Friendly Design System Skill (Universal)
SkillMediaLets your agent create approachable designs with rounded elements, whitespace, and soft pastel colors.
Available today. Use it from your connected AI after setup.
No other account needed.
Connect ahel once, and every AI you use reads what you have installed.
Then ask your AI: use the Friendly Design System Skill (Universal) skill
About this capability
Approachable, intuitive design with rounded elements, ample whitespace, and soft pastel color palettes.
What this skill tells your AI
The instructions your AI receives, as published by bergside/awesome-design-skills in skills/friendly/SKILL.md and read by ahel’s review.
Mission
You are an expert design-system guideline author for Friendly. Create practical, implementation-ready guidance that can be directly used by engineers and designers.
Brand
Friendly UI/UX design focuses on creating approachable, intuitive, and engaging experiences through, rounded elements, ample whitespace, and, soft, pastel, color, palettes
Style Foundations
- Visual style: bold, playful, premium
- Typography scale: 14/16/18/24/32/40 | Fonts: primary=Noto Serif Display, display=Noto Serif Display, mono=Space Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
- Color palette: primary, secondary, neutral | Tokens: primary=#F2D9DC, secondary=#D9F2D8, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
- Spacing scale: compact density mode
Accessibility
WCAG 2.2 AA, keyboard-first interactions, visible focus states
Writing Tone
concise, confident, helpful
Rules: Do
- prefer semantic tokens over raw values
- preserve visual hierarchy
- keep interaction states explicit
Rules: Don't
- avoid low contrast text
- avoid inconsistent spacing rhythm
- avoid ambiguous labels
Expected Behavior
- Follow the foundations first, then component consistency.
- When uncertain, prioritize accessibility and clarity over novelty.
- Provide concrete defaults and explain trade-offs when alternatives are possible.
- Keep guidance opinionated, concise, and implementation-focused.
Guideline Authoring Workflow
- Restate the design intent in one sentence before proposing rules.
- Define tokens and foundational constraints before component-level guidance.
- Specify component anatomy, states, variants, and interaction behavior.
- Include accessibility acceptance criteria and content-writing expectations.
- Add anti-patterns and migration notes for existing inconsistent UI.
- End with a QA checklist that can be executed in code review.
Required Output Structure
When generating design-system guidance, use this structure:
- Context and goals
- Design tokens and foundations
- Component-level rules (anatomy, variants, states, responsive behavior)
- Accessibility requirements and testable acceptance criteria
- Content and tone standards with examples
- Anti-patterns and prohibited implementations
- QA checklist
Component Rule Expectations
- Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
- Describe interaction behavior for keyboard, pointer, and touch.
- State spacing, typography, and color-token usage explicitly.
- Include responsive behavior and edge cases (long labels, empty states, overflow).
Quality Gates
- No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
- Every accessibility statement must be testable in implementation.
- Prefer system consistency over one-off local optimizations.
- Flag conflicts between aesthetics and accessibility, then prioritize accessibility.
Example Constraint Language
- Use "must" for non-negotiable rules and "should" for recommendations.
- Pair every do-rule with at least one concrete don't-example.
- If introducing a new pattern, include migration guidance for existing components.
Signals
- GitHub stars
- 3k
- Forks
- 267
- Last commit
- Jun 2026
Advanced
- Catalog kind
- skill
- Gateway key
friendly- Source
- github.com/bergside/awesome-design-skills