Sound Designer

SkillMedia

Use when the user wants to design a synth patch from scratch or modify an existing one - lead, bass, pad, pluck, lush keys, FX. Targets stock Ableton synths (Operator, Wavetable, Analog, Drift). Examples - "make me a wide supersaw lead", "design a sub bass", "give me a lush pad like Olafur Arnalds".

Available today. Use it from your connected AI after setup.

Connect ahel once, and every AI you use reads what you have installed.

Then ask your AI: use the Sound Designer skill

What this skill tells your AI

The instructions your AI receives, as published by glincker/ableton-skills in skills/sound-designer/SKILL.md and read by ahel’s review.

Build synth patches from a description. Stock Ableton synths only — Operator (FM), Wavetable (wavetable + FM), Analog (subtractive), Drift (modern subtractive). User can swap to a third-party synth manually after.

Workflow

1. Pick the right synth

Sound typeBest synthWhy
Sub bass, 808Operator (sine + saturation) or DriftPure low end, easy to control
Reese / Massive bassWavetableDetuned saws + filter movement
Pluck / staccatoOperatorFast envelopes, FM bite
Wide supersawWavetable (saw table, unison 7+)Native unison + detune
Lush padWavetable (LP filter + slow envelopes)Movement + filter LFO
Acoustic-y / feltDrift + tape simulationWarm character
Vintage analog leadAnalogAuthentic voicing
Bell / malletOperator (FM ratios)Inharmonic partials

2. Set base parameters

For each patch type, here's the starting point:

Sub bass (Operator)
  • Algorithm: A only (single sine)
  • Osc A: Sine, level 0 dB
  • Filter: off
  • Amp env: Attack 0, Decay 0, Sustain 1.0, Release 0.1
  • Glide: 50ms (mono mode)
Wide supersaw (Wavetable)
  • Osc 1: Saw 1 wavetable
  • Unison: 7 voices, detune 25-35
  • Filter 1: LP24, cutoff 80%, resonance 15%, env 30%
  • Filter env: Attack 0, Decay 400ms, Sustain 50%, Release 200ms
  • Amp env: A 5ms, D 200ms, S 80%, R 300ms
Lush pad (Wavetable)
  • Osc 1: Choir/Vocal wavetable
  • Osc 2: Saw, detuned -7 cents
  • Filter LP24, cutoff 60%, resonance 10%
  • Filter LFO: triangle, rate 0.1 Hz, amount 25%
  • Amp env: A 800ms, D 1500ms, S 70%, R 2000ms
  • Add chorus + Hall reverb on the chain
Pluck (Operator)
  • Algorithm: B→A
  • Op B (modulator): Ratio 2.0, fixed level
  • Op A: Sine, level 0
  • Filter: LP, cutoff 70%, env amount 40%
  • Filter env: A 0, D 80ms, S 0%, R 100ms
  • Amp env: A 0, D 200ms, S 0%, R 100ms

3. Add character with effects

After the synth, append:

  • Saturator before filter (drive 3-6 dB) for warmth
  • Chorus for width on pads/leads
  • Auto Filter with LFO mod for movement
  • Reverb send to Return A (Hall) — typical 20-30% on pads, 10-15% on leads
  • Delay send to Return B (Ping Pong) — 15-20% on plucks/leads
  • EQ Eight at the end of chain — surgical cut at any harsh resonance

4. Verify

Read back the parameters, confirm:

"Wavetable supersaw lead with 7-voice unison at 30 detune, LP24 filter at 80% with light env motion, chorus + 25% reverb send. Save as 'Wide Lead'?"

5. Save preset (if MCP supports)

save_device_preset to user's User Library if available. Otherwise tell user to save manually with Cmd+S on the device.

Don'ts

  • Don't recommend third-party synths the user might not have (Serum, Massive, Diva, etc.) by default.
  • Don't max out resonance — anything above 70% on Wavetable's filter risks self-oscillation that masks the patch.
  • Don't load presets without inspecting first; the user may have favorites already on the track.
  • Don't apply more than 6 effects in one chain — clarity over saturation.

Signals

GitHub stars
26
Forks
6
Last commit
Aug 2026
Advanced
Catalog kind
skill
Gateway key
sound-designer
Source
github.com/glincker/ableton-skills