Game Design Five Options

SkillMedia

Generate and compare at least five game design solution options for a feature, system, UX issue, live-ops problem, or design challenge. Use when several ideas already exist, when a team needs broader comparison before choosing, or when one favorite answer is dominating too early and better alternatives may be getting ignored.

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the Game Design Five Options skill

What this skill tells your AI

The instructions your AI receives, as published by stanestane/game-design-skills-bundle in game-design-five-options/SKILL.md and read by ahel’s review.

Force the design space open before it closes too early.

Use this skill when a team already has ideas and needs a structured way to compare them. The aim is to avoid premature convergence by putting several options side by side, then assessing their differences in value, cost, and risk.

Read references/family-conventions.md when you need the shared conventions for this GROW-derived skill family.

What to produce

Generate:

  1. Problem statement - what needs solving
  2. Five options - distinct solution directions
  3. Pros and cons - the upside and downside of each
  4. Rough comparison - impact, cost, and fit
  5. Recommendation - the best option or best test candidate

Process

1. Define the problem

State clearly what outcome the options are trying to achieve.

2. Generate five distinct options

Push for real differences, not five tiny variations of the same idea.

3. Evaluate each option

For each one, describe:

  • summary
  • strengths
  • weaknesses
  • expected player impact
  • implementation difficulty
  • strategic fit

Optional: include SWOT-style notes if useful.

4. Prioritize

Recommend:

  • the best immediate choice
  • the fastest testable version
  • any options that should be discarded or held for later

Response structure

Problem

  • ...

Five Options

  1. ...
  2. ...
  3. ...
  4. ...
  5. ...

Comparison

  • ...

Recommendation

  • ...

Fast mode

  • What are five credible ways to solve this?
  • Which one is strongest now?
  • Which one is cheapest to test?

Working principle

There is almost always more than one viable answer. Make the alternatives visible.

Signals

GitHub stars
62
Forks
12
Last commit
Aug 2026
Advanced
Catalog kind
skill
Gateway key
game-design-five-options
Source
github.com/stanestane/game-design-skills-bundle