Physical constraints

SkillMedia

Use this skill when designing structural constraints that prevent invalid actions through the shape, layout, or behavior of the design itself, paths (channels of motion), axes (rotary controls), barriers (blocks). Trigger when designing input controls, drag-and-drop affordances, modal dialogs, or hardware-style structural prevention. Sub-aspect of `constraint`; read that first.

Use Physical constraints in Claude, ChatGPT or Ahel Desktop

Free. Sign in, add Physical constraints and connect your AI. About a minute.

Also: Claude Code · Cursor · Codex

Then ask your AI: use the Physical constraints skill

Details

Instructions available. Your AI can read the instructions. Execution depends on the setup they require.

Add ahel to your AI once: Claude, ChatGPT, Cursor, Claude Code or Codex. Then ask it to use this.

Physical constraintsStart free

What this skill tells your AI

The instructions your AI receives, as published by hashgraph-online/awesome-codex-plugins in plugins/HDeibler/universal-design-principles/plugins/interaction-and-control-principles/skills/constraint-physical/SKILL.md and read by ahel’s review.

Physical constraints prevent invalid actions through the structure of the design — the shape of a connector, the boundary of a screen, the channel of a slider. The user can't take the wrong action because the structure rejects it. Stronger than psychological constraints; not always available.

The three subtypes (from the book)

Paths

Channels that direct motion. The user can move along the path; off-path movement is impossible or rejected.

Software examples:

  • Sliders constrain motion to one dimension.
  • Range inputs constrain values to a defined min/max.
  • Scroll bars constrain scrolling direction.
  • Dropdown lists constrain selection to provided options.
<!-- Path constraint: value must be 0-100 -->
<input type="range" min="0" max="100" value="50" />

<!-- Path constraint: choice from fixed set -->
<select>
  <option>Small</option>
  <option>Medium</option>
  <option>Large</option>
</select>

Axes

Rotary controls. Convert applied force into rotation; effectively infinite range in a small space.

Software examples:

  • Rotation gestures in canvas tools.
  • Color-wheel pickers that constrain hue selection to a circular path.
  • Dial-style controls for continuous values.

Barriers

Block, slow, or redirect motion.

Software examples:

  • Modal dialogs block interaction with content beneath.
  • Disabled buttons block their action.
  • Permission gates block access to features.
  • Screen edges stop cursor motion (Fitts's edge advantage).
  • Form-validation blocks prevent submission when invalid.

Patterns

Input-type constraints (paths)

<input type="email" />     <!-- only accepts email format -->
<input type="number" min="0" />   <!-- only non-negative numbers -->
<input type="date" />      <!-- only valid dates -->
<input type="color" />     <!-- only valid hex colors -->

The browser enforces the constraint; the user can't submit invalid data.

Drop-zone constraints (barriers)

A drag-and-drop interaction can constrain valid drops at the API level:

dropZone.addEventListener('dragover', e => {
  if (isValidTarget(draggedItem, dropZone)) {
    e.preventDefault();  // allow drop
  }
  // not preventing default = drop won't fire
});

The browser's drag-and-drop API itself uses constraint: preventDefault opens the channel; absence keeps it blocked.

Modal as barrier

<dialog open>
  <h2>Required action</h2>
  <p>You must complete this step before continuing.</p>
  <button onclick="proceed()">Continue</button>
</dialog>

The dialog blocks interaction with the page beneath. Use sparingly; barriers irritate when they don't serve a clear purpose.

Disabled state (block)

<button id="submit" disabled>Submit</button>

The button can't trigger its action until enabled. Pair with explanation of what would enable it.

When to use physical over psychological

  • When the consequence of the wrong action is severe (data loss, security breach, irreversible operation). Physical constraints are stronger.
  • When the user is novice or the system is unfamiliar — psychological constraints rely on prior knowledge that may not exist.
  • When there's no acceptable failure mode — make the wrong action impossible.

When physical constraints over-restrict

  • Format constraints stricter than necessary — phone fields that reject parentheses; name fields that reject apostrophes.
  • Hardware-style barriers in software contexts — a modal that blocks because of a non-blocking concern.
  • Disabled states that don't explain themselves — user can't act and doesn't know why.

The discipline: constrain real requirements; explain when surprises occur.

Resources

  • Norman, D. The Design of Everyday Things (1988, 2013).
  • Lidwell, Holden & Butler (2003).
  • WCAG — input-type and validation constraints contribute to accessibility.

Related sub-skills

  • constraint (parent).
  • constraint-psychological — the other half; symbols, conventions, mappings.
  • affordance — affordance + constraint = the action space.
  • accessibility-operable — physical constraints must be operable across assistive technologies.

Signals

GitHub stars
1k
Forks
316
Last commit
Oct 2026
Advanced
Item type
skill
Key
constraint-physical
Source
github.com/hashgraph-online/awesome-codex-plugins