Blender MCP

SkillMedia

Create, inspect, render, and validate Blender scenes through the configured Blender MCP server.

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the Blender MCP skill

What this skill tells your AI

The instructions your AI receives, as published by metaspartan/cybara in plugins/blender-workflows/skills/blender-mcp/SKILL.md and read by ahel’s review.

Use the configured Blender MCP server for Blender scene work instead of controlling the Blender interface indirectly.

Setup

  1. Install the Blender server from Settings > MCP Servers > Browse Registry.
  2. Open the server's Setup link and download addon.py.
  3. In Blender, open Preferences > Add-ons, choose Install, select addon.py, and enable the add-on.
  4. Open Blender's 3D View sidebar, select BlenderMCP, and connect the add-on.
  5. Start the Blender MCP server in Cybara.

Workflow

  1. Call get_scene_info before changing an existing scene.
  2. Call get_object_info for objects whose transforms, materials, modifiers, or hierarchy matter.
  3. Make focused changes with execute_blender_code rather than one large script.
  4. Call get_viewport_screenshot after meaningful visual changes.
  5. Save the .blend file before destructive operations and after validated milestones.
  6. Use absolute paths for renders and report every saved file path.

Validation

  • Confirm object names, transforms, materials, lights, cameras, and render settings from scene data.
  • Inspect a viewport screenshot after geometry, material, lighting, or camera changes.
  • Render a representative frame when the requested result depends on final render output.
  • Do not claim completion when only the script executed; verify the resulting scene.

Safety

  • Treat execute_blender_code as host code execution with access to Blender and local files.
  • Never execute untrusted scripts or downloaded code.
  • Confirm before deleting scene collections, overwriting project files, or changing external assets.
  • Keep optional online asset integrations disabled unless the user explicitly requests and configures them.

Troubleshooting

  • Connection refused: confirm Blender is open, the add-on is enabled, and BlenderMCP is connected.
  • Server start failure: confirm uvx is installed and visible to Cybara.
  • Timeout: split the operation into smaller calls and inspect the scene between calls.
  • Conflicting sessions: use one active Blender MCP server for the Blender instance.

Signals

GitHub stars
28
Forks
7
Last commit
Sep 2026
Advanced
Catalog kind
skill
Gateway key
blender-mcp-metaspartan
Source
github.com/metaspartan/cybara