Skills.
Give your AI a better way to work.
A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.
Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.
Category: Media
5,264 results · page 151 of 176
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generating-storyboardsSkillMedia
Generates the storyboard sheets for a video — one image per clip, panels in a row, each panel one action. Divides each clip into panels itself, then builds the sheets one at a time, each taking the previous one as a reference, so the person and product stay consistent except where the story delibera
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generating-ugc-videosSkillMedia
Generates a UGC video — a creator or customer, on camera as themselves, sharing their own authentic take on a product. Use when the user wants a UGC video, creator video, influencer ad or endorsement, tiktok-style review, unboxing, try-on, OOTD, fit check, haul, tutorial, talking head, or creator te
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handoffSkillMedia
Prepare UX work for engineering by preserving user intent, behavior, states, design-system usage, accessibility requirements, dependencies, acceptance behavior, and unresolved questions. Use when a designer says "get this ready for engineering", needs a handoff, behavioral contract, implementation-r
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html-to-bricksSkillMedia
Use when the user says 'convert this html to bricks' or 'paste html into bricks', or has a Webflow, Framer, CodePen, or old static export to bring into a Bricks site. Converts raw HTML and CSS into native Bricks elements, mapping colors, type, and spacing to design tokens, plus ACSS classes when ins
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mixer-scene-contractSkillMedia
Design the MixerSceneIntent, approval state, JSON schema, CLI examples, audit entries, and tests for AI-Controlled Party mixer/Soundcraft Ui24R scene arming. Use whenever a task mentions mixer scenes, Ui24R snapshots/cues, operator-approved mixer control, show-director contract updates, schema updat
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morphogenetic-architectureSkillMedia
Design and audit evolving, evidence-weighted software topology. Start with a rapid declared-topology scan; escalate to full analysis for restructuring, multi-field evidence, broad scope, ambiguity, or a deep audit. Place subsystems by domain, abstraction tier, and layer; preserve directed interfaces
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offer-designSkillMedia
Use when designing or improving an offer, package, pricing page argument, plan structure, guarantee, bonus, trial, annual discount, service bundle, or upgrade path.
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partnershipsSkillMedia
Use when finding or planning partner, referral, affiliate, creator, community, co-marketing, integration, marketplace, newsletter, podcast, or earned distribution channels.
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plan-architectureSkillMedia
Phase 2 of 5 — collaborative system design plus change-footprint mapping; outputs an ARCH doc for generate-tasks. Use only when the user asks to run Phase 2, plan the architecture, or design the solution — never trigger automatically from a design question.
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prSkillMedia
Create a high-quality pull request description for UX-related implementation that explains why the change exists, what behavior changed, design-system usage, states, accessibility, testing, risks, and what reviewers should inspect. Use when design or design-engineering work is ready to become a PR.
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researching-competitor-adsSkillMedia
Analyzes the ads competitors are running — the ones live now, the ones they have already stopped, and which have run longest. Watches the video ads and reads the image ads with a vision model, so every finding comes from the ad itself rather than its caption. Finds the patterns across the set — what
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rippleSkillMedia
Trace what else a UX, flow, component, content, or design-system change could affect. Use when a designer asks "if we change this, what else moves?", "what else could this affect?", or wants to understand downstream UX impact before committing to a change.
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setup-uxSkillMedia
Set up or refresh UX Skills for a project by learning the product, users and research evidence, design system, engineering environment, accessibility expectations, terminology, and existing decisions. Use only when the user explicitly asks to set up, initialize, connect, learn, or refresh UX Skills/
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soundcraft-ui24r-adapterSkillMedia
Design the Soundcraft Ui24R adapter boundary for AI-Controlled Party: dry-run, Bitfocus Companion, direct Node bridge, connection health, config, failure handling, and live-validation gates. Use whenever a task mentions Soundcraft, Ui24R, snapshots, cues, Companion, soundcraft-ui-connection, mixer b
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system-fitSkillMedia
Decide whether a UX need should reuse, compose, extend, or create a design-system component or pattern. Use when a designer asks whether something needs a new component, how a design fits the current system, or what design-system contribution a feature should make.
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td-feature-designSkillMedia
Design a tdmcp feature into an implementable spec before any code is written — choose the layer, define the Zod input schema, lay out the TD network topology, plan the bridge/Python approach, sketch a UI wireframe when relevant, and list probe-first risks + the test plan. Use whenever a tdmcp featur
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tdmcp-ai-party-mixer-designSkillMedia
Orchestrates the AI-Controlled Party mixer/Soundcraft Ui24R design team. Use whenever the user wants to design, update, refine, re-run, or implement-plan the Soundcraft Ui24R scene-arming expansion, mixer-aware AI party, operator-approved mixer cues, snapshots/cues/show control, Companion bridge, or
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tdmcp-pipelineSkillMedia
Orchestrates the tdmcp feature team end-to-end: design/wireframe → build → integrate → QA → release. Use whenever the user wants to build, implement, develop, ship, or add one or more tdmcp features/tools/effects/controls/AI-prompts for TouchDesigner, or to run them through a coordinated design→deve
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tdmcp-raytk-integrationSkillMedia
Plan and implement native RayTK (t3kt/raytk) raymarching/SDF toolkit integration into tdmcp — beyond the existing package-manager staging, into AI-driven RayTK operator (ROP) node graphs. Use whenever the user wants to build, plan, design, implement, continue, fix, QA, or ship RayTK support: create/
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threads-profile-optimizerSkillMedia
Audit and rewrite a Threads (Meta) profile end-to-end for 2026: profile photo, name with a searchable keyword, @handle, bio (150 chars, warm and specific), link, pinned post, and the connected-Instagram cross-pull that feeds Threads discovery. Triggers on "review my Threads profile", "fix my Threads
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threads-repurposerSkillMedia
Repurpose existing content into a native Threads post or thread. Take a LinkedIn post, X thread, blog, YouTube script, or newsletter and rewrite it for Threads: warm the tone, de-corporate it, refit to a short post or light thread, rebuild the hook to clear the soft fold, strip off-platform artifact
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user-groundingSkillMedia
Ground UX work in actual users and evidence when who the design is for, their goals or context, or the strength of user knowledge is materially uncertain. Use when a designer asks who this is for, whether personas are useful, what research is needed, what existing research says, or when a decision d
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wordpress-ai-image-optimizerSkillMedia
Use when the user says 'optimize my wordpress images with ai', 'compress and optimize all images', 'audit my media library', or 'improve image performance'. Downloads images, compresses, converts to WebP, resizes and renames locally, re-uploads, and updates every content reference.
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writing-video-promptsSkillMedia
Writes the motion prompt for a video clip — what moves, how the camera behaves, the physics and the audio, in the shape the chosen model wants. Works from a brief alone, from a start frame, from a source video, or from a storyboard sheet where each panel becomes a cut. Handles one clip or a whole se
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writing-video-scriptsSkillMedia
Writes what is said in a video — the words a person speaks on camera, or a voiceover heard over the picture. Fits the writing to the time available, so lines are never rushed to fit or padded to fill. A video longer than a single clip gets its script split into one piece per clip, each sized to that
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automating-contactsSkillMedia
Automates macOS Contacts via JXA with AppleScript dictionary discovery. Use when asked to "automate contacts", "JXA contacts automation", "macOS address book scripting", "AppleScript contacts", or "Contacts app automation". Covers querying, CRUD, multi-value fields, groups, images, and ObjC bridge f
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dicom-processingSkillMedia
DICOM and NIfTI medical image processing pipeline. Triggers on DICOM, NIfTI, dcm2niix, de-identification, pydicom, DICOM header, conversion, anonymization, BIDS, DICOM tags, medical image format conversion, "DICOM to NIfTI", "burned-in PHI", "SeriesInstanceUID", "nibabel", "DICOM anonymization".
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imaging-study-designSkillMedia
Reasoning skill for medical imaging study design and biomarker selection. Use when the user asks to plan an imaging study, choose a preprocessing strategy, select an imaging biomarker, design a radiomics pipeline, handle DICOM de-identification, plan longitudinal imaging analysis, or pick a registra
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meta-promptingSkillMedia
Structured decision modifiers (/think, /verify, /adversarial, /edge, /confidence, /assumptions, etc.) to stress-test conclusions, evidence, assumptions, alternatives, and edge cases. Use when validating an important design, architecture decision, or ambiguous plan before committing.
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motion-lexiconSkillMedia
Design, build, compose, implement, review, and contribute polished product interfaces with Motion Lexicon components and motion primitives. Use this skill when a user asks for a complete React page, landing page, dashboard, settings screen, or product surface in the Motion Lexicon visual language; a
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What is a skill?
A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.
54,249 of the 54,680 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.
Install one and every AI you use gets it
Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.
Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.