Exhaust the Design Space

SkillMedia

Apply when facing a novel UI interaction or architectural decision with no precedent in the codebase. Build 2-3 competing prototypes and compare side by side before committing.

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the Exhaust the Design Space skill

What this skill tells your AI

The instructions your AI receives, as published by sma1lboy/rove in .agents/skills/pstack/skills/principle-exhaust-the-design-space/SKILL.md and read by ahel’s review.

When a novel interaction or architectural decision has no established precedent, explore several concrete alternatives before implementation. Building the wrong thing costs more than exploring three options.

The rule. When the right answer is not obvious, build 2-3 competing prototypes or sketches. Compare them side by side. Only then commit. Design it twice is this rule by another name. A second flavor of the first shape does not count.

When it applies:

  • Novel UI interactions (no prior art in the codebase)
  • Architectural choices with multiple viable approaches
  • Product design decisions where user experience depends on feel, not logic

When it doesn't:

  • Mechanical implementation where the pattern is established
  • Bug fixes or refactors with a clear target state
  • Changes where constraints dictate a single viable approach

Signals

GitHub stars
122
Forks
8
Last commit
Sep 2026
Advanced
Catalog kind
skill
Gateway key
principle-exhaust-the-design-space-sma1lboy
Source
github.com/sma1lboy/rove