astro-islands

SkillMedia

Use when adding interactivity to Astro pages via client:* directives or rendering dynamic server content with server:defer.

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the astro-islands skill

What this skill tells your AI

The instructions your AI receives, as published by fusengine/agents in plugins/astro-expert/skills/astro-islands/SKILL.md and read by ahel’s review.

Also covers transition:persist for preserving component state across View Transitions, and prop serialization rules for data crossing the server/client boundary. Does not cover installing the underlying UI framework itself (astro-integrations) or Server Actions used inside islands (astro-actions) — those are separate skills.

Astro Islands Expert

Partial hydration architecture: zero JS by default, selective interactivity via directives.

Agent Workflow (MANDATORY)

Before ANY implementation, spawn 3 agents in parallel, one Agent call each with a name:

  1. fuse-ai-pilot:explore-codebase - Analyze existing components and hydration patterns
  2. fuse-ai-pilot:research-expert - Verify latest Islands docs via Context7/Exa
  3. mcp__context7__query-docs - Get client directive and server:defer examples

After implementation, run fuse-ai-pilot:sniper for validation.


Overview

When to Use

  • Adding interactive React/Vue/Svelte/Solid components to Astro pages
  • Deferring dynamic server content without blocking page load
  • Persisting component state during View Transitions
  • Optimizing Time to Interactive with lazy hydration

Why Islands Architecture

ConceptBenefit
Zero JS by defaultMaximum performance, minimal payload
Selective hydrationOnly interactive components ship JS
server:deferDynamic server content without SSR blocking
client:visibleLazy-load below-fold components
transition:persistState survives page navigation

Client Directives

DirectiveWhen JS LoadsUse Case
client:loadImmediately on page loadCritical interactive UI
client:idleAfter requestIdleCallbackNon-critical UI
client:visibleWhen component enters viewportBelow-fold components
client:media="(query)"When media query matchesResponsive components
client:only="framework"Client-only, no SSRComponents using browser APIs

Server Islands

server:defer renders the component on the server after the page loads:

  • Uses slot="fallback" for placeholder content
  • Ideal for personalized or auth-gated content
  • Does not block initial page render
  • Requires a server adapter

Reference Guide

NeedReference
Architecture overviewoverview.md
Client directive detailsclient-directives.md
server:defer patternsserver-islands.md
transition:persisttransitions.md
View Transitions (complete)view-transitions.md
Prop serialization rulesprop-serialization.md
Interactive componenttemplates/interactive-island.md
Server island with fallbacktemplates/server-island.md

Best Practices

  1. Default to no directive — Ship zero JS unless interactivity is required
  2. Prefer client:visible — Defer below-fold components automatically
  3. client:only for browser APIs — localStorage, window, canvas
  4. server:defer for personalized content — Avatars, prices, auth state
  5. transition:persist — Preserve media players or forms during navigation

Signals

GitHub stars
25
Forks
4
Last commit
Sep 2026
Advanced
Catalog kind
skill
Gateway key
astro-islands
Source
github.com/fusengine/agents