Skills.
Give your AI a better way to work.
A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.
Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.
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63,139 results · page 514 of 2,105
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golem-retry-policies-rustSkillAI & models
Configuring semantic retry policies for a Rust Golem agent. Use when the user asks about retry policies, retry strategies, exponential backoff, error handling retries, transient error recovery, retry predicates, withRetryPolicy, with_named_policy, NamedPolicy, Policy composition, jitter, countBox, t
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golem-retry-policies-scalaSkillAI & models
Configuring semantic retry policies for a Scala Golem agent. Use when the user asks about retry policies, retry strategies, exponential backoff, error handling retries, transient error recovery, retry predicates, withRetryPolicy, NamedPolicy, Policy composition, jitter, countBox, timeBox, andThen, o
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golem-retry-policies-tsSkillAI & models
Configuring semantic retry policies for a TypeScript Golem agent. Use when the user asks about retry policies, retry strategies, exponential backoff, error handling retries, transient error recovery, retry predicates, withRetryPolicy, NamedPolicy, Policy composition, jitter, countBox, timeBox, andTh
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golem-rollbackSkillCloud & infra
Rolling back a Golem deployment to a previous revision or version. Use when reverting a deployment, restoring a prior environment state, or recovering from a bad deploy.
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golem-scala-base-imageSkillMedia
Explains the Golem Scala SDK WIT worlds and regenerates its three QuickJS guest runtime WASMs. Use when WIT dependencies, guest roles, wasm-rquickjs, or embedded Scala runtime artifacts change.
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golem-scala-code-generationSkillDev tools
Develops shared Scala source generation for the Golem sbt and Mill plugins. Use when changing source discovery, validated codegen IR, generated RPC/tool clients, auto-registration, or plugin generation hooks under sdks/scala.
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golem-scala-developmentSkillDev tools
Compiles, tests, and publishes the Golem Scala SDK and its sbt/Mill plugins. Use for changes under sdks/scala, including public APIs, generated consumers, local publication, or guest-runtime integration.
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golem-scala-integration-testsSkillAI & models
Runs and debugs the Scala SDK's self-hosted Golem integration suite. Use for generated test agents, REPL samples, HTTP routes, host provisioning, or GolemExamplesIntegrationSpec.
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golem-schedule-agent-effectSkillProductivity
Scheduling a future CLI invocation on an Effect-based Golem agent. Use when asked to schedule, delay, or plan an agent method call using golem agent invoke --trigger --schedule-at.
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golem-schedule-agent-moonbitSkillProductivity
Scheduling a future invocation of a MoonBit Golem agent via CLI. Use when asked to schedule, delay, or set a timer for an agent method call.
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golem-schedule-agent-scalaSkillProductivity
Scheduling a future invocation on a Scala Golem agent. Use when asked to schedule, delay, or plan a future agent method invocation using golem agent invoke --trigger --schedule-at.
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golem-schedule-future-call-effectSkillProductivity
Scheduling a future agent invocation from Effect-based Golem agent code. Use for delayed calls, timed agent execution, reminders, or cancelable schedules with @golemcloud/effect-golem.
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golem-schedule-future-call-moonbitSkillProductivity
Scheduling a future agent invocation from within MoonBit agent code. Use when the user asks to schedule, delay, or set a timer for calling another agent at a future time.
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golem-schedule-future-call-rustSkillProductivity
Schedules a future agent invocation from Rust. Use for delayed processing, reminders, retries, or timed agent execution.
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golem-schedule-future-call-scalaSkillProductivity
Scheduling a future agent invocation in a Scala Golem project. Use when the user asks about delayed invocations, scheduling calls for later, or timed agent execution.
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golem-schedule-future-call-tsSkillProductivity
Scheduling a future agent invocation in a TypeScript Golem project. Use when the user asks about delayed invocations, scheduling calls for later, or timed agent execution.
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golem-skill-harnessSkillAI & models
Developing, testing, and running Golem skill scenarios with the TypeScript skill harness. Use when creating Golem skills, authoring scenario YAML, running agent matrices, or debugging skill activation and behavior failures.
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golem-snapshot-restoration-effectSkillDatabases & data
Configures durable snapshots and restoration for Effect Golem agents. Use for recovery, schema state, custom bytes, or SQLite restoration.
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golem-stateless-agent-effectSkillAI & models
Creates ephemeral, stateless Effect Golem agents with fresh handlers for every invocation. Use for pure request handlers, independent transformations, or agents that must not share state between calls.
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golem-stateless-agent-moonbitSkillAI & models
Creating ephemeral (stateless) agents in a MoonBit Golem project. Use when the user wants a stateless agent, a fresh instance per invocation, no shared state between calls, or a request-handler style agent.
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golem-stateless-agent-rustSkillAI & models
Creating ephemeral (stateless) agents in a Rust Golem project. Use when the user wants a stateless agent, a fresh instance per invocation, no shared state between calls, or a request-handler style agent.
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golem-stateless-agent-scalaSkillAI & models
Creating ephemeral (stateless) agents in a Scala Golem project. Use when the user wants a stateless agent, a fresh instance per invocation, no shared state between calls, or a request-handler style agent.
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golem-stateless-agent-tsSkillAI & models
Creating ephemeral (stateless) agents in a TypeScript Golem project. Use when the user wants a stateless agent, a fresh instance per invocation, no shared state between calls, or a request-handler style agent.
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golem-test-crash-recoverySkillMonitoring & ops
Simulating a crash on an agent for testing crash recovery. Use when testing durable execution, verifying state recovery after failures, or validating that an agent correctly resumes from its operation log.
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golem-tools-middleware-effectSkillDev tools
Defines and calls Golem tools and attaches Effect-native typed or universal middleware. Use for tool providers, clients, and middleware composition.
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golem-trigger-agent-effectSkillAI & models
Triggering a fire-and-forget CLI invocation on an Effect-based Golem agent. Use when asked to trigger, enqueue, or invoke an agent method without waiting using golem agent invoke --trigger.
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golem-trigger-agent-moonbitSkillAI & models
Triggering a fire-and-forget invocation of a MoonBit Golem agent. Use when asked to trigger, fire, or enqueue a method call without waiting for the result.
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golem-trigger-agent-scalaSkillAI & models
Triggering a fire-and-forget invocation on a Scala Golem agent. Use when asked to trigger, enqueue, or fire-and-forget an agent method invocation using golem agent invoke --trigger.
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golem-troubleshoot-buildSkillFiles & storage
Troubleshooting Golem build failures and debugging manifest file (golem.yaml) configuration. Use when a build fails, when environment variables or config values are not applied as expected, when diagnosing why a manifest property has the wrong value, or when using `golem component manifest-trace` to
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golem-undo-agent-stateSkillAI & models
Reverting agent state by undoing operations. Use when reverting invocations, rolling back agent state, or recovering from errors by undoing recorded operations.
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What is a skill?
A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.
63,068 of the 63,139 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.
Install one and every AI you use gets it
Installing a skill adds it to your workspace and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.
Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.