Skills.
Give your AI a better way to work.
A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.
Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.
Category: Media
5,215 results · page 86 of 174
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prd-v04-screen-flow-definitionSkillMedia
Connect user journeys to screens, defining the UI structure and navigation paths during PRD v0.4 User Journeys. Triggers on requests to define screens, design screen flows, map UI structure, plan navigation, or when user asks "what screens do we need?", "define screens", "screen flow", "UI structure
Ready to connect★ 182
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prd-v06-architecture-designSkillMedia
Define how system components connect, establishing boundaries, patterns, and integration approaches during PRD v0.6 Architecture. Triggers on requests to design architecture, create system design, define component relationships, or when user asks "design architecture", "system design", "how do compo
Ready to connect★ 182
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prd-v09-offer-construction-hormoziSkillMedia
Construct a high-conversion offer using Alex Hormozi's value equation and Grand Slam Offer mechanics during PRD v0.9 Go-to-Market. Triggers on requests to design the offer, set up the pitch, build bonuses or guarantees, or when user asks "how do we package this?", "what's the offer?", "build a grand
Ready to connect★ 182
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protein-design-qcSkillMedia
Protein design quality control, filtering thresholds, and ranking guidance. Use this skill when: (1) Evaluating design quality for binding, expression, or structure, (2) Setting filtering thresholds for pLDDT, ipTM, PAE, (3) Checking sequence liabilities (cysteines, deamidation, polybasic clusters),
Ready to connect★ 179
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protein-design-workflowSkillMedia
End-to-end guidance for protein design pipelines. Use this skill when: (1) Starting a new protein design project, (2) Need step-by-step workflow guidance, (3) Understanding the full design pipeline, (4) Planning compute resources and timelines, (5) Integrating multiple design tools.
Ready to connect★ 179
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sds-gel-reviewSkillMedia
Review SDS-PAGE or protein purification gel images using DNA sequence, protein sequence, base-pair length, expected protein size, and lane labels. Use when the user wants to judge whether a gel ran well, whether the main band matches the expected product, or whether there may be impurities, degradat
Ready to connect★ 179
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sequence-analysisSkillMedia
Analyze DNA/RNA/protein sequences. Use when the user provides a sequence and asks for analysis, translation, GC content, ORFs, motifs, restriction sites, or primer design. Triggers on "sequence", "translate", "GC content", "ORF", "primer", "restriction", "complement", "reverse complement".
Ready to connect★ 179
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at-visionSkillMedia
Inspect screenshots, photos, diagrams, image paths, and image URLs when the task depends on visible content. Use when the prompt lacks actual image content, native inspection fails, or the user requests inspect_image; prefer the MCP tool, then the installed CLI.
Ready to connect★ 180
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apache-hudi-lakehouseSkillMedia
Guides agents through Apache Hudi lakehouse design. Use when managing incremental upserts, record-level mutations, timeline behavior, compaction, and Hudi-based lakehouse tables.
Ready to connect★ 179
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cesiumjs-3d-tilesSkillMedia
CesiumJS 3D Tiles - Cesium3DTileset, compressed and CAD-style glTF content, MVTDataProvider, styling, metadata, feature picking, voxels, point clouds, I3S, Gaussian splats, clipping. Use when loading 3D Tiles or Mapbox Vector Tiles, rendering KHR meshopt/CAD content, styling or querying features, wo
Ready to connect★ 178
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cesiumjs-models-particlesSkillMedia
CesiumJS models, glTF, and particle effects - Model, KHR_meshopt_compression, CAD glTF extensions, EdgeDisplayMode, ModelAnimation, ModelNode, ParticleSystem, emitters, GPM extensions. Use when loading compressed or CAD-style glTF/GLB models, controlling edge rendering, playing model animations, pos
Ready to connect★ 178
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cesiumjs-primitivesSkillMedia
CesiumJS primitives and geometry - Primitive, GeometryInstance, Appearance, BufferPrimitive collections, GeoJsonPrimitive, Billboard/Label/PointPrimitive collections, built-in geometry shapes, ground primitives, classification. Use when rendering performance-critical static or vector geometry, loadi
Ready to connect★ 178
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cesiumjs-terrain-environmentSkillMedia
CesiumJS terrain, globe, and environment - TerrainProvider, Globe, sampleTerrain, atmosphere, sky, fog, lighting, shadows, panoramas. Use when configuring terrain providers, querying terrain heights, customizing atmosphere or sky rendering, adding panoramas, or adjusting scene lighting and shadows.
Ready to connect★ 178
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matlab-uihtml-designSkillMedia
Generate beautiful, distinctive HTML/CSS/JS control panels for MATLAB uihtml components. 8 built-in styles (Clean, Material, Cosmic Dark, Neumorphic Dark, Dashboard Light, Midnight Gradient, Minimal Mono, Warm Dark) plus custom aesthetics. Produces production-grade UI with sliders, buttons, toggles,
Ready to connect★ 178
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capture-knowledgeSkillMedia
Capture durable, project-specific learnings from the work just done into the knowledge/ base — gotchas, implementation quirks, things looked up or web-searched, live-API behaviours, and design decisions (as ADRs). Use before opening a PR (it runs automatically in /deliver), or any time you've learne
Ready to connect★ 176
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review-planSkillMedia
Adversarially review the current implementation plan with three independent critic subagents, reconcile their findings into a consensus, and apply the agreed feedback to the plan. Use after drafting a plan (in plan mode or a plan/design doc) and before starting implementation, or whenever the user a
Ready to connect★ 176
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notebooklmSkillMedia
This skill should be used when the user wants to query their Google NotebookLM notebooks for citation-backed, source-grounded answers, or manage notebooks, sources, and Studio content (audio, report, video, infographic, presentation, data table, flashcards, quiz, mind map). It drives the @roomi-fiel
Ready to connect★ 176
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godot-wechat-minigame-adapterSkillMedia
Apply the bundled self-contained Godot WeChat Mini Game adapter kit to an official Godot checkout. Use when the user wants to port official Godot to WeChat Mini Game, refresh a nearby 4.6-based port, or inspect the shipped patch/source bundle for WXMEMFS, `wx.request`, audio cleanup, display/input,
Ready to connect★ 175
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clarifySkillMedia
"/clarify", "clarify this", "keep asking until clear", "remove ambiguity", "clarify requirements", "clarify design", "clarify the plan", "질문 계속해", "모호한 게 없게", "명확해질 때까지", "계속 물어봐", "Q&A로 정리", "질문답변 기록", "요구사항 명확화", "설계 명확화". Relentless ambiguity-resolution interview that records Q&A under .hoyeon/cl
Ready to connect★ 174
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habit-hooks-reviewSkillMedia
Spawn a reviewer sub-agent to assess a change set against habit-hooks's coding principles. Use AFTER habit-hooks reports clean — habit-hooks catches structural smells; this catches what it cannot (correctness, tests, design, missed edge cases).
Ready to connect★ 174
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hoyeon-clarifySkillMedia
Hoyeon ambiguity-resolution interview for Codex. Use when the user invokes "$hoyeon-clarify", "/clarify", asks to keep asking until clear, remove ambiguity, clarify requirements/design/domain/plan, or says Korean phrases like "모호한 게 없게", "명확해질 때까지", "질문 계속해", or "Q&A로 정리".
Ready to connect★ 174
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agent-role-designSkillMedia
Defining what each agent does, knows, and owns in a multi-agent system.
Ready to connect★ 173
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behavioral-consistencySkillMedia
Ensuring the AI behaves predictably across sessions, edge cases, and modalities.
Ready to connect★ 173
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bias-detection-designSkillMedia
Designing review workflows to surface and mitigate bias in AI outputs.
Ready to connect★ 173
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chain-of-thought-designSkillMedia
Designing reasoning chains that produce better outputs.
Ready to connect★ 173
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comparative-evaluationSkillMedia
A/B testing, side-by-side comparison, and preference ranking for AI outputs.
Ready to connect★ 173
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consent-and-agencySkillMedia
Designing for informed user consent, opt-out, and human override.
Ready to connect★ 173
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constraint-specificationSkillMedia
Defining output format, length, tone, and content boundaries within prompts.
Ready to connect★ 173
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context-engineeringSkillMedia
Designing what information goes into the context window and in what order.
Ready to connect★ 173
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conversation-patternsSkillMedia
Turn-taking, repair sequences, grounding, and dialogue structure for human-AI interaction.
Ready to connect★ 173
What is a skill?
A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.
53,789 of the 54,221 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.
Install one and every AI you use gets it
Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.
Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.