked up or web-searched, live-API behaviours, and design decisions (as ADRs). Use before opening a PR (it runs automatically in /deliver), or any time you've learne

    Ready to connect★ 176

    github.com/adamayoung/tmdb177 stars

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  • review-planSkillMedia

    Adversarially review the current implementation plan with three independent critic subagents, reconcile their findings into a consensus, and apply the agreed feedback to the plan. Use after drafting a plan (in plan mode or a plan/design doc) and before starting implementation, or whenever the user a

    Ready to connect★ 176

    github.com/adamayoung/tmdb177 stars

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  • notebooklmSkillMedia

    This skill should be used when the user wants to query their Google NotebookLM notebooks for citation-backed, source-grounded answers, or manage notebooks, sources, and Studio content (audio, report, video, infographic, presentation, data table, flashcards, quiz, mind map). It drives the @roomi-fiel

    Ready to connect★ 176

    github.com/roomi-fields/notebooklm-mcp176 stars

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  • godot-wechat-minigame-adapterSkillMedia

    Apply the bundled self-contained Godot WeChat Mini Game adapter kit to an official Godot checkout. Use when the user wants to port official Godot to WeChat Mini Game, refresh a nearby 4.6-based port, or inspect the shipped patch/source bundle for WXMEMFS, `wx.request`, audio cleanup, display/input,

    Ready to connect★ 175

    github.com/godothub/godot-minigame163 stars

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  • clarifySkillMedia

    "/clarify", "clarify this", "keep asking until clear", "remove ambiguity", "clarify requirements", "clarify design", "clarify the plan", "질문 계속해", "모호한 게 없게", "명확해질 때까지", "계속 물어봐", "Q&A로 정리", "질문답변 기록", "요구사항 명확화", "설계 명확화". Relentless ambiguity-resolution interview that records Q&A under .hoyeon/cl

    Ready to connect★ 174

    github.com/team-attention/hoyeon174 stars

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  • habit-hooks-reviewSkillMedia

    Spawn a reviewer sub-agent to assess a change set against habit-hooks's coding principles. Use AFTER habit-hooks reports clean — habit-hooks catches structural smells; this catches what it cannot (correctness, tests, design, missed edge cases).

    Ready to connect★ 174

    github.com/habit-hooks/habit-hooks156 stars

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  • hoyeon-clarifySkillMedia

    Hoyeon ambiguity-resolution interview for Codex. Use when the user invokes "$hoyeon-clarify", "/clarify", asks to keep asking until clear, remove ambiguity, clarify requirements/design/domain/plan, or says Korean phrases like "모호한 게 없게", "명확해질 때까지", "질문 계속해", or "Q&A로 정리".

    Ready to connect★ 174

    github.com/team-attention/hoyeon174 stars

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  • agent-role-designSkillMedia

    Defining what each agent does, knows, and owns in a multi-agent system.

    Ready to connect★ 173

    github.com/owl-listener/ai-design-skills166 stars

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  • behavioral-consistencySkillMedia

    Ensuring the AI behaves predictably across sessions, edge cases, and modalities.

    Ready to connect★ 173

    github.com/owl-listener/ai-design-skills166 stars

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  • bias-detection-designSkillMedia

    Designing review workflows to surface and mitigate bias in AI outputs.

    Ready to connect★ 173

    github.com/owl-listener/ai-design-skills166 stars

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  • chain-of-thought-designSkillMedia

    Designing reasoning chains that produce better outputs.

    Ready to connect★ 173

    github.com/owl-listener/ai-design-skills166 stars

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  • comparative-evaluationSkillMedia

    A/B testing, side-by-side comparison, and preference ranking for AI outputs.

    Ready to connect★ 173

    github.com/owl-listener/ai-design-skills166 stars

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  • consent-and-agencySkillMedia

    Designing for informed user consent, opt-out, and human override.

    Ready to connect★ 173

    github.com/owl-listener/ai-design-skills166 stars

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  • constraint-specificationSkillMedia

    Defining output format, length, tone, and content boundaries within prompts.

    Ready to connect★ 173

    github.com/owl-listener/ai-design-skills166 stars

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  • context-engineeringSkillMedia

    Designing what information goes into the context window and in what order.

    Ready to connect★ 173

    github.com/owl-listener/ai-design-skills166 stars

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  • conversation-patternsSkillMedia

    Turn-taking, repair sequences, grounding, and dialogue structure for human-AI interaction.

    Ready to connect★ 173

    github.com/owl-listener/ai-design-skills166 stars

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What is a skill?

A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.

53,789 of the 54,221 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.

Install one and every AI you use gets it

Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.

Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.

See how to connect your AI