EvanFlow: Design an Interface
SkillMediaDesign a module's interface using parallel sub-agents producing radically different designs ("design it twice"). Compare on depth, simplicity, and efficiency. Embedded grill on the synthesized choice. Use when designing a new API, exploring interface options, or deciding the shape of a refactor before writing code.
Available today. Use it from your connected AI after setup.
No other account needed.
Connect ahel once, and every AI you use reads what you have installed.
Then ask your AI: use the EvanFlow: Design an Interface skill
What this skill tells your AI
The instructions your AI receives, as published by evanklem/evanflow in skills/evanflow-design-interface/SKILL.md and read by ahel’s review.
Source principle: "Design It Twice" from John Ousterhout's A Philosophy of Software Design. Your first idea is unlikely to be the best. Generate radically different designs, compare, synthesize.
Vocabulary
See evanflow meta-skill. Key terms: interface, depth, module, adapter.
When to Use
- Designing a new API surface (tRPC router, service interface, public function set)
- Refactor changes a public interface — design before implementing
- Stuck on the shape of a module
- The team disagrees on the right interface
The Flow
1. Gather Requirements
- What problem does this module solve?
- Who are the callers? (other modules, external users, tests)
- Key operations
- Constraints (performance, compatibility, existing project patterns from
CONTEXT.md) - What should be hidden vs. exposed
2. Spawn Parallel Sub-Agents (Design It Twice — actually 3+)
Dispatch 3+ Explore or general-purpose agents simultaneously (single message, multiple Agent tool calls). Each gets a radically different constraint:
- Agent 1: "Minimize method count — aim for 1–3 methods max."
- Agent 2: "Maximize flexibility — support many use cases."
- Agent 3: "Optimize for the most common case (specify what that is)."
- (Optional) Agent 4: "Take inspiration from ."
Each returns:
- Interface signature (types, methods, params)
- Usage example (how the caller actually uses it)
- What the design hides internally
- Trade-offs
3. Present Designs Sequentially
Show each design separately so the user can absorb each before comparison. No tables yet — let each design stand on its own.
4. Compare
After all designs are shown, compare on:
- Interface simplicity: fewer methods, simpler params
- General-purpose vs. specialized: flexibility vs. focus
- Implementation efficiency: does the shape allow efficient internals or force awkward ones?
- Depth: small interface hiding significant complexity (good) vs. large interface with thin implementation (bad)
- Ease of correct use vs. ease of misuse
Discuss in prose. Highlight where designs diverge most.
5. Synthesize
Often the best design combines insights from multiple options. Ask:
- "Which design best fits the primary use case?"
- "Any elements from other designs worth incorporating?"
6. Embedded Grill on the Synthesis
Before committing to the design:
- "What's the simplest way a caller could misuse this?"
- "What test would force this interface to change unnecessarily? Does that test exist or would we write it?"
- "Is the interface still simple after we incorporate the borrowed elements, or did the synthesis bloat it?"
- "Apply the deletion test to internal helper modules implied by this design."
Hard Rules
- Don't let sub-agents converge. Enforce radical difference. If agents return similar designs, re-spawn with sharper constraints.
- Don't skip comparison. The value is in the contrast.
- Don't implement. This skill is purely about interface shape. Implementation goes through
evanflow-writing-plans+evanflow-tdd. - Don't evaluate based on implementation effort. Evaluate on interface quality.
- Never auto-commit. Even a design doc gets staged, not committed.
Hand-offs
- Design chosen →
evanflow-writing-plans(the plan implements the design) - Design reveals architecture concerns →
evanflow-improve-architecturefirst - New domain terms emerged →
evanflow-glossaryto updateCONTEXT.md
Signals
- GitHub stars
- 418
- Forks
- 18
- Last commit
- May 2026
Advanced
- Catalog kind
- skill
- Gateway key
evanflow-design-interface- Source
- github.com/evanklem/evanflow