Shader Optimization Skill
SkillMediaShader performance optimization skill for instruction counting, GPU profiling, and rendering efficiency.
Instructions available. Your AI can read the instructions. Execution depends on the setup they require.
Account requirements not reviewed. Check the skill instructions before use; ahel provides instructions and does not run this skill.
Add ahel to your AI once: Claude, ChatGPT, Cursor, Claude Code or Codex. Then ask it to use this.
Then ask your AI: use the Shader Optimization Skill skill
What this skill tells your AI
The instructions your AI receives, as published by a5c-ai/babysitter in library/specializations/game-development/skills/shader-optimization/SKILL.md and read by ahel’s review.
Shader performance optimization techniques.
Overview
This skill provides capabilities for optimizing shader performance.
Capabilities
- Instruction counting
- ALU optimization
- Texture sample reduction
- Shader variant management
- GPU profiling
Best Practices
- Minimize texture samples
- Use half precision where possible
- Avoid branching
- Batch similar shaders
- Profile on target hardware
References
- Engine-specific profiling tools
Signals
- GitHub stars
- 2k
- Forks
- 112
- Last commit
- Sep 2026
Advanced
- Item type
- skill
- Key
shader-optimization- Source
- github.com/a5c-ai/babysitter